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#80960 - 08/18/12 03:57 AM Re: Virtual Boy WIP thread [Re: Kale]
Kale Offline
Senior Member

Registered: 08/05/09
Posts: 979
Loc: Naples, Italy
Fixed memory / i/o Work RAM sharing, fixes at very least booting in nesterfb:




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#80967 - 08/18/12 01:40 PM Re: Virtual Boy WIP thread [Re: Kale]
Stiletto Offline
Senior Member

Registered: 10/29/06
Posts: 599
Came across two things:
1. There's a developer's wiki here:
http://www.planetvb.com/modules/dokuwiki/doku.php?

2. They mention in the forums that official Nintendo developer's documentation is "around" (read this thread): http://www.planetvb.com/modules/newbb/viewtopic.php?topic_id=4409&forum=2 (suggestion: sign up and start a new thread smile )

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#80968 - 08/18/12 01:56 PM Re: Virtual Boy WIP thread [Re: Kale]
ASH Offline
Senior Member

Registered: 12/21/09
Posts: 285
Loc: UK
Originally Posted By: Kale
Fixed memory / i/o Work RAM sharing, fixes at very least booting in nesterfb:





Nice work (nice to see the brightness fixed smile )

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#80969 - 08/18/12 02:13 PM Re: Virtual Boy WIP thread [Re: Kale]
Kale Offline
Senior Member

Registered: 08/05/09
Posts: 979
Loc: Naples, Italy
Brightness isn't yet fixed, it's just the game that brights the palette more than usual smile

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#80971 - 08/18/12 11:21 PM Re: Virtual Boy WIP thread [Re: Kale]
Robbbert Offline
Very Senior Member

Registered: 08/20/04
Posts: 1021
Loc: Land of Oz
I just pushed the gamma up a bit, that gives all the brightness you need.


edit: sound is cool ! smile


Edited by Robbbert (08/19/12 03:21 AM)

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#80999 - 08/20/12 02:34 PM Re: Virtual Boy WIP thread [Re: Kale]
Kale Offline
Senior Member

Registered: 08/05/09
Posts: 979
Loc: Naples, Italy
Fixed a V810 CPU core bug, fixes gameplay in Galactic Pinball and Super Squash and fixes death animation sequence in Bound High.






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#81021 - 08/21/12 03:38 AM Re: Virtual Boy WIP thread [Re: Kale]
Kale Offline
Senior Member

Registered: 08/05/09
Posts: 979
Loc: Naples, Italy
Fixed SETFi opcode, that was preventing Vertical Force to boot:




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#81033 - 08/21/12 08:15 PM Re: Virtual Boy WIP thread [Re: Kale]
Xor Offline
Member

Registered: 01/11/10
Posts: 89
this is awesome kale! gotta play around with this, so nice seeing some work on console game emulation again instead of that pc crap, opps did I say that out loud ;D

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#81095 - 08/24/12 12:59 AM Re: Virtual Boy WIP thread [Re: Stiletto]
Stiletto Offline
Senior Member

Registered: 10/29/06
Posts: 599
Originally Posted By: Stiletto

Nintendo VUE-VPU, 160pin - Video Processor?
Nintendo NVC-VUE, NEC, 100pin - CPU?
Nintendo VRM-VUE, 70pin - VRAM?
Nintendo VSU-VUE ATT, 28pin - Audio Processor?


Nintendo VUE-VPU, 160pin - VPU (Video Processor Unit) or VPU (Video image Processor Unit) - was originally called VIP (Video Image Processor)
Nintendo NVC-VUE, NEC, 100pin - NVC (NEC V810 CPU)
Nintendo VRM-VUE, 70pin - VRM (VRAM)
Nintendo VSU-VUE ATT, 28pin - VSU (Virtual Sound Unit)

I think I missed what VUE stands for...

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