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MAME
06/25/19 06:41 AM
In case the floppy images need to be extracted again from the kryoflux raw data, here is the Link.
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MAME
06/23/19 05:24 PM
Originally Posted by R. Belmont
Thanks! You missed a detail or two but it's fixed in GitHub top-of-tree now smile



Thanks, RB! I always miss those details 8-)
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MAME
06/23/19 12:11 PM
Thanks! You missed a detail or two but it's fixed in GitHub top-of-tree now smile
404 57,337 Read More
MAME
06/23/19 11:51 AM
Hi Arbee,

I was looking at how mame hooks up to the midi with portmidi src/osd/modules/midi/portmidi.cpp and it seems that it doesn't pass the 1 byte messages through like F8 (timing clock).


Code

int osd_midi_device_pm::read(uint8_t *pOut)

...

                                case 0xf:   // system common
                                        switch (status & 0xf)
                                        {
                                                case 0: // System Exclusive
                                                {
                                                        *pOut++ = status;   // this should be OK: the shortest legal sysex is F0 tt dd F7, I believe
                                                        *pOut++ = (rx_evBuf[msg].message>>8) & 0xff;
                                                        *pOut++ = (rx_evBuf[msg].message>>16) & 0xff;
                                                        uint8_t last = *pOut++ = (rx_evBuf[msg].message>>24) & 0xff;
                                                        bytesOut += 4;
                                                        rx_sysex = (last != MIDI_EOX);
                                                        break;
                                                }

                                                case 7: // End of System Exclusive
                                                        *pOut++ = status;
                                                        bytesOut += 1;
                                                        rx_sysex = false;
                                                        break;

                                                case 2: // song pos
                                                case 3: // song select
                                                        *pOut++ = status;
                                                        *pOut++ = Pm_MessageData1(rx_evBuf[msg].message);
                                                        *pOut++ = Pm_MessageData2(rx_evBuf[msg].message);
                                                        bytesOut += 3;
                                                        break;

                                                default:    // all other defined Fx messages are 1 byte

                                                        *pOut++ = status;             // shouldn't we pass the 1 byte messages along?
                                                        bytesOut += 1;
                                                        break;
                                        }





Also if I read it correctly, 0xF3 (song select) should only supply 2 bytes (status + 1 data byte).


http://www.personal.kent.edu/~sbirch/Music_Production/MP-II/MIDI/midi_protocol.htm
http://www.personal.kent.edu/~sbirch/Music_Production/MP-II/MIDI/midi_system_common_messages.htm
http://www.personal.kent.edu/~sbirch/Music_Production/MP-II/MIDI/midi_system_real.htm
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MAME
06/23/19 08:19 AM
Hi aquarius, thanks for posting your files and information here.
I've created a pull request where I've added your BIOS file for the QUESTAR/M to the micral driver. And sure enough, instead of

[Linked Image]

we now get

[Linked Image]

It would be great if one of the devs could add the floppy system to the Micral and Questar/M - thanks to aquarius' post we now have disk images.
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MAME
06/22/19 07:54 AM
Oh ok. That make sense. smile
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MAME
06/22/19 02:20 AM
To ssj: Sean already has a new version that I sent him, so no need... thanks!!

To Dullaron: as hap partly mentioned... both the second and third pics in that link are mock-ups; not real pics. The blue one is completely wrong, as that is not even the correct case for the game. As for the first pic... looks like someone took the back off of Vermin and slapped it on there.

Sean also has a Toss Up that I sent him... so assuming the ROM data will match, but would be interesting if it was different. Other G&W games did have ROM revisions... but they aren't always apparent from the outside of the case (Judge had a different color case; Helmet you can't tell unless you take off the back).

