Previous Thread
Next Thread
Print Thread
Page 1 of 11 1 2 3 10 11
#108748 - 02/08/17 04:58 AM MAME Gotta-run-'em-all  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
This is a thread to run as many versions of a game or other piece of software in as many MAME drivers as you can.

I'll start off with the first Bard's Tale...

Apple II 8-bit:


Apple IIgs:


Amstrad CPC cassette:


Amstrad CPC floppy:


Nintendo NES:


IBM PC (CGA):


IBM PC (Tandy 16-color):


Amiga:


ZX Spectrum:


PC-9801 (thanks crazyc!):


I'm currently missing Mac (coming).

Last edited by R. Belmont; 02/08/17 04:47 PM.
#108749 - 02/08/17 05:50 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Oct 2006
Posts: 917
Stiletto Offline
Senior Member
Stiletto  Offline
Senior Member

Joined: Oct 2006
Posts: 917
Awesome!

Q*Bert would be a fun one, here's a pic from the National Videogame Museum (supposedly running it on hardware?): https://pbs.twimg.com/media/Clgi58uUsAAnu3c.jpg

#108750 - 02/08/17 11:21 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
there's a zx spectrum bard's tale too, not in the softlist, because doing a full speccy softlist is an undertaking for somebody crazier than I, but it exists.

also on the c64 apparently.

#108752 - 02/08/17 01:44 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Thanks, Haze! I've added Amiga and ZX Spectrum screens to the initial post.

Stiletto: I think we can reproduce that entire grid from softlists smile I'll give that a shot later.

#108753 - 02/08/17 02:39 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Q*Bert:

Atari 2600:


Atari 5200:


Commodore 64:


ColecoVision:


Mattel Electronics Intellivision:


Nintendo NES:


Arcade:


Texas Instruments TI99-4/A:


Commodore VIC-20:

Last edited by R. Belmont; 02/08/17 09:24 PM.
#108754 - 02/08/17 03:41 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Apr 2012
Posts: 157
Pernod Online content
Senior Member
Pernod  Online Content
Senior Member

Joined: Apr 2012
Posts: 157
UK
The best Q*Bert conversion for the BBC was Bouncer:
mame bbcb -fdc acorn1770 -flop1 bbcb_flop_orig:bouncer
To boot floppy hold SHIFT and press/depress F12 (BREAK)

Last edited by Pernod; 02/08/17 03:41 PM.

BBC Micro
#108755 - 02/08/17 03:59 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Jan 2012
Posts: 649
crazyc Offline
Senior Member
crazyc  Offline
Senior Member

Joined: Jan 2012
Posts: 649
Here's the 9801 Bard's Tale. The boot sector on the floppy seems corrupt somehow so you have to boot dos first then run menu.exe from the disk. Getting beyond this requires a char disk.


#108756 - 02/08/17 04:04 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Oct 2006
Posts: 917
Stiletto Offline
Senior Member
Stiletto  Offline
Senior Member

Joined: Oct 2006
Posts: 917
A retrogaming enthusiast "magazine" called "Retrogaming Times" used to do a monthly article called "The Many Faces Of..." which should give you a few targets:
https://www.google.com/search?num=100&am...gamingtimes.com

#108757 - 02/08/17 04:09 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Thanks Carl! Just the title screen is fine.

Pernod: I was just trying to reproduce the museum board Stiletto linked, but I'll go back and add more Qberts later. Thanks!

#108758 - 02/08/17 07:02 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
Here's R-Type.

Arcade


C64


Gameboy


MSX1


PC-8801 (obviously not an official port)


PC Engine


PC Engine CD (now with cutscenes and strange remixed music)


Master System


X68k (somewhat surprisingly not entirely arcade perfect)


CPC464 (lazy Spectrum port)


CPC6128 (impressive homebrew remake)
[img]http://imgur.com/9yWgLg3.png[/img]

Amiga
[img]http://imgur.com/8M7g5GY.png[/img]

Not pictured: the Atari ST version (couldn't find a working disk image),Spectrum and the PSX version (not gonna download a cd image just to take a snapshot from the title screen)

Edit: embedding does not seem to work

Last edited by EoceneMiacid; 02/08/17 07:37 PM.
#108759 - 02/08/17 07:17 PM Re: MAME Gotta-run-'em-all [Re: EoceneMiacid]  
Joined: May 2008
Posts: 4,797
qmc2 Offline
qmc2  Offline

Very Senior Member

Joined: May 2008
Posts: 4,797
Germany
Originally Posted By EoceneMiacid
embedding does not seem to work

You need to link to the image file directly, that is, add ".png" to the URLs. For example "http://imgur.com/qplCkY2.png" works:



A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]

We're searching for QMC2 translators and support for existing translations. Interested? See here!
#108760 - 02/08/17 07:44 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
But of course. Thanks. The last two pictures are uncooperative though.

#108761 - 02/08/17 07:51 PM Re: MAME Gotta-run-'em-all [Re: EoceneMiacid]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
Originally Posted By EoceneMiacid
But of course. Thanks. The last two pictures are uncooperative though.


I think there's a picture limit per post

#108762 - 02/08/17 07:54 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 810
Duke Offline
Senior Member
Duke  Offline
Senior Member

Joined: May 2004
Posts: 810
Germany
I really like the initial title screen of the Amiga version:


#108763 - 02/08/17 08:02 PM Re: MAME Gotta-run-'em-all [Re: Duke]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
C64 version has it too


As does the Amstrad

Last edited by EoceneMiacid; 02/08/17 08:20 PM.
#108766 - 02/08/17 08:28 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Apr 2011
Posts: 5
souxx Offline
Member
souxx  Offline
Member

Joined: Apr 2011
Posts: 5
This thread reminds me that i have work to do and finally release an ini file i'm working on now for quite some time:

[The Bard's Tale - Tales of the Unknown]
amigaocs_flop:brdtale
apple2:bardstl
apple2:bardstla
cpc_cass:bardtale
cpc_flop:brdtale
nes:brdtale
apple2gs:brdtale
ibm5150:brdtale
pc98:brdtale

It contains the parent sets from all software lists combined with MAME's xml where there is more than one version available.

