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Joined: Jul 2003
Posts: 59
Junior Member
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Junior Member
Joined: Jul 2003
Posts: 59 |
Just so you know... "Recent" MacMame Volumes: 0.60a, 0.66, 0.66.1, 0.66.2, 0.71, 0.71.2.1, 0.74u2, 0.77u2a, 0.87b, 0.96u1, 0.97u1, 0.102.5, 0.103, 0.103.1, 0.103.2. In short: waits for a new update, punctuated by the occasional flurry of updatedness. So you learn to wait. Nothing wrong with that; after all I survived the "You'll replace my Mac with a Windows machine when you tear it from my cold, dead hands" era after the release of Windows 95. :shiver: MacMame is frosting on the Macintosh cake if you ask me.
This is only a practice life. Your real life starts in 15 minutes.
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Joined: Dec 2005
Posts: 38
Junior Member
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OP
Junior Member
Joined: Dec 2005
Posts: 38 |
Oh, I didn't have to learn to wait.
That was the whole issue here. I counted on waiting, provoking a few pointed responses.
--Tom
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Joined: Aug 2001
Posts: 26
Senior Member
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Senior Member
Joined: Aug 2001
Posts: 26 |
... finally got my hands on an Intel Mac so I could make a few tests. So the machine is an iMac Dual Core. The main partition is MacOSX 10.4.6 with BootCamp installed. The other partition is Windows XP with SP2. The latest release of MAME is used in both cases. The FPS number is an average between diferent values gathered during the gameplay, and an average of different settings like Auto-Frameskipping ON/OFF or Speed Throttle ON/OFF. It gives a general idea. Results:
Galaxy force 2 - Mac OS 10.4.6 15 to 25 / 60 FPS (barely playable) Galaxy force 2 - Win SP2 35 to 55 / 60 FPS Killer Instinct 1 & 2 - Mac OS 10.4.6 1 to 5 / 60 FPS (not playable) Killer Instinct 1 & 2 - Win SP2 25 to 30 / 60 FPS Arkanoid 3 - Mac OS 10.4.6 20 to 40 / 60 FPS (barely playable) Arkanoid 3 - Win SP2 35 to 60 / 60 FPS Neo-Geo Cup 98 - Mac OS 10.4.6 30 to 40 / 60 FPS Neo-Geo Cup 98 - Win SP2 40 to 60 / 60 FPS
Conclusion: you can use BootCamp to play on Intel Mac with Windows any game, at full speed, including CHD-based games. But if you are running with the PPC version with Rosetta, MacMAME's performance is horrible. So Intel Mac users will have to wait for an "Universal" version of their favorite emulator.
On a sidenote, I have some friends running CHD-based games at a decent/good speed on high-end dual-G5s. (if not a full speed for not-so-much-demanding games like Killer Instinct)
Merry *XMas* (even Santa Klaus has dropped Classic support ...)
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Joined: May 2005
Posts: 42
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Member
Joined: May 2005
Posts: 42 |
while you\'re waiting One neat thing you can do is run multiple games concurrently to get that "classic arcade" sound.
Darrell Spice, Jr.
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Joined: Mar 2001
Posts: 16,679 Likes: 4
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,679 Likes: 4 |
Who's waiting ? Frontends still wanted though...
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Joined: May 2005
Posts: 42
Member
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Member
Joined: May 2005
Posts: 42 |
Oooh - guess I need to get Xcode installed on my MacBook. Or - could I compile it on my iMac G5 and create the intel binary? My MacBook only has a 60 GB drive.
Darrell Spice, Jr.
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Joined: May 1999
Posts: 576
Senior Member
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Senior Member
Joined: May 1999
Posts: 576 |
Looks good, but there's a bug: I don't have a 'real' MacMAME User Data folder in my Documents folder as I prefer to keep my MAME related files in another location. So I just put an alias there. But XmameRnS does not follow aliases, so the gamnes list is empty.
If I put a real folder there, it runs fine.
Funny thing is, when I put a 'MacMAME User Data' folder with a 'ROMs' folder containing only the xevious ROM file in my Documents folder to test it, the artwork also displayed fine.
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Joined: Jun 2006
Posts: 11
Member
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Member
Joined: Jun 2006
Posts: 11 |
"On a sidenote, I have some friends running CHD-based games at a decent/good speed on high-end dual-G5s. (if not a full speed for not-so-much-demanding games like Killer Instinct)"
Hi Guys, I'm sorry to say the above simply isn't true. I have a Quad G5 (yes 4 x 2.5Ghz G5 processors), 6.5GB Ram, almost a terrabyte of HD storage space & a 256MB graphics card & killer instinct is totally unplayable (MacMame v103.u2).
I've posted this in more detail in another thread, so wont go into detail again, but suffice to say if you want to play modern games, you need Windows - even on a Mac!
Sad but true - keeping my fingers crossed for multi processor support in future versions.
JazzyGB1
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Joined: Feb 2004
Posts: 2,217 Likes: 5
Very Senior Member
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Very Senior Member
Joined: Feb 2004
Posts: 2,217 Likes: 5 |
To put it bluntly, I don't believe you. A dual 2.0 GHz G5 can play Killer Instinct acceptably. You've got something else screwing your machine up.
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Joined: Jun 2006
Posts: 11
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Member
Joined: Jun 2006
Posts: 11 |
Manners are not your thing are they! Well I'm not lying - it's the truth. If you have a G5 running it, please let me know your setup. If you have any idea what might be causing the problems I'm having then i'm all ears, but otherwise I'd ask you to refrain from calling me a liar. I'd be delighted to learn that it could indeed be remedied. I love my G5 (it's awesome) & I was amazed when I couldn't play Killer Instinct on it. Thanks
JazzyGB1
Apple Quad G5, OS10.46, 6.5GB RAM, MacMAME v0.103u2
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