Something I did just notice today... not sure if it's significant or not... the original version of Toss Up did not include the Mego Corp. logo on the right. After further digging, it looks like later versions did have the Mego logo, so wondering if that was simply a cosmetic change, or did something inside changed also?
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MAME
06/21/19 05:39 PM
That blue one is either a mockup or a screenshot of someone's simulator.
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MAME
06/21/19 04:42 PM
I saw a blue version of this (Letters of BALL is blue instead of black. Case redone by someone? I only found one screenshot of this.) and Timeout Tossup (White version and Red version. Plastics swap?) https://imgur.com/a/EhehTuB
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MAME
06/21/19 08:56 AM
JD is right, the game that has been dumped is the original 1980 version. The remake is done on completely different hardware and is Atmega based.
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MAME
06/21/19 07:37 AM
I bought the club nintendo reprint a while back, if someone wants to dump it to see if the binaries will match (I'm guessing they will) let me know.
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MAME
06/20/19 09:01 PM
Originally Posted by Dullaron
I look that up. Its the Reprint Japan import version. https://www.amazon.com/Game-Watch-Ball-reprint-japan/dp/B004TLSFC6 Smaller size.

I play it today. Ball go faster. laugh


Except it's not. The one that I provided to Henrik was most assuredly the original 1980 version. The part number matched, as did the copyright date on the back of the case.
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MAME
06/20/19 07:03 PM
I look that up. Its the Reprint Japan import version. https://www.amazon.com/Game-Watch-Ball-reprint-japan/dp/B004TLSFC6 Smaller size.

I play it today. Ball go faster. laugh
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MAME
06/20/19 06:20 AM
G&W Ball, which was the first game in the Game & Watch series, has now been preserved in MAME smile Thanks to everyone involved!

The game is based on the SM5A but lacks some of the features that was introduced in later games such as an alarm clock, several lifes and a the digiclock does to have a colon segment.

The artwork looks amazing, really nicely done!

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MAME
06/20/19 12:11 AM
Added Game & Watch: Ball:

[Linked Image]

I'm probably not going to do any of the Time Out versions, apologies.
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MAME
06/18/19 07:35 PM
Give the keyboard poachers all the PCjr "chiclet" keyboards. That'll teach 'em.
25 1,460 Read More
MAME
06/18/19 07:31 PM
yeah, believe me. I fucking _HATE_ keyboard poachers. We were able to save two complete systems, and one is missing a keyboard. I am hoping there is at least one more.

As it also happened, Computer Reset was the recipient of _ALL_ of IBM's PCjr liquidation.

Five trailers full.

-Thom
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MAME
06/18/19 07:25 PM
please please pl
Originally Posted by TSCHAK


And yeah, will work with the machines that are here in DFW to get ROMs. The massive excavation and liquidation at Computer Reset has been happening for the last couple of weeks, and two and a half units have been found so far, there may be more.

-Thom


PLEASE try to save any Mindset keyboards before the keyboard collectors get them!!

also, joysticks, mice and any cartridges
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MAME
06/18/19 05:45 PM
It's gotten a bit better. POST now passes 100% and you get this:

[Linked Image]

Rotating polygon logo in 1983. Not bad :-)
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MAME
06/18/19 05:23 PM
Originally Posted by R. Belmont
MAME is inevitable, Mister Anderson. (WIP by Olivier Galibert).

[Linked Image]

TSCHAK: hopefully the machines you can get to have different ROM versions. CHM's is 1.07 so there's plenty of variety. And dumps of cartridges would be welcome.


Amazing! smile

And yeah, will work with the machines that are here in DFW to get ROMs. The massive excavation and liquidation at Computer Reset has been happening for the last couple of weeks, and two and a half units have been found so far, there may be more.

-Thom
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MAME
06/18/19 01:19 PM
My high score. smile https://imgur.com/cdpbawp
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MAME
06/18/19 11:47 AM
Feel free to mod it.
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MAME
06/18/19 06:38 AM
People can always can zoom in on it. Just like seeing it better by looking closer to the game screen. We shouldn't be looking at the outside of the case with the game screen. smile

Trust me. Smaller be better so we can get the good old feeling of it.
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MAME
06/17/19 06:49 PM
That's why I made it larger, because it's really small. Eventually you're looking at the simulations in the video.

From another video:
[Linked Image]
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MAME
06/17/19 06:20 PM
Funny I don't even remember being that small on the mirror at the back. Actually this video is better than the other one I had posted. https://www.youtube.com/watch?v=uuA5A-plPwE
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