#108767 - 02/08/17 09:25 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Thanks to the per-post image limit, here's 3 more Q*Berts that aren't on that museum thing:

BBC Micro (not an official port):


Gameboy Color:


Sony PlayStation:

#108768 - 02/08/17 09:42 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2010
Posts: 27
r09 Offline
Member
r09  Offline
Member

Joined: May 2010
Posts: 27
Ys 1 runs on a lot of things.

Apple IIgs:



Fujitsu FM-7:



MSX2:



NES:



PC (DOS):



PC-8801:



PC-9801:



PC Engine / TG16:



Sega Master System:



Sharp X1:



Last edited by R. Belmont; 02/08/17 09:58 PM.
#108769 - 02/08/17 09:58 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Sharp X68000:



(Saving r09 from the image per post limit)

#108770 - 02/09/17 06:00 AM Re: MAME Gotta-run-'em-all [Re: r09]  
Joined: Jul 2007
Posts: 4,588
Anna Wu Offline
Very Senior Member
Anna Wu  Offline
Very Senior Member

Joined: Jul 2007
Posts: 4,588
NEC PC-6001mkII
(Missing in softlist but working on MAME/MESS)



#108774 - 02/09/17 08:59 AM Re: MAME Gotta-run-'em-all [Re: Anna Wu]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
Bubble Bobble.

Arcade


NES


Master System


Game Gear


Gameboy


Gameboy Color


Gameboy Advance


MSX2


X68000


Atari ST (used a cracked image for this one, not in the softlist)

Last edited by EoceneMiacid; 02/09/17 09:05 AM.
#108775 - 02/09/17 09:02 AM Re: MAME Gotta-run-'em-all [Re: EoceneMiacid]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
Amiga


Amstrad


MSDOS (used dosbox for this one)


C64 (shame about the shitty title screen, great port otherwise)

Last edited by EoceneMiacid; 02/09/17 09:06 AM.
#108776 - 02/09/17 09:09 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Aug 2010
Posts: 104
abelenki Offline
Senior Member
abelenki  Offline
Senior Member

Joined: Aug 2010
Posts: 104
Perm, Russia
ZX Spectrum:



MAME favorites
#108777 - 02/09/17 12:18 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
Thank you Abelenki.

I didn't know there was a third member of the Follin clan.

#108778 - 02/09/17 01:14 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Just to clarify: you have to run everything on MAME or it ain't the "MAME Gotta-run-em-all" smile

#108779 - 02/09/17 01:53 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
You mean the dosbox picture? AFAIK MAME's PC emulation isn't capable of accessing the host filesystem and I'm far, far too lazy to figure out how to get the files onto my hard disk image.

#108780 - 02/09/17 02:28 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Download WinImage, it has a nice GUI to convert loose files to and from disk images.

#108781 - 02/09/17 03:10 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2003
Posts: 224
Trebor Offline
Senior Member
Trebor  Offline
Senior Member

Joined: May 2003
Posts: 224
Atari 7800 ("b*nQ" self-published):



#108782 - 02/09/17 03:29 PM Re: MAME Gotta-run-'em-all [Re: EoceneMiacid]  
Joined: Dec 1999
Posts: 1,151
Justin Offline
Very Senior Member
Justin  Offline
Very Senior Member

Joined: Dec 1999
Posts: 1,151
Vancouver Island, BC, Canada
Originally Posted By EoceneMiacid
MSDOS (used dosbox for this one)


FTFY

CGA


EGA/VGA


Tandy



No need for WinImage in this case, dumps of the original disks exist.

#108785 - 02/09/17 05:49 PM Re: MAME Gotta-run-'em-all [Re: Justin]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
One more.

Arcade


Atari 2600 (What do you mean, 'you can't tell')


Atari 7800


Atari ST


Master System


Mega Drive (Legend has it this is actually an unlicensed version?)


Game Gear (not really a port though)


NES


Gameboy


MSX1 (unlicensed)

#108786 - 02/09/17 05:50 PM Re: MAME Gotta-run-'em-all [Re: EoceneMiacid]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
Lynx


CPC (Spanish version)


C64 (Binary Design version)


C64 (Ocean version)


Todo: 2nd Amstrad, Amiga, PC and Spectrum versions

Last edited by EoceneMiacid; 02/09/17 06:50 PM.
#108789 - 02/09/17 06:51 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2010
Posts: 27
r09 Offline
Member
r09  Offline
Member

Joined: May 2010
Posts: 27
I think I *almost* got everything with Prince of Persia, at least the official ports. The Amiga version doesn't want to cooperate, though. smirk

Apple II:



Amstrad CPC:



FM Towns:



Game Boy:



Game Boy Color:



Game Gear:



Macintosh:



Mega CD:



Mega Drive:



NES:



(continued)

#108790 - 02/09/17 06:51 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2010
Posts: 27
r09 Offline
Member
r09  Offline
Member

Joined: May 2010
Posts: 27
PC (DOS):



PC-9801:



PC Engine:



SAM Coupe (it crashes after this screen, though):



Master System:



SNES:



Atari ST:



X68000:


#108791 - 02/09/17 06:53 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
have you tried a cracked copy of PoP for the Amiga, and made sure to try with the different models? The driver compatibility with original copy protected software is not great.

also there was an official PoP demo on the Spectrum (the full game was never released) and an unofficial Russian release of the game for the TR-DOS based 'spectrum' systems some years later.

