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Skullmonkeys (France) is alright until you get ingame, at which point it's a flickering mess of missing sprites and solid white backgrounds




Last edited by Haze; 01/20/13 11:32 PM.
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Air-based racer... NGEN Racing - works well





My favourite Wipeout wannabe.. Killer Loop - works well





Ronaldo V-Football gets stuck on the this screen

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In Cold Blood (PAL)
black screen, game is running in the background, you see the occassional menu appear when you're meant to have died (for a brief second)

Kula World (PAL)
boots, but crashes MESS (to commandline) shortly after displaying some gfx, I'll do a debug/symbols etc. later to see if I can get a trace.


True Pinball (PAL)
doesn't load after 'please wait screen', displays corrupt GFX, spams unsupported XA messages to cmdline.

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Code:
Program received signal SIGSEGV, Segmentation fault.
0x0181c3a0 in psxgpu_device::gpu_read (this=0x215c0024, p_ram=0x28be5c, n_size=1) at src/emu/video/psx.c:3666
3666                                    data.w.h = *( p_p_vram[ n_vramy + ( m_packet.n_entry[ 1 ] >> 16 ) ] + n_vramx + ( m_packet.n_entry[ 1 ] & 0xffff ) );
(gdb) bt
#0  0x0181c3a0 in psxgpu_device::gpu_read (this=0x215c0024, p_ram=0x28be5c, n_size=1) at src/emu/video/psx.c:3666
#1  0x0181c53b in psxgpu_device::read (this=0x215c0024, space=..., offset=0, mem_mask=4294967295) at src/emu/video/psx.c:3707
#2  0x0215ddc7 in delegate_base<unsigned int, address_space&, unsigned int, unsigned int, _noparam, _noparam>::operator() (this=0x1e6f3e4c, p1=..., p2=0, p3=4294967295) at src/emu/delegate.h:542
#3  0x01706a6a in devcb2_read_base::read32_adapter (this=0x1e6f3dac, space=..., offset=0, mask=4294967295) at src/emu/devcb2.c:305
#4  0x01d3caad in devcb2_read32::operator() (this=0x1e6f3dac, space=..., offset=0, mask=4294967295) at src/emu/devcb2.h:359
#5  0x01449660 in psxcpu_device::gpu_r (this=0x1e6f062c, space=..., offset=0, mem_mask=4294967295) at src/emu/cpu/psx/psx.c:3177
#6  0x0215ddc7 in delegate_base<unsigned int, address_space&, unsigned int, unsigned int, _noparam, _noparam>::operator() (this=0x25ba01e4, p1=..., p2=0, p3=4294967295) at src/emu/delegate.h:542
#7  0x021667d4 in handler_entry_read::read32 (this=0x25ba00fc, space=..., offset=0, mask=4294967295) at src/emu/memory.c:395
#8  0x02029531 in address_space_specific<unsigned int, (endianness_t)0, true>::read_native (this=0x25b6ba44, offset=0) at src/emu/memory.c:1086
#9  0x02028dbb in address_space_specific<unsigned int, (endianness_t)0, true>::read_dword (this=0x25b6ba44, address=528488464) at src/emu/memory.c:1394
#10 0x01440822 in psxcpu_device::readword (this=0x1e6f062c, address=528488464) at src/emu/cpu/psx/psx.c:314
#11 0x014488d7 in psxcpu_device::execute_run (this=0x1e6f062c) at src/emu/cpu/psx/psx.c:2776
#12 0x0204649c in device_execute_interface::run (this=0x1e6f08f4) at src/emu/diexec.h:214
#13 0x016c1b7b in device_scheduler::timeslice (this=0x28f220) at src/emu/schedule.c:488
#14 0x016d72a1 in running_machine::run (this=0x28c2f8, firstrun=true) at src/emu/machine.c:393
#15 0x01603d3a in mame_execute (options=..., osd=...) at src/emu/mame.c:190
