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#52238 - 08/03/09 06:15 PM Ya know  
Joined: Mar 2001
Posts: 15,587
R. Belmont Offline
R. Belmont  Offline

Very Senior Member

Joined: Mar 2001
Posts: 15,587
USA
Every time I pull out the ZiNc source and start improving it I see utter bollocks like this.

#52240 - 08/03/09 07:03 PM Re: Ya know [Re: R. Belmont]  
Joined: Feb 2007
Posts: 540
Sune Offline
Senior Member
Sune  Offline
Senior Member

Joined: Feb 2007
Posts: 540
Brazil
urgh!

The translation is wicked: "these games are set to standard renders Mum".

Not what you want to hear but..a shiny new ZiNc release = problem solved, no more horrormame builds..

#52242 - 08/03/09 07:23 PM Re: Ya know [Re: Sune]  
Joined: Mar 2001
Posts: 15,587
R. Belmont Offline
R. Belmont  Offline

Very Senior Member

Joined: Mar 2001
Posts: 15,587
USA
Probably so. And yeah, that's a translation Aug could laugh at smile

#52377 - 08/08/09 02:05 PM Re: Ya know [Re: R. Belmont]  
Joined: Aug 2002
Posts: 335
Heihachi_73 Offline
Senior Member
Heihachi_73  Offline
Senior Member

Joined: Aug 2002
Posts: 335
Melbourne, Australia
Yeah, old news. When I tried it when it came out it was slower than both MAME and ZiNc themselves on my machine. I think I'll stay with arcade quality graphics at ~40fps than 'enhanced' graphics at 20fps!

On a side note, I dragged out the old ZiNc again to see if it still ran, ZN-based games and Tekken 3 work fine but for some reason System 11 games do nothing but crash on load without even showing the window or going into full screen. Maybe RB jinxed me over my blind post in the MW programming forum! wink

#53004 - 08/22/09 06:26 PM Re: Ya know [Re: Heihachi_73]  
Joined: Aug 2009
Posts: 7
Paratech2008 Offline
Member
Paratech2008  Offline
Member

Joined: Aug 2009
Posts: 7
I'm unsure if you can ever hope to stop people from making "illegal" builds of MAME. I seriously doubt they care if Zinc is ever updated, so it's no sweat off their brow. frown



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