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3 years since last update

Posted By: denzilla

3 years since last update - 06/03/11 01:58 AM

frown

Has Marty been heard from recently?
Posted By: R. Belmont

Re: 3 years since last update - 06/03/11 02:07 AM

Nope. Hence the various unofficial updates.

To be fair, there's not much else left to do in terms of actual NES emulation though. And NST works fine while eta gets MESS in range.
Posted By: Samurai Fox

Re: 3 years since last update - 06/03/11 04:41 AM

Yeah, it's basically as perfect as you can get with the NES. Also, if you're having sound issues, just use 1.36. Works wonders and is just as good as the later releases, probably better since it has better support for hard-patched ROMs.
Posted By: Richard Bannister

Re: 3 years since last update - 06/03/11 01:33 PM

FYI, Marty last logged in here on June 7, 2009.
Posted By: denzilla

Re: 3 years since last update - 06/03/11 09:35 PM

Originally Posted By R. Belmont
Nope. Hence the various unofficial updates.

To be fair, there's not much else left to do in terms of actual NES emulation though. And NST works fine while eta gets MESS in range.


Not necessarily asking if he's ever going to release an update, but just asking out of curiosity if he had been heard from at all. As for Nestopia, its still the best NES emulator, but would be nice if sound de-syncs and input lag problems that some of us experience were addressed. There seems to be some core improvements since 1.36 (new mappers, PPU fixes for example) which would make it a shame to have to roll back to an older version. MESS will probably be all thats left in the future for console games, but dedicated emus for consoles seem to do the job much better.
Posted By: Eugene.S

Re: 3 years since last update - 06/03/11 09:54 PM

http://www.myspace.com/martinfreij
http://sv-se.facebook.com/people/Martin-Freij/559778096

Anybody knows, this is he, or not?
Posted By: Trebor

Re: 3 years since last update - 06/04/11 02:16 PM

There's are a few things I can think of that need to be fixed respecting Nestopia core emulation issues:

1. Young Indiana Jones Chronicles - "Screen shaking issues" V-Sync related I beleive. The topic has been discussed and updated recently here: http://nesdev.parodius.com/bbs/viewtopic...ba460988a90accb

2. Ninja Gaiden - During the intro animation-story graphic color glitch of the moon in the lower left portion. Also reported...

3. Castlevania - When defeating Medusa (prior to the last boss) sometimes you will receive the cross which destroys all enemies on the screen. Both issues 2 & 3 possible timing related bugs. Both noted here: http://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=50410#Post50410

Those are the only NES game emulation issues I can recall. However, I believe there are other Famicom emulation problems.

I empathize with those who have sound desync/video desync/timing issues, although never experiencing them myself. I've played Nestopia on a variety of graphics cards, laptops and desktops, and I am lucky enough to only once to had a video issue on one laptop which was several years old, with Intel based graphics whose refresh was locked at 59. I simply had to change Nestopia from 60 to 59 and problem was solved.

All video cards from ATi Radeon 9600, 9800, HD 5670...To NVidia Gforce 7-series and 9-series cards, along with the aforementioned Intel graphics chips and more...No issues besides the above "problem".

I used Sound Blaster Live! card and the rest with variety of on-board audio with no problems.

Processors include: Pentium IV (1.4 GHz & 2.8) Northwood, Pentium Dual Core - various, Core2Duo - various, and i7 (Gen 2) 'Sandy Bridge' 3.4GHz...Again no problems.

My very limited controller experience, however, is just with the Saitek P880. Respecting that, I always use the default/Windows installed drivers and never add anything additional to them. All other 'controller' usage was via keyboard.

I've tried Nestopia under (32-bit) XP, XP SP2, XP SP3, Vista Home Basic & Premium, 7 Professional. Finally, also playing it under 64-bit Windows 7 home premium, no issues.

Again, I do empathize, but just never experienced any video/audio/timing issues myself.

While it may come off as bias, I believe the bigger interest should lie with fixing core emulation issues like those mentioned above, before all the different 'unofficial' attempts to try new video/audio/controller tweaking. Just my two cents...probably worth less in most places, and certainly people can spend their time doing whatever...lol.

EDIT: One other "bug" report I saw is fot the game Startropics 2 - Zoda's Revenge. The report states that when you're in world view (the view you take while traveling in the world), you can walk through walls and objects when you move towards the right.

Using the ROM with the following attributes: CRC: F8E6F5C8 and registers as Mapper 4 - dump "ok" (Not "bad") under Nestopia's launcher, I do not experience the issue.

I suspect the reporter(s) of the 'bug' may have a bad dump - or at least an 'alternative' one.
Posted By: Eugene.S

Re: 3 years since last update - 06/04/11 08:18 PM

It's possible to communicate with Marty:
http://se.linkedin.com/pub/martin-freij/19/375/161
Posted By: Trebor

Re: 3 years since last update - 06/04/11 09:01 PM

evgs1987,

I understand your "enthusiasm" for Marty to continue working on Nestopia; however, do you honestly think Marty wants to continue development, or forgot about Nestopia and the message boards?

As Richard pointed out above, Marty has not logged in since June 2009. Being the programmer of Nestopia, I'm sure if Marty wanted to continue this project he would. Posting Marty's contact information or other means to reach him outside of what was provided in the documentation included with Nestopia, seems a tad rude and selfish to me.

Marty has done more than enough for this project and persisting to try to have yourself or others, quite frankly, *nag* him about it, will accomplish nothing, but annoy and perhaps further distance Marty from ever looking at Nestopia again.
Posted By: denzilla

Re: 3 years since last update - 06/05/11 02:33 AM

Originally Posted By Trebor
There's are a few things I can think of that need to be fixed respecting Nestopia core emulation issues:

2. Ninja Gaiden - During the intro animation-story graphic color glitch of the moon in the lower left portion. Also reported...


