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Posted By: RColtrane Visuals of QMC2 - 10/17/17 03:43 PM
Is there any plans to make QMC2 a little more visual? I mean, such as LaunchBox, where you can see the games list as icons instead of text only (icons of arcade flyers for arcade games or game boxes for consoles/computers). Their visuals are very impressive but it is a paid frontend smirk
Posted By: R. Belmont Re: Visuals of QMC2 - 10/17/17 04:00 PM
Isn't it possible to do that as a skin in QMC2 Arcade?
Posted By: RColtrane Re: Visuals of QMC2 - 10/17/17 04:40 PM
Originally Posted by R. Belmont
Isn't it possible to do that as a skin in QMC2 Arcade?

I tried QMC2 Arcade but none of the functionalities/settings menus of the main QMC2 seems to be available at that mode. It is meant to run on an Arcade machine with limited controls I guess.
Posted By: qmc2 Re: Visuals of QMC2 - 10/21/17 01:24 PM
Well, yes, QMC2 Arcade's functionality is somewhat limited compared to the main GUI. It's actually a wanted design concept... but RB is right, it's mostly a question of "themes", and the Qt / C++ back-end needs to support some of the features as well. There are currently two themes: "ToxicWaste" and "darkone". ToxicWaste supports icons (displayed as part of the item-delegates in the machine-list), but you probably mean something else?!
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