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SNES graphics cannot be fixed without a complete rewrite, and I'm not ready to do that yet.

I would imagine the Arcadia thing is simple though, is there a bug entered for it?

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Ahh, another case study in why you shouldn't fight the core smile That code is ugly - anyone know how that thing's supposed to work?

ETA: it's a S2637. There's beautiful code in src/emu/video for an S2636 that several MAME games use, I'll see how similar they are smile

Last edited by R. Belmont; 08/25/08 05:02 PM.
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Oh, what a shame...
Mess 0.127 was released without this fix...
But regression on running disks in Famicom/Famicom Twin was fixed at least?
And about intellivision don't run .int files?
If don't I can wait...
Have any bug report of these bugs?

Anyway, thanks for all that worked in this update...
I'm sure that was a hard work!

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Which is why you shouldn't use MESS releases, you should just grab SVN every couple days and build it. The MESS releases are far more arbitrary than the MAME ones, and those are pretty arbitrary as it is.

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Building MESS yourself is a good idea if you program emulators in your spare time. For the rest of us, after downloading 100 MB of junk you never knew you needed, you get this:

Compiling src/osd/sdl/sdldir.c...
In file included from /usr/include/bits/posix1_lim.h:153,
from /usr/include/dirent.h:232,
from src/osd/sdl/sdldir.c:31:
/usr/include/bits/local_lim.h:36:26: error: linux/limits.h: No such file or directory

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The hell distro does that? SDLMESS compiles painlessly on the Big 4 (Fedora, Ubuntu, Debian, and SuSE) plus PCLinuxOS and Slackware.

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Originally Posted By judge
Originally Posted By judge
Originally Posted By Iggy Drougge
CAS loading on SV318 family has been broken since 2002, is it fixed on MSX?


Wow, that's a really old bug: http://bugzilla.mess.org/show_bug.cgi?id=11

The problem actually seems to be from 2001.


Please update to SVN revision 3093 and give cassette loading a spin laugh

Excellent! cool This retro bug was a bit annoying.

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Originally Posted By Tomas K
Originally Posted By judge
Originally Posted By judge
Originally Posted By Iggy Drougge
CAS loading on SV318 family has been broken since 2002, is it fixed on MSX?


Wow, that's a really old bug: http://bugzilla.mess.org/show_bug.cgi?id=11

The problem actually seems to be from 2001.


Please update to SVN revision 3093 and give cassette loading a spin laugh

Excellent! cool This retro bug was a bit annoying.


Indeed! Now only Disk images are annoying!! Has Anybody here tried to run Titanic.dsk?? :P

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Originally Posted By R. Belmont
Ahh, another case study in why you shouldn't fight the core smile That code is ugly - anyone know how that thing's supposed to work?

ETA: it's a S2637. There's beautiful code in src/emu/video for an S2636 that several MAME games use, I'll see how similar they are smile


Check the FTP for documentation if needed.

- Stiletto

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