#108792 - 02/09/17 06:55 PM Re: MAME Gotta-run-'em-all [Re: Haze]  
Joined: Jul 2007
Posts: 4,588
Anna Wu Offline
Very Senior Member
Anna Wu  Offline
Very Senior Member

Joined: Jul 2007
Posts: 4,588
Thanks for the PoP screenshots, r09 smile

#108793 - 02/09/17 07:05 PM Re: MAME Gotta-run-'em-all [Re: Haze]  
Joined: May 2010
Posts: 27
r09 Offline
Member
r09  Offline
Member

Joined: May 2010
Posts: 27
Originally Posted By Haze
have you tried a cracked copy of PoP for the Amiga, and made sure to try with the different models? The driver compatibility with original copy protected software is not great.


Yeah, forgot about that. The cracked version works:


#108794 - 02/09/17 07:14 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Might wanna enter that SAM Coupe crash on MAMETesters. It's a pretty simple machine so someone oughta be able to fix it fairly easily.

#108796 - 02/09/17 08:22 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
Originally Posted By R. Belmont
Might wanna enter that SAM Coupe crash on MAMETesters. It's a pretty simple machine so someone oughta be able to fix it fairly easily.


not *that* simple.

it's similar to the ZX Spectrum in some senses (and even has a level of compatibility with spectrum software)

but other than that it's waitstate and banking hell at the very least.

also some horribly unreliable / buggy versions of the firmware and different possible machine configs to fuck with things.

would be nice if the tape image we have softlisted actually worked too, assuming it isn't a bad dump, finding originals to softlist is practically impossible tho as the system bombed.

#108798 - 02/09/17 09:29 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 810
Duke Offline
Senior Member
Duke  Offline
Senior Member

Joined: May 2004
Posts: 810
Germany
I think Prince of Persia used to work in the SDF format disk image. Support for that format was removed in MAME (it was just a temporary format anyway, only Lemmings and PoP were available). However, there should be EDSK format disk images for it.

#108807 - 02/10/17 03:46 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Because the rules were apparently not made clear enough:

1) All screenshots must be from MAME only. I had hoped the title and general premise of the thread made that clear. I was wrong.

2) If you have problems running a game for a specific system in MAME, feel free to note that in your post.

3) If official ports of a game exist for a system not emulated in MAME, feel free to note that as well.

4) The thread is not for tech support, trivia, or discussion of the games shown. If you feel compelled to discuss, share anecdotes about, or troubleshoot a game, you're welcome to start a different post. You can even steal screenshots from here if you need to.

4A) You may include links to interesting information about the game (e.g. Wikipedia or HG101 or TAFA or whatever) as part of the post with the screenshots.

5) UBB.threads (the software powering this site) has a limit of 10 images per post, so be careful. If you start seeing raw IMG tags instead of pictures, you've probably hit the limit. Prolific games may require 2 or more posts; that's totally allowed.

My concept here was to show off MAME, and in particular the many cool things the MESS merger made possible, in a fun way. Let's try that again, please.

#108811 - 02/10/17 06:07 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
Chase HQ

Arcade



X68k (surprisingly bad port, also not emulated properly in MAME)



Spectrum - one of the most playable home ports



Amstrad - considering the hardware, amazing, very slow tho


#108812 - 02/10/17 06:18 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
FM Towns - looks like a decent port, but doesn't work properly?



Gameboy




Game Gear (this runs in SMS mode, probably basically the same code as the SMS)



Sega Master System



PCE




Last edited by Haze; 02/10/17 06:39 PM.
#108813 - 02/10/17 06:39 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
MSX - seems like a close port of the Speccy version but with worse performance



NES / Famicom



there's also an Amiga version, Atari version, C64 version, a semi-sequel on the MD called ChaseHQ 2 that is closer to the original than any of the real sequels.

#108815 - 02/10/17 07:58 PM Re: MAME Gotta-run-'em-all [Re: Haze]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
After Burner / After Burner II

Arcade


Master System


Mega Drive/Genesis


32X


PC Engine


X68k


FM Towns


NES (US Tengen version)


Famicom (Superior to the NES version)

Last edited by EoceneMiacid; 02/10/17 07:58 PM.
#108816 - 02/10/17 07:59 PM Re: MAME Gotta-run-'em-all [Re: EoceneMiacid]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
Amstrad


Atari ST


Amiga


Todo: Alternate Amiga version, both C64 versions (as soon as I can find a working version, DOS, Spectrum, maybe Saturn)

#108817 - 02/10/17 08:14 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
Spectrum


MSX (unsurprisingly, a straight port from Spectrum)

#108819 - 02/10/17 08:46 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
Sometimes the arcade version wasn't the original

Note, for the Robocop arcade, it credits Ocean Software



That's because Ocean Software designed and made the original game for the home computer systems, Data East liked what they saw and ported it to the arcades. Here are the Spectrum and Amstrad CPC versions


Spectrum



Amstrad CPC




was on plenty of other platforms too tho.

#108820 - 02/10/17 09:43 PM Re: MAME Gotta-run-'em-all [Re: Haze]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
Originally Posted By Haze
was on plenty of other platforms too tho.


Such as the NES


MSX1


Atari ST


And, notably, the Gameboy


This version features the best version of Jonathan Dunn's fantastic theme music. The Gameboy never sounded quite as good as it did here - it was even used in a TV commercial

#108821 - 02/10/17 11:22 PM Re: MAME Gotta-run-'em-all [Re: EoceneMiacid]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
Raiden.

