Home Page
Posted By: R. Belmont Freeze the devil - 03/14/10 03:50 AM
http://rbelmont.mameworld.info/m1_2010Mar13.zip

You are expected to know what you're doing. Please PM/email me any changes. If circumstances dictate, public SVN will be made available.

Windows end users will find nothing new. Linux end users will find native PulseAudio output support.
Posted By: Richard Bannister Re: Freeze the devil - 03/14/10 04:36 AM
Awesome. I'll sync up the Mac version in the next few days and you can add that code to the tree...
Posted By: Stiletto Re: Freeze the devil - 03/14/10 05:35 AM
*cheers*
Posted By: Emuman Re: Freeze the devil - 03/15/10 05:19 AM
is it possible to build a .so version for Linux now?
Posted By: R. Belmont Re: Freeze the devil - 03/15/10 05:20 AM
I've been unable to build an .so that works on more than one distro (or version of the same distro) but you're welcome to try.
Posted By: Jonathan Wilson Re: Freeze the devil - 03/15/10 11:10 AM
Link doesn't work, gives a 403 forbidden error.
Posted By: Jonathan Wilson Re: Freeze the devil - 03/15/10 11:22 AM
Managed to download it by going to rbelmont.mameworld.info then pasting the URL, it downloaded.
Posted By: R. Belmont Re: Freeze the devil - 03/15/10 12:47 PM
Zip has been reposted without some problems noted by jonwil. If anyone is redistributing the source in any form, please use the new zip not the old one. (Delete the old M1/ folder entirely before unzipping the new one to eliminate the issues).

Also, "You are expected to know what you're doing." implies getting around MAMEWorld's referrer blocker wink
Posted By: belegdol Re: Freeze the devil - 03/15/10 08:23 PM
The sound stream introduces itself as Audio Overload smile
Also, what's the license? Given that the source is available now, maybe m1 would be suitable for packaging at some point?
Posted By: R. Belmont Re: Freeze the devil - 03/15/10 09:15 PM
It's not really ready for packaging yet given the lack of license/readme/etc. I just wanted to get it out there since it wasn't like I was doing much with it.

And yes, my WIP NEStopia with Pulse support also shows up as "Audio Overload" in the mixer ;-)
Posted By: Richard Bannister Re: Freeze the devil - 03/16/10 07:25 AM
Hint - try typing "drwbwl" into the Mac version of Audio Overload. The best jokes are the in-jokes.
Posted By: Richard Bannister Re: Freeze the devil - 03/17/10 11:47 AM
Mac version updated, on my site.
Posted By: Sune Re: Freeze the devil - 03/19/10 06:01 PM
Thanks for the Mac port!

Would you consider working with Emuman so that M1 can be used in his MAME front-end M+GUI?

M+GUI can call M1 to play game tunes while you're browsing the game list. IIRC it works in Windows and Linux, but on OS X M+GUI doesn't want to talk to M1.
Posted By: R. Belmont Re: Freeze the devil - 03/19/10 06:25 PM
M+GUI integration doesn't work on Linux, it's Windows only.
Posted By: Richard Bannister Re: Freeze the devil - 03/20/10 07:59 AM
Honestly, it's not something I have time for - but since the source is now out there anyone can bridge the code if they want to...
Posted By: R. Belmont Re: Freeze the devil - 03/27/10 04:27 PM
Incidentally, the PulseAudio output in the posted new version works great with projectM to give you trippy visualizations (needs hardware OpenGL with shaders). On Fedora yum install projectM-pulseaudio then run "projectM-pulseaudio" and start up M1.
Posted By: 2A03 Re: Freeze the devil - 04/01/10 05:25 AM
I just downloaded the new version of M1 and I'm noticing some serious problems with FM emulation. Whenever I listen to a soundtrack that uses the YM2203 or YM2610, there seem to be some FM channels missing, which I find odd considering the previous version of M1 didn't have any problems with this.
Posted By: 2A03 Re: Freeze the devil - 04/19/10 06:26 AM
Did anyone figure the FM emulation problem out yet?
Posted By: APN Re: Freeze the devil - 11/14/10 08:24 AM
So no plans to compile a win32 version?
After looking at the source it seems that you've added support for DCS2/DCS stereo (or was it always there?) and would love to have a chance to try it out, that's if it works. cool
Posted By: R. Belmont Re: Freeze the devil - 11/14/10 01:50 PM
It's never worked. There is no functional difference between the source and the last released beta binary for Windows users. (Linux peeps gained PulseAudio support which is necessary for compatibility with newer distros).
Posted By: EoceneMiacid Re: Freeze the devil - 07/16/15 09:39 PM
Hi,

I just downloaded the source and compiled it for x64 Linux.
However the binary crashes with a buffer overflow if I try to run it.

Any suggestions?
Posted By: neko68k Re: Freeze the devil - 07/17/15 02:23 AM
Run it in gdb and get a stack trace?
© Forums