#16 0x0182d55a in cli_frontend::execute (this=0x28fe4c, argc=5, argv=0x343288) at src/emu/clifront.c:255
#17 0x0103eced in utf8_main (argc=5, argv=0x343288) at src/osd/windows/winmain.c:493
#18 0x01a56302 in wmain (argc=5, argv=0x345f20) at src/osd/windows/main.c:82
#19 0x0040140b in __tmainCRTStartup () at /home/ruben/mingw-w64/src/mingw-w64/mingw-w64-crt/crt/crtexe.c:310
#20 0x764f33aa in KERNEL32!BaseCleanupAppcompatCacheSupport () from C:\Windows\syswow64\kernel32.dll
#21 0x0028ffd4 in ?? ()
#22 0x770d9ef2 in ntdll!RtlpNtSetValueKey () from C:\Windows\system32\ntdll.dll
#23 0x7efde000 in ?? ()
#24 0x770d9ec5 in ntdll!RtlpNtSetValueKey () from C:\Windows\system32\ntdll.dll
#25 0x004014f0 in WinMainCRTStartup () at /home/ruben/mingw-w64/src/mingw-w64/mingw-w64-crt/crt/crtexe.c:165
#26 0x7efde000 in ?? ()
#27 0x00000000 in ?? ()
(gdb) bt full
#0  0x0181c3a0 in psxgpu_device::gpu_read (this=0x215c0024, p_ram=0x28be5c, n_size=1) at src/emu/video/psx.c:3666
        n_pixel = 0
        data = {b = {l = 0 '\000', h = 0 '\000', h2 = 0 '\000', h3 = 0 '\000'}, w = {l = 0, h = 0}, sb = {l = 0 '\000', h = 0 '\000', h2 = 0 '\000', h3 = 0 '\000'}, sw = {l = 0, h = 0}, d = 0, sd = 0}
#1  0x0181c53b in psxgpu_device::read (this=0x215c0024, space=..., offset=0, mem_mask=4294967295) at src/emu/video/psx.c:3707
        data = 2618433561
#2  0x0215ddc7 in delegate_base<unsigned int, address_space&, unsigned int, unsigned int, _noparam, _noparam>::operator() (this=0x1e6f3e4c, p1=..., p2=0, p3=4294967295) at src/emu/delegate.h:542
No locals.
#3  0x01706a6a in devcb2_read_base::read32_adapter (this=0x1e6f3dac, space=..., offset=0, mask=4294967295) at src/emu/devcb2.c:305
No locals.
#4  0x01d3caad in devcb2_read32::operator() (this=0x1e6f3dac, space=..., offset=0, mask=4294967295) at src/emu/devcb2.h:359
No locals.
#5  0x01449660 in psxcpu_device::gpu_r (this=0x1e6f062c, space=..., offset=0, mem_mask=4294967295) at src/emu/cpu/psx/psx.c:3177
No locals.
#6  0x0215ddc7 in delegate_base<unsigned int, address_space&, unsigned int, unsigned int, _noparam, _noparam>::operator() (this=0x25ba01e4, p1=..., p2=0, p3=4294967295) at src/emu/delegate.h:542
No locals.
#7  0x021667d4 in handler_entry_read::read32 (this=0x25ba00fc, space=..., offset=0, mask=4294967295) at src/emu/memory.c:395
No locals.


(gdb) print n_vramy
$1 = 0
(gdb) print m_packet.n_entry[1]
$2 = 4294705494
(gdb) print n_vramx
$3 = 0

looks like a clean enough crash...


Joined: May 2010
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R-Type Delta (US) - works great



Joined: Dec 2012
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Dynasty Warriors (USA) and Klonoa: Door to Phantomile are both perfectly playable.

Joined: Aug 2011
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Sled Storm by EA (NTSC-U/C): Works perfectly and is quite impressive, but it's bit a hard to play, it feels like the game runs too fast, but it's probably just me not used to riding a snow sled.






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Working, bUt not Playable :P


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Parappa the Rapper (U) just shows white screen during FMVs. Game otherwise playable.

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