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Joined: Apr 2005
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One of my favorites smile







I *think* I played the English version on the Amiga, but still, this is pretty neat smile

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The Amiga didn't have Nectaris - but there was Battle Isle smile.
The original English version came out for the Turbografx, and there were updated installments later for DOS/Playstation.

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Yeah, I realized this too. The game on Amiga I played was "Full Metal Planet" (this was well before Battle Isle), and Nectaris was on DOS

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Added reset/set functions in uPD7220 draw pixel routine. Fixes at least AdventureLand gfxs:


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Fixed Xevious scrolling:


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This got fixed recently (Bakasuka Wars, a paint tool):


Last edited by Kale; 12/25/12 08:02 PM.
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Improved keyboard, now games are definitely more playable:


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Thanks to DFJustin, I've got how to start a play in Prince of Persia.

It basically requires an user disk, you have to format it thru the 6th menu item (ユーザーディスクを作成), then start a new game via the first sub-menu. Game fully playable, thanks also to the aforementioned keyboard fix.






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Nectaris looks great, effective use of 'dithering' to simulate more colors.

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Originally Posted By Xor
Nectaris looks great, effective use of 'dithering' to simulate more colors.


I find it interesting just how much better 16-color 640x400 games look on the PC-98xx than they did on IBM-PCs of the time, as with the PC-98xx you could select the 16 colors from a palette rather than having them completely fixed. Although you're still limited to 16 colors, you can choose a palette more fitting for your game. smile

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