I was a bit confused by your question at first, so I'm assuming you mean arcade ports of home console games, since MAME also emulates home consoles now, too.
The short answer is generally "no", home consoles tended to be on the receiving end of arcade ports, not the other way around. The only major exceptions I can think of are the Nintendo Vs. system and the Sega Megaplay system.
Design-wise, home consoles are a much different use case in terms of player dynamics than arcade games. While arcade games are certainly meant to be attractive to players - that's how arcade operators would hopefully recoup the investment made in purchasing the machine itself - the fundamental rule is that they aren't intended to be played indefinitely by the majority of players, and are instead supposed to have a fairly short gameplay experience for all but the most skilled players.
Games for home consoles, meanwhile, tended to be aware of the fact that the player is in the driver's seat (so to speak). A well-liked game on a home console would almost never make a particularly good arcade game, and on the other hand, home console ports of arcade games tended to be downright abusive in terms of difficulty, simply because of their origin.
Konami's "Haunted Castle" comes to mind, ostensibly being an arcade imagining of Castlevania, but it's still its own game, not a port.
Sega's "Megatech" system, Nintendo's "Nintendo Super System" and "PlayChoice-10" system, the bootleg TG16/PC-Engine system made by TourVision, all are notable in that to a greater or lesser extent, they use nearly unmodified Genesis/Megadrive, SNES, NES, and TG16/PC-Engine. However, I wouldn't really call those "ports".
As mentioned before, the only two major examples are Nintendo's Vs. system and Sega's Megaplay. Both involve home console games, heavily re-coded to be more applicable to an arcade environment: Increasing difficulty, reducing the number of levels and assets, making the games themselves support an on-screen display of the number of credits, and so on.
As an amusing aside, one of my favorites is Vs. Duck Hunt. Why? Because you can [i]finally shoot that damn dog/[i]. It's a bit of a meme about people wanting to shoot that stupid Duck Hunt dog in-game, yet the Vs. System game actually lets you do it (albeit only during bonus rounds).