Arcade


PC Engine


PC Engine CD (Somewhat falsely advertised as 'Super')


SNES/SFC (Poor version, quite inaccurate)



Mega Drive/Genesis


FM Towns (Best contemporary home port, hands down)


Jaguar (Looks and sounds like an Amiga game)


Lynx (Unreleased prototype)


MSDOS


Supposedly there's also a single level Amiga demo floating around somewhere, presumably by the same people who did the Jaguar and MSDOS ports).

#108822 - 02/11/17 12:20 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Aug 2012
Posts: 56
arcadefan Offline
Member
arcadefan  Offline
Member

Joined: Aug 2012
Posts: 56
Sega Genesis:


SNES:


GBA: Awful port. Who needs working passwords anyways?


Saturn:


Playstation: Seems identical to the Saturn port


Not pictured: MS-DOS

#108825 - 02/11/17 03:02 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Taito's Qix doesn't get the number of official ports I would've expected, but there's a few...

Atari 5200:


Apple II (128K):



Apple IIgs:



Gameboy:



Gameboy Color:


Last edited by R. Belmont; 02/11/17 03:02 AM.
#108826 - 02/11/17 03:04 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Atari Lynx:



Nintendo NES:



(I'm guessing that's a mapper bug?)

Last edited by R. Belmont; 02/11/17 03:05 AM.
#108827 - 02/11/17 03:05 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
And finally...

Arcade:


There's also an Amiga version, which dies at the "Alien Technology Group" intro.

Last edited by R. Belmont; 02/11/17 03:08 AM.
#108831 - 02/11/17 10:46 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
The New Zealand Story:

Arcade


FM Towns


Master System


Mega Drive


C64


Amstrad


Atari ST


PC Engine


X68k


NES (Drab-looking, but great remixed soundtrack by Tim Follin)


Not pictured: Amiga and Spectrum versions. There's also a great remake on the DS, best version of them all.

#108837 - 02/11/17 10:18 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2017
Posts: 3
Tanukichi Offline
Member
Tanukichi  Offline
Member

Joined: Feb 2017
Posts: 3
Belgium
Mario Bros (Part 1) :

Arcade :



Commodore 64 (Atari Version) :



Atari 5200 :



NES (Mario Bros. Classic Series) :



Atari 2600 :


#108838 - 02/11/17 10:24 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2017
Posts: 3
Tanukichi Offline
Member
Tanukichi  Offline
Member

Joined: Feb 2017
Posts: 3
Belgium
Mario Bros. (Part 2) :

NES (original port) :



Apple 2 (cracked) :



Amstrad CPC :



Commodore 64 (Ocean Software version) :



ZX Spectrum :


#108839 - 02/11/17 10:57 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2017
Posts: 3
Tanukichi Offline
Member
Tanukichi  Offline
Member

Joined: Feb 2017
Posts: 3
Belgium
Mario Bros. (Part 3) :

Arcade (Play Choice 10) :



Famicom Disk System :



Atari 7800 :



Not pictured : Atari 8bit and Game Boy Advance (Super Mario Advance).

Last edited by Tanukichi; 02/11/17 11:10 PM.
#108841 - 02/12/17 02:32 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
One game without many ports, but it's notable who it's from: Andy Gavin and Jason Rubin, future Naughty Dog co-founders, while they were in high school. I actually bought this at the time on my IIgs.

Apple IIgs (original version):



Amiga:



Atari ST:



There's an MS-DOS port too, but it only comes as loose files so I'll deal with that later.

Last edited by R. Belmont; 02/12/17 03:02 AM.
#108842 - 02/12/17 02:56 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
And another IIgs original from the one and only Will Harvey and the late, great Jim Nitchals. Harvey programmed the IIgs version; Nitchals did the ST and Amiga and helped optimize the IIgs.

Apple IIgs:



Amiga:



Atari ST:



Sega Genesis:



MS-DOS (seems to require EGA):



Cheers to Octocontrabass for help finding a disk image of MS-DOS Zany Golf.

Last edited by R. Belmont; 02/12/17 08:59 PM.
#108863 - 02/12/17 11:04 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
OutRun

Arcade


Master System


Mega Drive/Genesis



Game Gear



MSX


#108864 - 02/12/17 11:08 PM Re: MAME Gotta-run-'em-all [Re: EoceneMiacid]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
Amstrad CPC



Atari ST



Amiga


MSDOS (EGA/Tandy)



Todo: C64, Spectrum and Saturn versions

Last edited by EoceneMiacid; 02/12/17 11:51 PM.
#108865 - 02/13/17 08:17 PM Re: MAME Gotta-run-'em-all [Re: EoceneMiacid]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
Space Harrier

Arcade



Master System



Game Gear



NES



PC Engine


#108866 - 02/13/17 08:19 PM Re: MAME Gotta-run-'em-all [Re: EoceneMiacid]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
Amstrad CPC



Atari ST




MSDOS (VGA)




C64



Amiga


Last edited by EoceneMiacid; 02/13/17 10:23 PM.
#108867 - 02/13/17 08:58 PM Re: MAME Gotta-run-'em-all [Re: EoceneMiacid]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331
GBA



NEC PC-8801



Sharp X-1



X68k



Todo: Sharp MZ, FM7, 32X, Saturn, Spectrum.

That's at least 19 officially released verions of Space Harrier that run in MAME. Fairly sure no other game received as many ports as this one did, but I'm willing to be proven wrong.

There's also a remake for the Atari 8bit machines which is supposed to be excellent, but I can't get it to run in MAME.

