I have problems with the vector rendering os Mame OSX. Vector games are barely playable because of these rendering issues.
- No matter what beam-width I choose, the width is 2 pixels. I can enter say 2000 or something in this field, yet the line stays 2 pixels. At 2 pixels, the image is very dim. I hoped for 3 or 4 pixels, but I cannot set this.
Hmm, true. I must have hooked up the pref wrong (or the core option changed).
- The beams are blueish. This also adds to the dimness of the total picture. I wan't them white. How do I set this?
The color is set by the game, IICR. The original Asteroids shows up white for me, for example. And Star Wars is definitely in color.
- Dots are invisible. Fore example the bullets in Asteroids are invisible. I think a real vector monitor shows dots even brighter than lines, not dimmer. On corners of polygons this effect does work, but not on single dots. Is it possible to increase dot brightness in next versions?
Not sure why your seeing that. The bullets in Asteroids show up just fine for me. Maybe you've got bad preferences or strange overlays. Have you tried resetting your preferences?