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Re: QMC2 0.66 released [Re: casm] #106754 08/04/16 10:27 PM
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andreZ Offline
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same problem here, on first install worked fine, second time it in a a loop, not seeing the rams paths i had it link to, arcade version does launch normally, oh and when i quit and start up again it thinks theres another one still running...

??

Re: QMC2 0.66 released [Re: qmc2] #106761 08/06/16 08:52 AM
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Well, QMC2 (svn snapshot) builds and works fine also on OSX PPC, tested with 0.168 ppc binary since it was the latest I was able to build on my powermac... :-(

Re: QMC2 0.66 released [Re: qmc2] #106825 08/12/16 04:38 PM
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The endless loop issue can be solved by going into global emulator configuration in the options (which is greyed out on entering on my Mac for some reason, will be accessible after), hitting apply and exiting. Games list will then load up, not ideal but it does work. Still a brilliant front end and thankful for all the hard work that goes into this!

Re: QMC2 0.66 released [Re: qmc2] #106826 08/12/16 05:10 PM
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qmc2 Offline OP
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Interesting! Well, the fix will be in the next release.


A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]

We're searching for QMC2 translators and support for existing translations. Interested? See here!
Re: QMC2 0.66 released [Re: qmc2] #106828 08/12/16 06:28 PM
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qmc2 Offline OP
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Also, since I don't have a Mac myself it would be very helpful if someone (with a Mac) could test SVN revisions "during the month" or at least quite some time before a release... this should help to avoid such platform specific issues in the future. Thanks smile.


A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]

We're searching for QMC2 translators and support for existing translations. Interested? See here!
Re: QMC2 0.66 released [Re: qmc2] #106868 08/13/16 05:31 PM
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andreZ Offline
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someone (with a Mac) could test SVN revisions?

let me know how i can help smile

Re: QMC2 0.66 released [Re: qmc2] #106870 08/13/16 06:45 PM
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qmc2 Offline OP
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If you're able to build from source code, it would be great if you could just let me know early enough when you should find a Mac OS X specific issue like the above. In case you haven't done this yet, build instructions are in this FAQ! Thanks smile.


A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]

We're searching for QMC2 translators and support for existing translations. Interested? See here!
Re: QMC2 0.66 released [Re: SpecialMove] #106884 08/15/16 04:10 AM
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Originally Posted By SpecialMove
The endless loop issue can be solved by going into global emulator configuration in the options (which is greyed out on entering on my Mac for some reason, will be accessible after), hitting apply and exiting. Games list will then load up, not ideal but it does work. Still a brilliant front end and thankful for all the hard work that goes into this!


Weird Ive ran 0.66 a few times already with no trouble, but yep this just happened to me too (Im on 10.11.6). Went into the Global Config for the emulator and mine was completely blank, but once I hit apply and closed the window, everything seems to be back again..

Re: QMC2 0.66 released [Re: qmc2] #106902 08/16/16 04:43 PM
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andreZ Offline
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sorry, not a coder, agree with 'special move', very nice app!

hit me up if i can something non-coder-like smile

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