Last edited by EoceneMiacid; 02/13/17 10:52 PM.
#108868 - 02/13/17 09:04 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
Puzzle Bobble (arcade, original, Taito B system)


Puzzle Bobble (neogeo port) (not much point in posting AES and NGCD, they look the same aside press start instead of insert coin)


Puzzle Bobble (SNES)



Last edited by Haze; 02/13/17 09:04 PM.
#108869 - 02/13/17 09:05 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
Puzzle Bobble (Game Gear)


Puzzle Bobble (Wonderswan)


Puzzle Bobble (NeoGeo Pocket Color) (at a push, it's called Puzzle Bobble Mini and has different levels so probably doesn't count)


Puzzle Bobble (Gameboy) (also based on newer versions of the game, with route choices etc. same first level as NGPC one)


if anything the above 2 are based on the puzzle mode from Puzzle Bobble 2, at least that shares the same first level



there was also apparently a 3DO port (driver nowhere near good enough) and a N-Gage port (no driver exists)

of course there are a ton of other variations etc. but they stray too far from being 'Puzzle Bobble' to include. You can already see how the ports start to derive from the original, or borrow mechanics from later games in the series due to being released much later.



#108870 - 02/13/17 10:00 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Jan 2010
Posts: 26
Diet Go Go Fan Offline
Member
Diet Go Go Fan  Offline
Member

Joined: Jan 2010
Posts: 26
Bust-A-Move (Puzzle Bobble) was also released for the Sega Genesis, but it was a Sega Channel exclusive, so it might be lost.

#108871 - 02/13/17 10:48 PM Re: MAME Gotta-run-'em-all [Re: Diet Go Go Fan]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
Originally Posted By Diet Go Go Fan
Bust-A-Move (Puzzle Bobble) was also released for the Sega Genesis, but it was a Sega Channel exclusive, so it might be lost.


Is there any evidence to back this up? That's the first time I've ever heard such a claim made. As not to interrupt this thread, start a new one?

#108872 - 02/13/17 11:05 PM Re: MAME Gotta-run-'em-all [Re: Haze]  
Joined: Apr 2015
Posts: 331
EoceneMiacid Offline
Senior Member
EoceneMiacid  Offline
Senior Member

Joined: Apr 2015
Posts: 331

#108873 - 02/13/17 11:07 PM Re: MAME Gotta-run-'em-all [Re: EoceneMiacid]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
Originally Posted By EoceneMiacid


which is an unofficial hack of the GG version.. this is how the thread got locked last time.

#108880 - 02/14/17 12:25 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Aug 2002
Posts: 335
Heihachi_73 Online content
Senior Member
Heihachi_73  Online Content
Senior Member

Joined: Aug 2002
Posts: 335
Melbourne, Australia
Were the PlayStation versions of Bust a Move the same type of game?

#108881 - 02/14/17 01:17 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
PS Bust a Move was sort of a half-DDR half-fighter where you chain dance moves into combos to outscore a human or AI opponent. It was a surprise hit mostly because the soundtrack was great and the graphics were at the time a new high for the hardware. Those games were called "Bust A Groove" in Japan, which is IMO a better name. And the PS2 third sequel was called "Dance Contest 2001" in all territories and nobody cared by then.

#108883 - 02/14/17 02:16 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
even more confusing with bust-a-move is that the playstation versions of puzzle bobble were called bust-a-move here, even if the arcade versions were called puzzle bobble.

but there was no port of the original to the playstation to my knowledge, so no, no picture of it.

#108927 - 02/20/17 02:29 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Aug 2002
Posts: 335
Heihachi_73 Online content
Senior Member
Heihachi_73  Online Content
Senior Member

Joined: Aug 2002
Posts: 335
Melbourne, Australia
I think the last time I saw any Puzzle Bobble game in the wild was probably Super Bust-A-Move on PS2 (the one with the baby wearing sunglasses on the cover). The game known as Bust A Groove was a completely different game.

Speaking of Taito, anyone game enough to run a dozen or more Space Invaders ports in MAME for the cause? Don't look at me though, as I can barely clear the first screen without getting an instant game over when one of them reaches the ground!

#108937 - 02/20/17 04:30 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2010
Posts: 14
Reuental Offline
Member
Reuental  Offline
Member

Joined: May 2010
Posts: 14
Space Invaders does have surprisingly few *official* ports at least. It's just one of the most cloned games ever(probably).

Konami's Scramble is a bit similar, lot's of unofficial conversions on platforms of the 80's, but the sequel Super Cobra has more official ports, some on rather exotic platforms:

Arcade


Atari 2600


Atari 5200 / Atari 800 (seem to be the same).


Adventurevision


Colecovision


Intellivision


Casio PV 1000


Casio PV 2000


Sord M5


Odyssey 2. Only scrolls when reaching the edge of the screen.


Not pictured: Playstation version in Konami's Arcade Gallery (hangs at logo, could be just my image though) and PC-6001 cartridge port (afaik no public dump). In fact, none of the Konami ports for that platform (6 total) seem to be available.


Last edited by Reuental; 02/20/17 04:31 PM.
#108938 - 02/20/17 06:08 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
The software list image of Konami 80's Gallery works fine on the PlayStation driver. (Hurray for known-good images!)


#108939 - 02/20/17 06:14 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
as does the arcade version of the 80s Gallery, which has the game at the correct orientation rather than shifting parts of the display around to fit (so basically just looks like the original game, not worth making a shot)

horribly laggy controls make the game barely playable tho.

