#78451 - 04/08/1206:57 PMRe: How to build SDLMAME 0.137 and later
[Re: Tafoid]
Cyberzinho Punk
Senior Member
Registered: 09/26/06
Posts: 167
Loc: São José dos Campos, SP, Brazi...
Originally Posted By: Tafoid
Originally Posted By: Cyberzinho Punk
u6 compiles OK on Slackware Linux 13.37, but the emulator freezes for me on main menu....
Any ideas????
My machine:
Slackware Linux 13.37/fluxbox 1.3.1 ADM Phenom II x4 955 MSI GeForce N580GTX Lightning Xtreme Edition
I have to assume by "main menu" is the built-in UI when starting MAME without a game, allowing you to choose a game? If that is the case, yes, it seem to be broken.
Are you people all actually using that menu to play MAME? Because it's supposed to suck enough to convince you to either learn the command line or get QMC2
Hehe, yeah, it's interesting that people are using this menu anyway (esp. when considering that there are over 19.000 sets meanwhile - or 19273 games, 66 BIOS sets and 15 devices, to be exact )... but when it's there, it should at least work .
Edited by qmc2 (04/09/1209:26 AM)
_________________________ We're searching for QMC2 translators & support for existing translations. Interested? See here!
I don't know... I somehow like the build-in UI. It has a nice search function - that's all I need to be happy. Plus I don't have all these sets or games stored; only my personal favourites (about 50 or so). I already know how to use mame via command line - that's how I started with mame years ago. But being lazy as hell, I'd always prefer a few-click-solution Maybe without it I would consider to tinker with some 3rd party GUI...
0145u6 build on OSX PPC but only with the 2 steps as already seen for the previous version: make -j3 until the error occour and then make OPTIMIZE=0 to complete the build. There is also a strange issue (PPC only) with a single Tempest set I have already submitted to Mame Testers.