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Joined: Oct 2004
Posts: 296
Senior Member
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Senior Member
Joined: Oct 2004
Posts: 296 |
So.... is SNES9x eventually gonna latch onto these sound changes? Because it would be odd to have such a difference in sound emulation from a console emulator to a video game music player.
I know you don't work on SNES9x, Belmont, but I wondered if you happened to know.
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Joined: Mar 2001
Posts: 16,677 Likes: 4
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,677 Likes: 4 |
I would be surprised if they didn't. (It's by no means only sound still being researched, incidentally).
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Joined: Dec 1999
Posts: 1,176
Very Senior Member
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Very Senior Member
Joined: Dec 1999
Posts: 1,176 |
Who knows, maybe MESS will get the jump on them at this rate 
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Joined: Mar 2001
Posts: 16,677 Likes: 4
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,677 Likes: 4 |
I have email in to the SNeESe authors asking if I can just use their DSP code - I'm fairly certain their license (modified Artistic) is MAME compatible, but I like to be polite anyway. That would rocket MESS from no sound to one of the top emulators supporting it :-)
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Joined: Jul 2001
Posts: 100
Senior Member
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Senior Member
Joined: Jul 2001
Posts: 100 |
With all the SNES sound work you are doing, are you going to do any video related work, or just get the sound going(that alone is great)?
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Joined: Mar 2001
Posts: 16,677 Likes: 4
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,677 Likes: 4 |
I'll probably fiddle with the rest of it too. No promises though, I really need to get back to X68000 some time.
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Joined: Jun 2001
Posts: 306
Senior Member
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Senior Member
Joined: Jun 2001
Posts: 306 |
Crikey, then I'd actually have to start using it 
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Joined: Dec 1999
Posts: 1,176
Very Senior Member
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Very Senior Member
Joined: Dec 1999
Posts: 1,176 |
Heh, I noticed a pleasant surprise in today's MESS CVS update EDIT: While you're screwing around with spc700.c, you might see if bug 463 still has any relevance or not.
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Joined: Aug 2005
Posts: 21
Junior Member
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Junior Member
Joined: Aug 2005
Posts: 21 |
it seems that there have been significant improvements to audio overload. is there a new beta that we can get our hands on? 
the times they are a changin
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Joined: Dec 1969
Posts: 907
Senior Member
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OP
Senior Member
Joined: Dec 1969
Posts: 907 |
Not yet - but I've just concluded a house move, so if R. Belmont would like to drop me his current changes I'll see if I can merge things up again.
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