#108940 - 02/20/17 07:11 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2010
Posts: 14
Reuental Offline
Member
Reuental  Offline
Member

Joined: May 2010
Posts: 14
Good to know. I also forgot to post the MSX version shot :


#108943 - 02/21/17 05:01 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Dec 2010
Posts: 39
Dagarman Offline
Member
Dagarman  Offline
Member

Joined: Dec 2010
Posts: 39
California
Crossbow

Arcade:


Atari 2600:


Atari 7800:


Atari XEGS (partial support):


Commodore 64:


ct486 (EGA display):

Last edited by Dagarman; 02/21/17 05:01 AM.
#109010 - 02/26/17 04:19 PM Re: MAME Gotta-run-'em-all [Re: Reuental]  
Joined: May 2010
Posts: 14
Reuental Offline
Member
Reuental  Offline
Member

Joined: May 2010
Posts: 14
Took a look at the various incarnations of Boulder Dash after seeing the version with working PCjr support added to the softlist:

Apple II:
[Linked Image]

Atari 8bit computer:
[Linked Image]

Arcade (DECO, from what I remember, the Exidy version looks basically like Atari).
[Linked Image]

C64:
[Linked Image]

Amstrad CPC
[Linked Image]

Spectrum
[Linked Image]

Acorn Electron / BBC. These look essentially the same, the BBC version gives me a bit of trouble on MAME though (couldn't get softlist versions to work, working other versions have unusual flickering on MAME).
[Linked Image]

MSX. Databyte (Euro) cassette. I also had a look at the Japanese cartridge which is supposed to be a 'Champion Boulderdash' (per cover), but I couldn't immediately tell what the difference is supposed to be.
[Linked Image]

PCjr:
[Linked Image]

PC (CGA)
[Linked Image]

#109011 - 02/26/17 04:25 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2010
Posts: 14
Reuental Offline
Member
Reuental  Offline
Member

Joined: May 2010
Posts: 14
ColecoVision
[Linked Image]

Super Cassette Vision
[Linked Image]

PC-88 / FM-7 look the same.
[Linked Image]

Sharp X1
[Linked Image]

NES. A bit different, including a world map
[Linked Image]
Game Boy. As with NES, includes 'worlds' now.
[Linked Image]

Not pictured
- relatively new releases for Atari 2600 / Intellivision which were made afaik with First Star's approval.
- lots of unofficial conversions (Spectrum to Enterprise etc.), clones
- Atari ST. Alleged to exist by some sites, but after looking around I suspect it might be just a myth because of an existing homebrew version or maybe announcement.
- PC-98 (no dump), Hitachi S1 (no driver, not that I know of any preserved software).

#109012 - 02/26/17 04:27 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2004
Posts: 1,366
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,366
there's the newer arcade version too, although I guess it's more like a sequel as the levels are different.

#109016 - 02/26/17 05:52 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: May 2010
Posts: 14
Reuental Offline
Member
Reuental  Offline
Member

Joined: May 2010
Posts: 14
Yeah, I remembered that one vaguely as being too different to really count as a version of the original, so didn't want to bother to start it up again. Boulder Dash EX on the GBA is supposedly also containing a classic mode, which from what I've read is just an emulated early computer version though.

Last edited by Reuental; 02/26/17 05:52 PM.
#109578 - 05/14/17 03:25 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2014
Posts: 18
Golden Child Online content
Member
Golden Child  Online Content
Member

Joined: Feb 2014
Posts: 18
How about Star Blazer / Sky Blazer (one of my classic favorites)

Apple 2:

[Linked Image]

Atari 800 (from an .atr file):

[Linked Image]

MSX1 (running under cf1200 driver):

[Linked Image]

VIC-20:

[Linked Image]

#109579 - 05/14/17 03:49 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Neat! I had no idea Star Blazer existed on anything other than the Apple II.

#109581 - 05/14/17 10:59 PM Re: MAME Gotta-run-'em-all [Re: Reuental]  
Joined: Oct 2007
Posts: 275
F1ReB4LL Offline
Senior Member
F1ReB4LL  Offline
Senior Member

Joined: Oct 2007
Posts: 275
Originally Posted by Reuental
- PC-98 (no dump), Hitachi S1 (no driver, not that I know of any preserved software).

Why do you think the PC-98 version exists? http://www.rhod.fr/boulderdash.html -- nothing here, nor I can find any mentions of it with Google.

#109589 - 05/15/17 08:51 PM Re: MAME Gotta-run-'em-all [Re: F1ReB4LL]  
Joined: May 2010
Posts: 14
Reuental Offline
Member
Reuental  Offline
Member

Joined: May 2010
Posts: 14
Originally Posted by F1ReB4LL
Originally Posted by Reuental
- PC-98 (no dump), Hitachi S1 (no driver, not that I know of any preserved software).

Why do you think the PC-98 version exists? http://www.rhod.fr/boulderdash.html -- nothing here, nor I can find any mentions of it with Google.


It's mentioned here, but I was really going by the entry in the Tokugawa database, which includes release date and available format editions. Put it's for me in the *likely exists* category.

#109660 - 05/26/17 02:30 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2014
Posts: 18
Golden Child Online content
Member
Golden Child  Online Content
Member

Joined: Feb 2014
Posts: 18
Dung Beetles on the Apple 2:
(not in the softlist)
./mame64 apple2e -flop1 "../Dung Beetles (1982)(Datasoft).dsk"
./mame64 apple2e -flop1 "../Dung Beetles (1982)(Datasoft).zip/Dung Beetles (1982)(Datasoft).dsk"

[Linked Image]
[Linked Image]
[Linked Image]

Magneto Bugs on Atari 800:
(not in the softlist)
./mame64 a800 -flop1 "../Magneto_Bugs_Gentry_Software.zip/Magneto Bugs _ Gentry Software.atr"

[Linked Image]
[Linked Image]
[Linked Image]

Mega Bug on Coco2:
./mame64 coco2 -cart megabug

[Linked Image]
[Linked Image]

Last edited by Golden Child; 05/26/17 04:17 PM.
#109662 - 05/26/17 02:36 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
Neat! I knew about Mega-Bug, but not Magneto Bugs. Does it have the WEE GOTCHA! speech?

