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#109209 - 03/18/17 11:08 PM How to get plugins to work?  
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Robbbert Offline
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Robbbert  Offline
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In my standard MAME (exactly as in git, no modifications), if I go to the plugins menu, it is empty. Further, if plugin.ini was populated, it gets emptied out leaving a file of 3 bytes.

What have I done wrong?

#109211 - 03/18/17 11:47 PM Re: How to get plugins to work? [Re: Robbbert]  
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crazyc Offline
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Plugins are enumerated by looking for plugin.json in subdirs of pluginspath. Also, noplugins can't be set although that probably isn't you problem as the plugin menu disappears in that case.

#109212 - 03/18/17 11:57 PM Re: How to get plugins to work? [Re: Robbbert]  
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Robbbert Offline
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Robbbert  Offline
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Yes, that was it. For some reason my pluginspath was pointing to a non-existing folder. Changing it back to "plugins" fixed it.

Thanks! smile

#109978 - 06/24/17 05:20 AM Re: How to get plugins to work? [Re: Robbbert]  
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Robbbert Offline
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Robbbert  Offline
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Sorry to bring this up again..., BUT.... although it works fine from the main menu, if I start a game, press Tab, and choose the Plugin Options, the only option is to "Return to Previous Menu".

What have I done wrong?

#109981 - 06/24/17 01:44 PM Re: How to get plugins to work? [Re: Robbbert]  
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crazyc Offline
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Plugin options lets you configure the plugins which are enabled and have a menu (the cheat, cheatfind, timer and dummy plugins are the ones that have menus currently).

#109982 - 06/24/17 02:52 PM Re: How to get plugins to work? [Re: Robbbert]  
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Robbbert Offline
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Robbbert  Offline
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Ah, ok. Thanks!

Firstly tried enabling dummy then choosing a game, no luck.

Then I found that after enabling one or more of the plugins you mentioned, you have to quit, then start MAME again, and only then will it work.


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