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#111008 - 10/09/17 02:31 PM Re: The Sega Satan WIP/screenshot thread [Re: Kale]  
Joined: Aug 2009
Posts: 1,132
Kale Offline
Very Senior Member
Kale  Offline
Very Senior Member

Joined: Aug 2009
Posts: 1,132
Naples, Italy
Some days ago I've fixed a cdrom regression and hacked around a country code check in the Sports Fishing 2 BIOS (checks at 0x809c which is bogusly a 0x00 in the dump):

[Linked Image]

After few MPEG command hookups this is what it displays (notice the UNDERLICENSE typo):

[Linked Image]

[Linked Image]

Not much else is displayed, game almost fully uses MPEG videos for its gfxs, and I have no idea about the inner workings of it.

#111138 - 10/23/17 05:52 PM Re: The Sega Satan WIP/screenshot thread [Re: Kale]  
Joined: Aug 2009
Posts: 1,132
Kale Offline
Very Senior Member
Kale  Offline
Very Senior Member

Joined: Aug 2009
Posts: 1,132
Naples, Italy
Fixed a silly bug with line/polyline not taking the right branch in VDP1.

This makes Die Hard Arcade to properly draw wireframe maps in between levels:

[Linked Image]

Also probably fixes WipeOut wireframe mode too but I don't have that disc available at current time.

#111161 - 10/26/17 02:20 AM Re: The Sega Satan WIP/screenshot thread [Re: Kale]  
Joined: Mar 2008
Posts: 1,029
Shideravan Offline
Very Senior Member
Shideravan  Offline
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Joined: Mar 2008
Posts: 1,029
It seens that vf2u graphics regressed in the last MAME version

[Linked Image]


"A user interface is like a joke. If you have to explain it, it's not that good."
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