#109663 - 05/26/17 02:39 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2014
Posts: 18
Golden Child Online content
Member
Golden Child  Online Content
Member

Joined: Feb 2014
Posts: 18
Let's do Miner 2049er:

Apple 2:
./mame64 apple2e -flop1 minr2049

[Linked Image][Linked Image]

ColecoVision:
./mame64 coleco -cart mine2049

[Linked Image][Linked Image]

C64:
./mame64 c64 -cart mine2049
(if you want to use the joystick, put a joy in joy1 in the slot devices)
./mame64 c64 -cart mine2049 -joy1 joy
[Linked Image]

Gameboy:
./mame64 gameboy -cart mine2049

[Linked Image]


pc (with composite color)

This one was a bit tricky, I found a zip file on the net with some miner 2049er files, but needed to get it into a disk image, so I made a 360k image with ubuntu with
mkfs.msdos -C test360.dsk 360
for a 360K 5.25 disk.
I mounted that with sudo mount test360.dsk mymountpoint -o loop,rw
and copied the files into it, unmounted then
booted with a dos floppy image in -flop1 and -flop2 test360.dsk.

./mame64 pc -flop1 pcdos2 -flop2 test360.dsk

After booting into dos, switch to the b: drive "b:" and "dir"
[Linked Image]
[Linked Image][Linked Image]

Last edited by Golden Child; 05/26/17 04:04 PM.
#109664 - 05/26/17 02:44 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2014
Posts: 18
Golden Child Online content
Member
Golden Child  Online Content
Member

Joined: Feb 2014
Posts: 18
MO5:
./mame64 mo5 -cart mine2049

[Linked Image][Linked Image]


TO7:
./mame64 to7 -cart mine2049

[Linked Image][Linked Image]

FM7:
(found this one on the net)
./mame64 fm7 -flop1 "../Miner 2049er (1984)(Comptiq)(JP).zip/Miner 2049er (1984)(Comptiq)(JP).d77"

[Linked Image][Linked Image]

Super cassette vision:
./mame64 scv -cart mine2049
[Linked Image][Linked Image]

Last edited by Golden Child; 05/26/17 03:23 PM.
#109665 - 05/26/17 02:47 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2014
Posts: 18
Golden Child Online content
Member
Golden Child  Online Content
Member

Joined: Feb 2014
Posts: 18
Miner 2049er:

PC8801:
./mame64 pc8801 -flop1 mine2049
[Linked Image][Linked Image]

ti99:
./mame64 ti99_4 -cart miner
(works on ti99_4 driver, but doesn't seem to work on the ti99_4a driver, just returns to the boot menu)
[Linked Image][Linked Image]

X1:
(found this on the game14 disk)
./mame64 x1 -flop1 game14
[Linked Image][Linked Image]

Last edited by Golden Child; 05/26/17 03:32 PM.
#109666 - 05/26/17 02:49 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2014
Posts: 18
Golden Child Online content
Member
Golden Child  Online Content
Member

Joined: Feb 2014
Posts: 18
Magneto Bugs has the we gotcha! sound. I think it sounds smoothest on a800.

Last edited by Golden Child; 05/26/17 02:51 PM.
#109667 - 05/26/17 02:54 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2014
Posts: 18
Golden Child Online content
Member
Golden Child  Online Content
Member

Joined: Feb 2014
Posts: 18
Miner 2049er: (almost forgot)

atari 5200:
./mame64 a5200 -cart mine2049
[Linked Image]

atari 2600:
./mame64 a2600 -cart mine2049
[Linked Image][Linked Image]

vic20p:
There's a VIC 20 version but I couldn't get that to run with vic20p.
./mame64 vic20p -cart mine2049 gives me a Segmentation fault (core dumped) on ubuntu 16.04.


There's also an SMC-777 version but I couldn't find one.

Last edited by Golden Child; 05/26/17 03:30 PM.
#109668 - 05/26/17 02:58 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
http://www.bigfivesoftware.com/atari/Miner/History/history.htm indicates the original Miner 2049er from Big Five is the Atari 800 version, which I believe we're missing here smile (it should look identical to the 5200 that was just posted though).

Last edited by R. Belmont; 05/26/17 02:59 PM.
#109669 - 05/26/17 03:04 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2014
Posts: 18
Golden Child Online content
Member
Golden Child  Online Content
Member

Joined: Feb 2014
Posts: 18
You are definitely right! I forgot that one too. smile Doing these posts is much harder than it looks!

