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Originally Posted By Multipass
Originally Posted By Just Desserts
Not particularly. I use Windows 7 x64 at home now.

It means you don't work on this error please JD? Work fine in 64 os?


There are/were two things keeping me from looking into the issue:

1) I use Windows 7 x64, and the driver works fine in a 64-bit OS.
2) I'm currently working on a massive RDP rewrite to make use of classes and other C++ intrinsics that should considerably improve the readability of the RDP code.

Arbee pointed out to me on Sunday that point 1 is actually invalid, as it's possible to build and run a 32-bit build of MESS on a 64-bit OS, so really the only thing that's holding me back is the rewrite. And as for the rewrite, it has its own set of problems - wait until you see the video that I'm going to upload to YouTube. smile

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and who knows... maybe the rewrite will also fix the 32bit problem

/me looking forward to see the new n64 video(s) smile

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Colour me excited too! laugh

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Originally Posted By Just Desserts
Originally Posted By Multipass
Originally Posted By Just Desserts
Not particularly. I use Windows 7 x64 at home now.

It means you don't work on this error please JD? Work fine in 64 os?


There are/were two things keeping me from looking into the issue:

1) I use Windows 7 x64, and the driver works fine in a 64-bit OS.
2) I'm currently working on a massive RDP rewrite to make use of classes and other C++ intrinsics that should considerably improve the readability of the RDP code.

Arbee pointed out to me on Sunday that point 1 is actually invalid, as it's possible to build and run a 32-bit build of MESS on a 64-bit OS, so really the only thing that's holding me back is the rewrite. And as for the rewrite, it has its own set of problems - wait until you see the video that I'm going to upload to YouTube. smile


Thanks JD for infos, and wait somes videos and progress, bye!

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Here's the video. Terrible compression quality, but the source video was terrible, too, so who gives a damn? whistle http://www.youtube.com/watch?v=NY94qZAcbAM

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Heh, yes something seems 'slightly' off with the colors. Kind of 'stylistic' though, like Mario crossed with that 'No more heroes' game.

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SVN r7676
Almost completely re-wrote the N64 RDP implementation to be class-based. Import from MAME.

Hello JD, maybe you know this already but the problems on Windows 32-bit binary (WinXP) still exist. smile

Last edited by Anna Wu; 04/02/10 09:40 AM.
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Well, yes, rewriting the renderer won't fix the MIPS DRC.

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when had the problem been identified as a 32bit DRC issues? I must have missed that detail... does this means that disabling the DRC games might work on 32bit MESS?

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N64 games won't boot on the interpreter AFAIK.

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