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#110795 - 09/15/17 09:45 AM Re: Generic bezel [Re: phulshof]  
Joined: Sep 2014
Posts: 70
phulshof Offline
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phulshof  Offline
Member

Joined: Sep 2014
Posts: 70
Netherlands
Proposal:
- If -override_artwork set: load override artwork, and return when successful
- Load explicit file, return when single file is set (UNCHANGED)
- Load driver name (UNCHANGED)
- Load internal default views (UNCHANGED)
- Load parent driver (UNCHANGED)
- Load parent of parent (will find neogeo for clone of neogeo games)
- If -fallback_artwork set: load fallback artwork
- For single screen: load internal horizont or vertical (UNCHANGED)
- If no layout has been found, load internal defaults based on number of screens (0, 2, 3, 4) (UNCHANGED)

#110796 - 09/15/17 01:59 PM Re: Generic bezel [Re: phulshof]  
Joined: Feb 2004
Posts: 1,849
Vas Crabb Offline
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Vas Crabb  Offline
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Joined: Feb 2004
Posts: 1,849
Sydney, Australia
Yeah, that would probably cover most cases.

#110797 - 09/15/17 02:57 PM Re: Generic bezel [Re: phulshof]  
Joined: Mar 2001
Posts: 15,733
R. Belmont Offline
R. Belmont  Offline

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Joined: Mar 2001
Posts: 15,733
USA
I'd change:
- Load parent driver (UNCHANGED)
- Load parent of parent (will find neogeo for clone of neogeo games)

to:
- Load top-level parent driver or BIOS set

That's less KiddieGeo specific and will work better in cases of systems with BIOS sets.

#110798 - 09/15/17 03:31 PM Re: Generic bezel [Re: phulshof]  
Joined: Feb 2004
Posts: 1,849
Vas Crabb Offline
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Vas Crabb  Offline
Very Senior Member

Joined: Feb 2004
Posts: 1,849
Sydney, Australia
That's effectively the same thing - BIOS set is implemented as parent-of-parent, you can only go two parents deep before you trigger a validation error.

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