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QMC2
03/29/17 07:54 PM
I just want to inform you, that with new MAME 0.184 the error "Caught unhandled St9bad_alloc exception: std::bad_alloc" on MAME -verifyroms is gone. I think this has to do with News on MAME 0.184 told on www.mame.net: ==== SNIP ==== We’ve made substantial improvement...
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868 Views · 12 Comments
QMC2
03/29/17 06:47 PM
One could start MAME or QMC2 from anywhere (CWD-wise), but I wouldn't want it to search for the config in the CWD - except when the user starts it with "-config_path ." for example. Anyway, my point is that the "-config_path" option is the only thing you need ...
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26 Views · 3 Comments
MAME
03/29/17 03:01 PM
Thanks, Duke. I added it but it looks like the problem is still with my cobbled together driver file, although the compilation pass finishes....
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326,690 Views · 353 Comments
QMC2
03/29/17 02:29 PM
His proposal is similar to what MAME does, actually. On Windows, it looks in the EXE directory (I should fix that to know about C:\Users\foo\Documents\My Games\MAMEdev\MAME sometime) and then in a folder named "ini" in the EXE directory. On Linux it looks in $HOME/.ma...
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26 Views · 3 Comments
QMC2
03/29/17 01:58 PM
Your proposal isn't even the usual (or right) way on Windows ... whatever "smart" way you want can be realized with the "-config_path" parameter. The default behavior is following a platform-independent and commonly used concept....
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26 Views · 3 Comments
MAME
03/29/17 11:16 AM
-listxml and -verifyroms truly are a good deal faster, nice release! Thanks to anyone involved ...
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178 Views · 1 Comments
QMC2
03/29/17 11:12 AM
Well title says it all. I read that other thread about QMC2 portability and realized, that if QMC2 init was a bit smarter, it wouldn't (in most cases) need a parameter to define own .ini location. Instead of using user home as first location for .qmc directory, it should first l...
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26 Views · 3 Comments
QMC2
03/29/17 11:07 AM
I saw the no-config wizard after many months and realized it asks you for mame executable path (which is fine), but then asks for plenty of other paths, that could be skipped with a simple option to auto-parse mame.ini (after working directory is set). Actually the process shoul...
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10 Views · 0 Comments
QMC2
03/29/17 10:56 AM
I don't understand the original issue. You can define the config path as a parameter. You don't need the command line to use the parameter. You can just make a shortcut (assuming Windows - because in Linux I never heard anybody to not want to use the command line) and then add th...
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243 Views · 8 Comments
MAME
03/29/17 06:25 AM
MAME 0.184 Well, it’s the last Wednesday of the month, and I hope you know what that means: it’s time for your regularly scheduled MAME release. There aren’t a huge number of new working machines in this release, but there are some significant improvements. Thanks to kaz...
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178 Views · 1 Comments
MAME
03/28/17 09:17 AM
Thanks! I'll see about getting it added this weekend when I have more free time, if someone doesn't add it before I do. ...
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393,134 Views · 473 Comments
MAME
03/28/17 07:40 AM
I dumped the ROM of the Wireless 60, a descendant of the Chintendo Vii, a cheap Chinese ripoff of the Wii. This system appears on the dumps wanted list! https://www.dropbox.com/s/e5dpwr8jhas5h6b/wirels60.zip?dl=0 The ROM runs in Unununium, but without controls or sound: http:/...
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393,134 Views · 473 Comments
MAME
03/28/17 07:26 AM
You forgot to add it to the linkProjects_mame_mess function....
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326,690 Views · 353 Comments
MAME
03/28/17 06:08 AM
This is the driver I'm toying with ... I hope that a kind soul will scrap that completely and make a nice bus/card system for the MFA mfabfz.cpp I've added the entries CodecreateMESSProjects(_target, _subtarget, "mfa") files { MAME_DIR .. "src/mame/drivers/...
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326,690 Views · 353 Comments
MAME
03/28/17 06:04 AM
You bet! I found a patent for a watch with a joystick, and that led me to a patent for a game watch using the OKI MSM50xx 4-bit MCU, so maybe that's it. Bitsavers has a databook with info on some later members of that family....
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1,317,691 Views · 1,899 Comments
MAME
03/28/17 02:14 AM
Might have a lead on a few Nelsonic watch boards that can be donated for decapping/dumping (Pac-Man, Frogger and Q*Bert I think)... Sean- you interested? Obviously they'd be blob-type chips, and the watches don't work in some way (no sound, LCD not displaying...), but I figure ...
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1,317,691 Views · 1,899 Comments
MAME
03/28/17 01:26 AM
You have to add the sources to the appropriate lua file or it won't compile/link them....
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326,690 Views · 353 Comments
MAME
03/27/17 01:51 PM
Can you paste a diff for those files?...
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326,690 Views · 353 Comments
MAME
03/27/17 01:13 PM
Just tried - yes, same error. I'm making a clean compilation run now and will report back. Edit: I get the same error after a "make clean" and despite REGENIE=1....
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326,690 Views · 353 Comments
MAME
03/27/17 12:55 PM
Did you make with REGENIE=1?...
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326,690 Views · 353 Comments
MAME
03/27/17 12:46 PM
I've registered my driver "mfabfz" in mame.lst, mess.lua and mess.flt. The driver compiles fine, but I get the following linking error: CodeGCC 6.3.0 detected Linking mess64.exe... ../../../../mingw-gcc/obj/x64/Release/generated/mame/mess/drivlist.o:drivlist.cpp:(.rd...
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326,690 Views · 353 Comments
MAME
03/26/17 12:22 PM
We could probably set you up with someone relatively nearby from the Dumping Union that could do it. If you've seen the credits for "Team Europe" on dumps, that's a guy in Austria, for instance....
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303 Views · 6 Comments
MAME
03/26/17 10:29 AM
Originally Posted by Al KossowOriginally Posted by mizapf How do I get a dump from that controller? I certainly won't take apart that keyboard, still needing it for the real iron Then I guess it sucks to be you. I've taken apart rarer keyboards than that for the cause, so I hav...
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303 Views · 6 Comments
MAME
03/26/17 12:29 AM
Originally Posted by mizapf certainly won't take apart that keyboard, still needing it for the real iron You won't break it by opening it and maybe unsoldering the chip in it, I did stuff like that to my C64 when I was still in highschool, and if 14-year-old me could do that, I'm...
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303 Views · 6 Comments
MAME
03/25/17 11:47 PM
We do emulate the MS natural keyboard which has 101 keys....
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303 Views · 6 Comments
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