I think I reported that issue a good while ago and soomeone replied that wasn't a bug.

As for the future of Nestopia, I was hoping R.Belmont would take the project under his wing in Marty's absence.
Posted By: Samurai Fox

Re: 3 years since last update - 06/05/11 09:39 AM

Originally Posted By Trebor


While it may come off as bias, I believe the bigger interest should lie with fixing core emulation issues like those mentioned above, before all the different 'unofficial' attempts to try new video/audio/controller tweaking. Just my two cents...probably worth less in most places, and certainly people can spend their time doing whatever...lol.


Still, the sound should be considered a high priority issue and it should be fixed as soon as possible. The sound desyncs and crackling have been a rather nasty problem on all PCs I've tested that met or have exceeded the requirements. This has been a big issue since 1.37 with the prior releases not having this problem. I think it deserves looking into before anything else, but I do agree with your view on video and controller tweaks mostly from the fact that it's not necessary to mess with something that's not even broken.

Also, you commented on posting Marty's information as being rude and selfish. While I can understand and sort-of want to agree, you have to admit that it wasn't too polite of him to drop-off the face of the earth without saying a word, either. I think a small explanation is in order. Aside from this, I do appreciate his work and I have the utmost respect for him, and I hope he returns to the emulation development scene one day.



Originally Posted By denzilla
Originally Posted By Trebor
There's are a few things I can think of that need to be fixed respecting Nestopia core emulation issues:

2. Ninja Gaiden - During the intro animation-story graphic color glitch of the moon in the lower left portion. Also reported...


I think I reported that issue a good while ago and soomeone replied that wasn't a bug.

As for the future of Nestopia, I was hoping R.Belmont would take the project under his wing in Marty's absence.


It is indeed an emulation bug. I used to own the cart along with a real NES. This bug never happened on the real thing.
Posted By: Trebor

Re: 3 years since last update - 06/05/11 01:21 PM

Originally Posted By Samurai Fox
...you have to admit that it wasn't too polite of him to drop-off the face of the earth without saying a word, either. I think a small explanation is in order.


Sorry, but I disagree. Is he a relative of yours or a close personal friend? This is the internet, and we're taking about emulation. Not life and death matters. He doesn't owe an explanation or have to tell anyone if and when he comes and goes. With all due respect, Samurai Fox, this kind of attitude cracks me up and unfortunately is quite common in this hobby. Emulation authors are not impolite or owe anyone a word if they choose never to be involved in the hobby again. If you had a working or personal relationship with him, and he just disappeared, I maybe understand your point.

How much did Nestopia cost again? What guarantee and support was promised? Trying to hunt someone down or nag them about a project where it is more than clear they chose not to participate in for the time being, which was provided for free, baffles the mind. The sense of entitlement and rights individuals perceive, especially in a virtual world, never ceases to amaze me.

Yes, it would be fantastic if Marty returned to Nestopia and even other or additional projects; but, willingly on his own terms without people hunting him down fooling themselves with the belief they're owed an explanation (small or otherwise).

When and if he comes back, if he provides a reason for his departure - great...If not, that's great too. Either way, it is not a reflection of whether he is being polite or owing us anything. Nonetheless, nagging and hunting him down is rude and impolite in view of the circumstances and facts of the matter. He is an emulation author who gave freely into a project which he shared with the world with no guarantees, promises, or obligations. We're owed nothing.

Anyhow, respecting the sound issue for some, it would be wonderful if it worked perfectly for all, but still believe core emulation issues will always trump sound/video/controller layers for any emulator...But again, that's just my opinion for emulation priorities; to each their own. wink
Posted By: Samurai Fox

Re: 3 years since last update - 06/05/11 02:18 PM

You're right. I don't even know what I was thinking when I've said all that. I'm sorry for any offenses I've made.
Posted By: Eugene.S

Re: 3 years since last update - 06/07/11 08:22 PM

It is sad... I'm sorry.

Porling Water
1997, MartinFreij aka NightHawk
http://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=62761#Post62761
Posted By: R. Belmont

Re: 3 years since last update - 06/14/11 08:11 PM

Originally Posted By denzilla
As for the future of Nestopia, I was hoping R.Belmont would take the project under his wing in Marty's absence.


I realized I forgot to reply to this when it was posted. I just don't have the bandwidth, although I still plan an improved Linux version of NST at some point (native PulseAudio support, better input mapping, and maybe automatic cheat downloads).
Posted By: Samurai Fox

Re: 3 years since last update - 06/17/11 06:23 PM

Originally Posted By R. Belmont
Originally Posted By denzilla
As for the future of Nestopia, I was hoping R.Belmont would take the project under his wing in Marty's absence.


I realized I forgot to reply to this when it was posted. I just don't have the bandwidth, although I still plan an improved Linux version of NST at some point (native PulseAudio support, better input mapping, and maybe automatic cheat downloads).


I hope a Windows build is in the works as well! laugh
Posted By: Samurai Fox

Re: 3 years since last update - 06/26/11 07:10 PM

Trebor, why is fixing the sound a low-priority issue? I'm not exaggerating when I say it's bad enough to not really bother with versions 1.37 (and later) when it decides to start desycing. Are you saying that it should be left alone entirely, or do you at least agree that it should be fixed at some point in the future?

Again, it's why I haven't moved on from 1.36. I really want to use the more recent versions, but I can't see myself doing it until it's finally fixed.
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