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MAME
06/28/17 12:15 PM
Thanks, that did the trick. Not sure if I'll need this particular part, but I prefer to use it as intended....
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117 Views · 4 Comments
Non-Windows MAME Support
06/28/17 09:36 AM
You need to manually apply this patch: https://git.redump.net/mame/commit/?id=f31efbf4d0a9e130c40e6d23c0bb0b109317d29a then your compile will work....
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15 Views · 2 Comments
Non-Windows MAME Support
06/28/17 06:01 AM
Originally Posted by crazycYou're still removing linenoise? I replaced linenoise-ng so we don't have convertutf.c after someone complained that the console wasn't working in the debian package. I hoped you/they would remove that patch. Which linenoise fork are you using? I trie...
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221 Views · 7 Comments
MAME
06/27/17 08:46 PM
Dullaron, I'm no Sony PSP expert (neither do I have working one), so I cannot tell. I'll try to scan the boards for reference this weekend, and then I can send them to anyone with the knowledge to dump/decap/analyze them. Sean, if you'll be tinkering with them, I can send them...
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998 Views · 17 Comments
MAME
06/27/17 08:11 PM
I confirm, guys!...
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1,436,737 Views · 2,070 Comments
MAME
06/27/17 05:58 PM
Great! Thanks for testing it....
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14,507,609 Views · 4,941 Comments
MAME
06/27/17 02:11 PM
Yes. If somebody who's good at graphics can provide .svg vector art for the LCD screen back/foregrounds, it will be added to MAME. Most Nintendo G&W games have simple enough graphics to be vectorized. External artwork is also an option. I've actually made one for Mario's Cem...
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481 Views · 5 Comments
MAME
06/25/17 08:07 PM
Here's something for the Kids . Donald Duck's Playground by Sierra. First released for C64 in 1984, the ports not before 1986. C64 Apple II Tandy CoCo Atari ST. Monchrome support (it's an AGI game) isn't yet working in the driver I believe. PC PC - CGA Don't have a...
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13,100 Views · 142 Comments
MAME
06/24/17 10:58 PM
Originally Posted by rorirubQuestion, what is the preferred naming style for roms that have multiple different labels? For example if a rom comes in both an uv eprom variant (EPR-16606) and a mask rom one (MPR-16606), but with matching content. usually just a note is added, unle...
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415,547 Views · 547 Comments
MAME
06/24/17 02:52 PM
Ah, ok. Thanks! Firstly tried enabling dummy then choosing a game, no luck. Then I found that after enabling one or more of the plugins you mentioned, you have to quit, then start MAME again, and only then will it work....
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389 Views · 5 Comments
MAME
06/23/17 05:17 AM
It's been a while, with life and work getting in the way, but have recently made a bit more progress. Nothing too earth-shattering: nmi is working properly nowdma is better, now working read and write for the floppy at leastconfigurable ram sizes (not working completely)most...
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386 Views · 1 Comments
Nestopia
06/22/17 11:22 PM
Looking forward to Nestopia Undead Edition 1.48, the website hinting that it's coming soon? Thanks for your work!...
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12,082 Views · 16 Comments
MAME
06/21/17 05:02 PM
Unless there's been some regression they work as I think you'd expect, read(offset), write(offset, data), read_block(offset_in_bytes,size)....
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1,265 Views · 14 Comments
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