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I think that all that's needed is an rs232 port wrapper for psxsio1_device.

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Probably true, and especially on Linux with the new named pipe option. (It's actually possible to get named pipes on Windows too, I just forget the syntax).

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There's a notable problem in psx drivers regarding the sound, that affect at least most of games which I tested and maybe could be simple to solve.
Music tracks seens be very louder than it should be, even drown out the sound fx and voices in some cases.
I don't think this is a bug, but any kind of wrong configuration in the SPU driver.
Unfortunatelly, I don't understand very well how the SPU driver works to try to fix, then I'm posting it here for anyone that's more capable, to please give it a look.

I can give various good examples that make this issue easier to grasp, such:
-Tony Hawk's Pro Skater 2
-Spyro the Dragon 2
-Megaman X4
-Tekken 3
-and various others


"A user interface is like a joke. If you have to explain it, it's not that good."
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I found this website that contains various interesting informations about playstation hardware, including SPU
http://psx.rules.org/psxrul2.shtml

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Good for you, but that information is 15 years old now, do you somehow think that the existing developers are idiots and haven't seen that site before, in the past decade and a half? And it's not even remotely accurate compared to other documentation that exists, like the No$PSX documentation. So basically you've found nothing and contributed nothing. Well done.

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Come on man. Did you even see this on the website before post the link? "These are NOT official SONY docs and have no relation to those." Beside that person isn't a DEV from Sony Team. laugh


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...so? (hint: neither is NO$PSX)

Dullaron come up with something better to laugh at this lady/guy with girl nick.

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Good job on the PlayStation emulator guyz!

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