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Joined: Jul 2007
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Quote:
I tried CoCo parent set; with "Crazy Painter.CAS". Typing "cload" or "cloadm", a black rectangle with seemingly random letters and numbers appears, then disappears and a message "IO error" appears.


Crazy Painter.CAS seems to work for me with the cocoe (Extended BASIC 1.0) driver
But I am not a expert and Robert can give you more details, I think.

About the cartridges, did you read the softwarelist (coco_cart.xml)?
http://git.redump.net/mame/tree/hash


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As Anna stated, Crazy Painter runs with cocoe emulation. It does not with coco emulation messui .135b.
I don't have an owner's manual for this game but expect that it makes use of the Extended Basic ROM for some video routines.

In any case, you should not be getting I/O errors unless you have a bad tape copy. Indicate where you obtained your copy of Crazy Painter.

==========
There are several versions of this game available. One is for the Model I or III and one or two for the Coco.
Apparently one Coco version is auto starting (with a CLOADM) while the one I have is not and requires a CLOADM:EXEC. I have been able to get a good initial screen with coco emulation by reducing memory to 16k, however the game will not play.

Last edited by Robert Gault; 07/01/14 03:41 AM. Reason: more data
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Yeah, actually, don't tell us where you got it or I'll be forced to ban you (and Robert for inviting it). But the size and checksum would be useful.

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When you say MESSUI .135b, do you mean 0.135? or do you mean 0.153? I'm confused (as usual).


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My tested "Crazy Painter.CAS" version.

SHA1: 32c0986f552879bf915e41d5013fd0d73ae3a572
CRC: 38d7c2b8

It seems to work on the dragon32/64 driver too with different mapped buttons to control the game play.

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Robbert, my mistake. I should have typed 0.153 .

I have the same SHA1 and CRC(32) as Anna.

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OK, I now know I have been trying to run a bunch of bad-dumps, which don't work.

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