Originally posted by Technosoft Fan:
Also, what's wrong with the System 16 music? I think it sounds great, at least in the good games (and not the crappy ones).
Theres nothing wrong with the sound chips as such, its just the apart from the few happy exceptions the System16 games had pretty poor quality music in general.
I imagine this is partly down to the fact that all the best music peeps were no doubt employed on the A list titles (which all appeared on whatever was the current state of the art hardware, which System16 never was) and that left the System16 titles to be handled by the "B" teams as such.
Its always painfully obvious when one of the main teams made music for a System16 system as well, check out Quartet and SDI (both the only System16 games done by AM2) for a good example of the sound hardware pretty much pushed to its limits.
AM2 blatently had the best music team going, it isnt even a contest. That one team are responsible for After Burner, Enduro Racer, F1 Exhaust Note, F1 Super Lap, Galaxy Force 2, G-Loc, GP Rider, Hang On, Out Run, Outrunners, Power Drift, Quartet, Rad Mobile, Strike Fighter, Space Harrier, SDI, Super Hang On, Super Monaco GP, Thunder Blade and Turbo Out Run (not to mention all the 3D games, i.e. Daytona) has to tell you something, its a who's who of the best of the best...