Are we ready to make GLSL the default for OpenGL ?
Well, I found that GLSL is faster in most (if not all) cases.
The latest bilinear rendering bug (Nvidia, pooyan-window or
lbgrande fullscreen) is related to the NVidia driver,
i.e. it does not show up with the ATI driver.
Well .. it's a minor thing.
Regarding the multipass update Ihave promised,
well I will do, if there is more time.
BTW.. maximize windowed mode seems not to work .. ?