Atari 800:
./mame64 a800 -cart1 mine2049

[Linked Image][Linked Image]


Last edited by Golden Child; 05/26/17 03:34 PM.
#109670 - 05/26/17 06:08 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2014
Posts: 18
Golden Child Online content
Member
Golden Child  Online Content
Member

Joined: Feb 2014
Posts: 18
And while we're at it, howabout Bounty Bob strikes back (the sequel to miner 2049er)

CPC6128:

./mame64 cpc6128 -cass bbsb
need to execute the commands |tape and run"
(note that's a vertical bar then tape not the letter lowercase L)
[Linked Image]
[Linked Image]
[Linked Image]

atari800:
./mame64 a800 -cart1 bbsb
but doesn't seem to work

atari5200:
./mame64 a5200 -cart bbsb
but doesn't seem to work


c64:
./mame64 c64 -cass "../Bounty Bob Strikes Back (E).zip/Bounty Bob Strikes Back.tap"
(but freezes after loading, though it plays some patriotic music while it loads)
[Linked Image]
[Linked Image]
[Linked Image]

spectrum:
./mame64 spectrum -cass "../BountyBobStrikesBack.tzx.zip/Bounty Bob Strikes Back.tzx"

to run the cassette, type leftshift + j rightshift+p rightshift+p then enter

o/p for left and right, a is up , z is jump
[Linked Image]
[Linked Image]
[Linked Image]

#109671 - 05/26/17 07:06 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2014
Posts: 18
Golden Child Online content
Member
Golden Child  Online Content
Member

Joined: Feb 2014
Posts: 18
And there was a Miner II sequel for the Apple 2 as well:

./mame64 apple2e -flop1 "../Miner II (1984)(Micro Fun)[cr Disk Destroyer - Mage].zip"
(if you set the p1 joystick to just left/right and up/down arrow keys you can calibrate the joystick properly for the keyboard. Otherwise Bob will keep heading straight for the right side of the screen)

[Linked Image]
[Linked Image]

Last edited by Golden Child; 05/26/17 07:14 PM.
#109672 - 05/26/17 08:12 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Mar 2001
Posts: 15,585
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,585
USA
A little more Dung Beetles: the A800 version was originally sold by Datasoft as "Tumble Bugs". There's supposedly an Apple II version with a Tumble Bugs title screen as well but I've never seen it.

[Linked Image]
[Linked Image]

"Magneto Bugs" is a later hack that was sold in real retail packaging, but not by Datasoft.

And here's an original ad for it: http://bob-bishop.awardspace.com/Apple-II/covers/tb.jpg

#109673 - 05/26/17 08:30 PM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Apr 2012
Posts: 157
Pernod Online content
Senior Member
Pernod  Online Content
Senior Member

Joined: Apr 2012
Posts: 157
UK
The BBC had an official Bounty Bob port:
[Linked Image] [Linked Image]
The tape version in the softlist doesn't yet load due to the UEF format not being fully implemented. Screenshots are from my deprotected floppy version that isn't softlisted yet.

Last edited by Pernod; 05/26/17 08:31 PM.

BBC Micro
#109675 - 05/27/17 12:01 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2014
Posts: 18
Golden Child Online content
Member
Golden Child  Online Content
Member

Joined: Feb 2014
Posts: 18
I came across a post on google groups that mentioned a crack of Tumble Bugs, and checking asimov under images/games/action/
there it is:

https://groups.google.com/forum/#!topic/comp.sys.apple2/EBBm24du1gA


Quote
" Intact Tumble Bugs uploaded to Asimov
5 posts by 3 authors
Hot Rod
7/17/12
FWIW, I found an old crack of Tumble Bugs I had done way back when, and have uploaded it to Asimov for preservation. Why? Well, it's 'Tumble Bugs', not 'Dung Beetles', it's a small file version, the original title screen is intact and untouched, and there's no crack screen on it. IIRC, the 'Dung Beetles' version either lacks the title screen, or has been modified (plus the name is different). It's nice game from Bob Bishop.

Anyway, as I continue to rummage through stuff, I thought it might be of interest. The title screen is fun at least."


./mame64 apple2e -flop1 "../Tumble Bugs (HotRod crack).do"

[Linked Image]
[Linked Image]

#109677 - 05/27/17 12:40 AM Re: MAME Gotta-run-'em-all [Re: R. Belmont]  
Joined: Feb 2014
Posts: 18
Golden Child Online content
Member
Golden Child  Online Content
Member

Joined: Feb 2014
Posts: 18
Here's one of my favorite games of all time: Stampede. I didn't know there was another version of it until I was browsing the softlists. It's surprising that this game didn't get more travel to other systems.


a2600:

./mame64 a2600 -cart stampede

[Linked Image]

intellivision:
(virtually identical but only has 4 cattle tracks instead of 6 on the a2600)
./mame64 intv -cart stampede

[Linked Image][Linked Image]



And an ersatz Atari 800 version from Analog Computing #13 (page 76) that looks remarkably familiar.
https://archive.org/details/analog-computing-magazine-13/

./mame64 a800 -flop1 '../Round Up (19xx)(Compute!)[k-file].zip'

(for some reason I can only lasso, I can't move up and down)

[Linked Image]

#109678 - 05/27/17 11:51 AM Re: MAME Gotta-run-'em-all [Re: Golden Child]  
Joined: May 2009
Posts: 1,586
Just Desserts Offline
Very Senior Member
Just Desserts  Offline
Very Senior Member

Joined: May 2009
Posts: 1,586
Not to gripe without adding anything, but just a small request: When taking screenshots, please use -snapsize 640x480 or -snapsize 480x640 depending on the expected orientation and aspect of the screen. A lot of the screenshots I'm seeing are unrealistically stretched due to the default behavior of taking snapshots which assume 1:1 square pixels.

Page 1 of 11 1 2 3 10 11

Who's Online Now
3 registered members (Cpt. Pugwash, R. Belmont, 1 invisible), 13 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Shout Box
Forum Statistics
Forums9
Topics8,339
Posts107,774
Members4,738
Most Online225
May 26th, 2014
Powered by UBB.threads™ PHP Forum Software 7.6.0
Page Time: 0.088s Queries: 14 (0.010s) Memory: 5.9595 MB (Peak: 6.9266 MB) Zlib enabled. Server Time: 2017-05-27 19:21:52 UTC