Previous Thread
Next Thread
Print Thread
Page 67 of 67 1 2 65 66 67
#112610 - 02/13/18 06:00 PM Re: New dumps [Re: Darkstar]  
Joined: Oct 2006
Posts: 956
Stiletto Offline
Senior Member
Stiletto  Offline
Senior Member

Joined: Oct 2006
Posts: 956
That's great, but as far as I know the arcade PCBs that control coinage, inputs, and controlling the internal 3DO have not been made available to us yet (assuming it has this and isn't just a coin mech controlling a timing circuit for a consumer 3DO).

#112611 - 02/13/18 07:31 PM Re: New dumps [Re: Stiletto]  
Joined: Mar 2005
Posts: 498
incog Offline
Senior Member
incog  Offline
Senior Member

Joined: Mar 2005
Posts: 498
Bradford, UK
https://imgur.com/a/LWr1e - missing the ALG bios for the 3DO unit too, right now it's a hacked bios

Last edited by incog; 02/13/18 07:32 PM.
#112614 - 02/14/18 05:31 PM Re: New dumps [Re: incog]  
Joined: May 2009
Posts: 1,664
Just Desserts Offline
Very Senior Member
Just Desserts  Offline
Very Senior Member

Joined: May 2009
Posts: 1,664


Good stuff. Now find any other info, like an SDK, or an explanation as to the executable file format for Nuon game discs. I'm looking at an ISO of Merlin Racing, and there are a grand total of three files: nuon.dat (about 504 megs - looks to have some kind of internal directory structure at the start of the file), nuon.n16 (0x31800 bytes in size, appears to be some kind of image based on how it looks in a hex editor), and nuon.run (661 kilobytes - looks to be an executable, includes game strings, as well as the string "libnise version 1.41 Copyright (c) 2000 VM Labs, Inc. All rights reserved."). But, being that the latter starts with 4 bytes of ASCII ("Bles"), the entry point is presumably elsewhere than offset 0.

#112615 - 02/14/18 05:40 PM Re: New dumps [Re: Darkstar]  
Joined: Mar 2001
Posts: 15,851
R. Belmont Online content
R. Belmont  Online Content

Very Senior Member

Joined: Mar 2001
Posts: 15,851
USA

#112620 - 02/15/18 12:02 AM Re: New dumps [Re: Darkstar]  
Joined: May 2004
Posts: 1,484
Haze Offline
Very Senior Member
Haze  Offline
Very Senior Member

Joined: May 2004
Posts: 1,484
just to link back to the old thread here
http://goo.gl/KKgk7Q

Last edited by Haze; 02/15/18 12:02 AM.
#112652 - 02/16/18 09:21 AM Re: New dumps [Re: Darkstar]  
Joined: Mar 2017
Posts: 21
BeckieRGB Offline
Member
BeckieRGB  Offline
Member

Joined: Mar 2017
Posts: 21
I found another system in the Wireless series. It's just called "Wireless"

https://www.dropbox.com/s/hw7hfsota3rm4hz/wireless.zip?dl=0

Actually the full name appears to be Wireless Hunting Video Game System. The software was written by Hamy and the hardware was distributed by Kids Station Toys Inc (who also distributed the Wireless 60 and Wireless Air 60).

It appears to use a similar if not the same GeneralPlus/Sunplus CPU as used in the Wireless Air 60 (the string "SPF2ALP" appears several times in both ROMs), but not the SPG2xx that was used in the original Wireless 60.

#112666 - 02/16/18 09:19 PM Re: New dumps [Re: incog]  
Joined: May 2009
Posts: 1,664
Just Desserts Offline
Very Senior Member
Just Desserts  Offline
Very Senior Member

Joined: May 2009
Posts: 1,664


Oh for the love of fucking god. An incredibly detailed document that goes over literally everything that one could possibly want to emulate the CPU, including functional blocks, peripheral blocks, and more - yet it omits the one crucial thing, which is the god damn encoding of the fucking instructions.

Page 67 of 67 1 2 65 66 67

Who's Online Now
4 registered members (Edstrom, robcfg, MarkBielman, 1 invisible), 30 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Shout Box
Forum Statistics
Forums9
Topics8,496
Posts110,806
Members4,781
Most Online225
May 26th, 2014
Powered by UBB.threads™ PHP Forum Software 7.6.0
Page Time: 0.087s Queries: 14 (0.039s) Memory: 4.9943 MB (Peak: 5.1954 MB) Zlib enabled. Server Time: 2018-02-22 16:20:42 UTC