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#59633 - 03/04/10 06:46 PM Berzerk MMX for the Commodore VIC 20  
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The Flying Ape Offline
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The Flying Ape  Offline
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Written using cc65's 6502 assembler. Requires 8k RAM expansion and a joystick. Download the PRG binary or its ZIP source.


#59737 - 03/07/10 01:15 AM Re: Berzerk MMX for the Commodore VIC 20 [Re: The Flying Ape]  
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Robbbert Offline
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Thank you for sharing smile

#59773 - 03/07/10 02:11 PM Re: Berzerk MMX for the Commodore VIC 20 [Re: Robbbert]  
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The Flying Ape Offline
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It was fun to do ... the cc65 tools and Commodore emulation makes it all possible. An obviously good player has crafted a video of it from a real VIC equipped with a Mega-Cart:




#59832 - 03/08/10 07:24 PM Re: Berzerk MMX for the Commodore VIC 20 [Re: The Flying Ape]  
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Xor Offline
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heh very cool, brings me back to the days of coding the c64 using turbo assembler smile

#59840 - 03/08/10 08:53 PM Re: Berzerk MMX for the Commodore VIC 20 [Re: Xor]  
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Sune Offline
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Wow, you really nailed the firing sounds. And it has the color attribute clash too!

I hope nobody pulls a Jeff Dailey, that would be too arcade accurate.




#59841 - 03/08/10 08:56 PM Re: Berzerk MMX for the Commodore VIC 20 [Re: Sune]  
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R. Belmont Online content
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Yeah, it's a near-perfect conversion. If you could DeLorean it back to 1982 you'd be rich smile

#63574 - 07/24/10 07:12 PM Re: Berzerk MMX for the Commodore VIC 20 [Re: R. Belmont]  
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The Flying Ape Offline
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The Flying Ape  Offline
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This got a lot of attention this past week. First, I got Retro Gamer magazine issue #77 delivered to find this review of it in its Homebrew section. Then, this avid YouTube poster and retro gamer fan from Canada made this video review:



cool I just love these emulators allowing us old programmers to continue to have fun in these sandboxes -- thanks!!


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