concerning tape emulation in MESS, manually stopping the tape would be not a problem if you could remap the function to specific keys, so that you would not need to access the UI. therefore, I think we should add remap facilities, not to hack in stop support

When it's part of the format specification I wouldn't call it 'hacking in support'. If you choose instead to not support that format, it's fine, but ignoring the specification is actually a bug.
Either way, it needs to be easier to use. Having to disable full keyboard mode, and then fiddle around in menus usually means you don't actually stop the tape in time on multi-loads etc.
The sound is only affected (sometimes it's muffled, or bits of it are played back) when the tape is loaded and it only happens every few tape loads. This would probably make it hard to trace the bug?
The diagonal line occurs every time the ZX Spectrum driver is loaded though.
My general compatibility on the Spectrum side testing hasn't been all that high on 'difficult cases', IMHO eta is being over optimistic again. If it's hit and miss over sound working or not it sounds like it could be some kind of timing issue in the emulation, and that wouldn't surprise me. It's better than a lot of systems, but failed hard on many demos last time I gave things a run through and it's a system the advanced games will abuse.
The diagonal line looks similar to the HLSL issue some people were having, although it has been reported with certain flaky intel drivers in non HLSL modes before. That's a MAME OSD layer rendering issue, nothing to do with the emulation anyhow.