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Joined: Dec 1969
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Remind me in a fortnight when I'm back from Japan and I'll chase it up.

Joined: Aug 2005
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T
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T
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I live in tokyo. If you want someone to show you around let me know.


the times they are a changin
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O/T @ Bannister - Going to Expoland in Osaka? I was surprised before to not see Daidarasaurus on your coaster resume. Not that I think you'll find anything for your top-10 there, but I had a good time.


-nZero
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techne - I appreciate the offer; the rest of my schedule is fully planned (morning to late!).

nZero - Expoland is on the agenda for next week.

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Cool. Have fun on your trip!


-nZero
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so how was Akihabara?


the times they are a changin
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Ok, while doing research for some MAME/MESS work I discovered that AO's been doing SPC files an extreme disservice. I'll be switching that engine from SNES9x to Blargg's momentarily :-)

Joined: Jun 2001
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Good Job RB.
Having accurate (or as accurate as it is possible to get) sound for both NES AND SNES in the one player will KICK ASS smile

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Hmmm, interesting. I'll be looking forward to hearing the differences in quality. Which'll be hard, because spcs already sound much higher quality than most gyms, for example.

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According to the folks in the know, for accuracy there's basically SNeESe, then Blargg's player, then everything else (in order of decreasing perfection). The highly touted SNESAPU engine most Windows SPC players use is actually deliberately inaccurate to improve the percieved sound quality, and SNES9x/ZSNES don't even try to be correct at the moment.

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