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#108332 - 01/04/17 02:32 AM Rom Names sometimes missing on output
Warlock Offline
Member

Registered: 01/03/17
Posts: 3
I am using a third party utility, Led Blinky, to illuminate the switches on my machine. It relies on the Mame outputs to determine which switches to illuminate. This feature works for many of the Roms such as PACMAN, QIZ, STARGATE, JOUST but does not work for some of the ROMS including Millipede, centipede, missile command, and tempest. For the working ROMS the output(0) is the name of the rom. For the non-working the output(0) is set to "___EMPTY".

Any suggestions on how to get the ROM name to output correctly? I am using the latest build, 0.181.

Thanks in Advance,
Robert Cook

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#108336 - 01/04/17 02:04 PM Re: Rom Names sometimes missing on output [Re: Warlock]
AJR Offline
Member

Registered: 12/17/15
Posts: 37
It sounds like whatever you're using doesn't support analog input types. (Missile Command, Centipede and Millipede use trackballs; Tempest uses a spinner.)

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#108337 - 01/04/17 02:10 PM Re: Rom Names sometimes missing on output [Re: Warlock]
R. Belmont Offline

Very Senior Member

Registered: 03/17/01
Posts: 15435
Loc: USA
I think there's a newer version of LED Blinky that's required to cooperate with current MAME.

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#108338 - 01/04/17 03:59 PM Re: Rom Names sometimes missing on output [Re: Warlock]
Warlock Offline
Member

Registered: 01/03/17
Posts: 3
I am using the current version of Mame (0.181) and the current version of LEDBlinky (6.4). There is a utility called Mame Output Test that I used to determine that those titles did not output their names. The games play fine. I have both a spinner and a trackball correctly configured for those games and they work well.

Another game that does NOT work is ms-pacman. It does not use a spinner or trackball.

Thanks Again for any help.


Edited by Warlock (01/04/17 07:53 PM)

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#108347 - 01/05/17 04:43 AM Re: Rom Names sometimes missing on output [Re: Warlock]
Warlock Offline
Member

Registered: 01/03/17
Posts: 3
I finally figured it out. For the games that were not working, they had their own Game Specific INI files. In those INI files, the parameter for OSD output options was set to Auto. In order to work it needed to be set to windows.

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#108349 - 01/05/17 08:10 AM Re: Rom Names sometimes missing on output [Re: Warlock]
Robbbert Offline
Very Senior Member

Registered: 08/20/04
Posts: 1297
Sounds like something that could be added to the wiki.

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#108350 - 01/05/17 08:44 AM Re: Rom Names sometimes missing on output [Re: Warlock]
Vas Crabb Offline
Very Senior Member

Registered: 02/08/04
Posts: 1714
Loc: Sydney, Australia
What? That per-game settings override global settings? I'm pretty sure that's already documented.

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#108351 - 01/05/17 11:28 AM Re: Rom Names sometimes missing on output [Re: Warlock]
Robbbert Offline
Very Senior Member

Registered: 08/20/04
Posts: 1297
Sheesh.

Quote:
the parameter for OSD output options was set to Auto. In order to work it needed to be set to windows.


This.

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#108352 - 01/05/17 02:15 PM Re: Rom Names sometimes missing on output [Re: Warlock]
R. Belmont Offline

Very Senior Member

Registered: 03/17/01
Posts: 15435
Loc: USA
That's definitely going to change at some point. The Windows supremacy of the output system has never sat well with me.

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#108355 - 01/06/17 01:32 AM Re: Rom Names sometimes missing on output [Re: Robbbert]
Vas Crabb Offline
Very Senior Member

Registered: 02/08/04
Posts: 1714
Loc: Sydney, Australia
Originally Posted By Robbbert
Sheesh.

Quote:
the parameter for OSD output options was set to Auto. In order to work it needed to be set to windows.


This.


It only needs to be set to "windows" if you're using a legacy program that needs it. The issue is that he had it set to "windows" in his global ini files, but was overriding it with "auto" in per-game ini files. There's nothing to be documented.

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