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Joined: Mar 2001
Posts: 16,911 Likes: 56
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,911 Likes: 56 |
SNES graphics cannot be fixed without a complete rewrite, and I'm not ready to do that yet.
I would imagine the Arcadia thing is simple though, is there a bug entered for it?
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Joined: Dec 1999
Posts: 1,178 Likes: 2
Very Senior Member
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Very Senior Member
Joined: Dec 1999
Posts: 1,178 Likes: 2 |
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Joined: Mar 2001
Posts: 16,911 Likes: 56
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,911 Likes: 56 |
Ahh, another case study in why you shouldn't fight the core  That code is ugly - anyone know how that thing's supposed to work? ETA: it's a S2637. There's beautiful code in src/emu/video for an S2636 that several MAME games use, I'll see how similar they are 
Last edited by R. Belmont; 08/25/08 05:02 PM.
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Joined: Jul 2008
Posts: 63
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Member
Joined: Jul 2008
Posts: 63 |
Oh, what a shame... Mess 0.127 was released without this fix... But regression on running disks in Famicom/Famicom Twin was fixed at least? And about intellivision don't run .int files? If don't I can wait... Have any bug report of these bugs?
Anyway, thanks for all that worked in this update... I'm sure that was a hard work!
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Joined: Mar 2001
Posts: 16,911 Likes: 56
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,911 Likes: 56 |
Which is why you shouldn't use MESS releases, you should just grab SVN every couple days and build it. The MESS releases are far more arbitrary than the MAME ones, and those are pretty arbitrary as it is.
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Joined: Mar 2005
Posts: 42
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Joined: Mar 2005
Posts: 42 |
Building MESS yourself is a good idea if you program emulators in your spare time. For the rest of us, after downloading 100 MB of junk you never knew you needed, you get this:
Compiling src/osd/sdl/sdldir.c... In file included from /usr/include/bits/posix1_lim.h:153, from /usr/include/dirent.h:232, from src/osd/sdl/sdldir.c:31: /usr/include/bits/local_lim.h:36:26: error: linux/limits.h: No such file or directory
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Joined: Mar 2001
Posts: 16,911 Likes: 56
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,911 Likes: 56 |
The hell distro does that? SDLMESS compiles painlessly on the Big 4 (Fedora, Ubuntu, Debian, and SuSE) plus PCLinuxOS and Slackware.
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Joined: Aug 2007
Posts: 26
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Member
Joined: Aug 2007
Posts: 26 |
Please update to SVN revision 3093 and give cassette loading a spin Excellent!  This retro bug was a bit annoying.
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Joined: Mar 2007
Posts: 298
Senior Member
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Senior Member
Joined: Mar 2007
Posts: 298 |
Please update to SVN revision 3093 and give cassette loading a spin Excellent!  This retro bug was a bit annoying. Indeed! Now only Disk images are annoying!! Has Anybody here tried to run Titanic.dsk?? :P
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Joined: Oct 2006
Posts: 1,016 Likes: 21
Very Senior Member
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Very Senior Member
Joined: Oct 2006
Posts: 1,016 Likes: 21 |
Ahh, another case study in why you shouldn't fight the core  That code is ugly - anyone know how that thing's supposed to work? ETA: it's a S2637. There's beautiful code in src/emu/video for an S2636 that several MAME games use, I'll see how similar they are  Check the FTP for documentation if needed. - Stiletto
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