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Is it possible to do that without killing the MCU? That is, to make handheld lend-outs possible.
Fortunately with Game&Watch, the PCB pics I've seen have the MCU chip and not an epoxy blob.
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That's the question. From my experience, I don't think I could.
It doesn't look like I transcribed the TMNT ROM from the die, so I'll work on that. I did type in the patent ROM, but it's scanned, photo-copied, dot-matrix printer output, so there are likely some errors. I can cross-check it with the die dump after I finish that.
I also typed in Contra from the patent, but I don't have that game.
Last edited by seanriddle; 06/30/15 12:29 PM.
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topgun.svg link is broken btw
*edit* What is the number of the contra patent?
Last edited by hap; 06/30/15 12:26 PM.
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Erg- probably don't have SVG's whitelisted. I made a ZIP: www.seanriddle.com/topgunsvg.zipContra is US5120057
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Cool! You need anything from me? This could also lead into R-Zone! Would be awesome to see R-Zone emulated. Some people claims that's a crap system, but have a inestimable historical value  *edit* some information can be retrieved in this website: http://www.consoledatabase.com/faq/rzonefaq-sylvaindechantal/It seems that had 27 games released. Some merchandising scans also can be senn in this link: http://www.vintagecomputing.com/index.ph...ow-to-look-dumbInteresting fact: In Brazil, Tec Toy distributed R-Zone, but from reports from users, it seems that only the cartridges which came in R-Zone itself was compatible with the system (cartridges which came with other consoles doesn't work), and it's unknown if cartridges was available to buy locally. https://www.youtube.com/watch?v=bxsbGvqOXIo (in Portuguese)
"A user interface is like a joke. If you have to explain it, it's not that good."
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Another interesting TMS MCU to dump/decap might be in the Capsella CRC 2000 ( https://en.wikipedia.org/wiki/Capsela) My audio dev friend Chris Randall has posted a photo of his acquisition here: https://instagram.com/p/4f0PQPn6eXhttps://instagram.com/p/4h84nCH6bdAsked him to open it to know what sort of MCU it had, and from the photo, I'm pretty sure its a TMS1400 or similar (same pinout and markings as my Coleco Talking Teacher) Photo credits: Chris Randall 
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looks like a fun creative/learning toy, I didn't hear about it until now. MP1359: our serial numbers list suggests 13xx is for the TMS1100
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My *guess* btw as to the MPxxxx markings with the MSl△xyyzz style datecodes (with 5 digits; the old ones use 4 digit YYWW year + week datecodes) is: MS - ? l = location of manufacture? x = last digit of year (first digits are 198) yy = week during year zz = day during week (first digit is always 0)
LN
"When life gives you zombies... *CHA-CHIK!* ...you make zombie-ade!"
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Fuck, Capsela! That's one part of my childhood I'd completely forgotten. Capsela was the shit when I was growing up, second only to LEGO. Thank you for the nostalgia trip! 
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I uploaded the TMNT ROM dump transcribed from the die shot. As expected, the one typed in from the patent had a bunch of errors, but comparing the two, I'm confident of the file. The only differences between the dumped file and the patent file are the 64th byte of each page. I guess they didn't license TI's method of detecting all 1s and forcing 0s to get all 64 counts. I also posted the melody ROM. It's the same except that the patent ends with 5 $FFs, but the die has $00s. www.seanriddle.com/tmnt.htmlI don't have a Contra to decap, but the printout in the patent is pretty sharp. I'll double-check what I typed in previously.
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