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Is it possible to do that without killing the MCU?
That is, to make handheld lend-outs possible.

Fortunately with Game&Watch, the PCB pics I've seen have the MCU chip and not an epoxy blob.

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That's the question. From my experience, I don't think I could.

It doesn't look like I transcribed the TMNT ROM from the die, so I'll work on that. I did type in the patent ROM, but it's scanned, photo-copied, dot-matrix printer output, so there are likely some errors. I can cross-check it with the die dump after I finish that.

I also typed in Contra from the patent, but I don't have that game.

Last edited by seanriddle; 06/30/15 12:29 PM.
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topgun.svg link is broken btw

*edit* What is the number of the contra patent?

Last edited by hap; 06/30/15 12:26 PM.
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Erg- probably don't have SVG's whitelisted. I made a ZIP: www.seanriddle.com/topgunsvg.zip

Contra is US5120057

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Originally Posted by seanriddle
Cool! You need anything from me? This could also lead into R-Zone!
Would be awesome to see R-Zone emulated.
Some people claims that's a crap system, but have a inestimable historical value smile

*edit* some information can be retrieved in this website: http://www.consoledatabase.com/faq/rzonefaq-sylvaindechantal/
It seems that had 27 games released.
Some merchandising scans also can be senn in this link: http://www.vintagecomputing.com/ind...gers-r-zone-a-lesson-in-how-to-look-dumb

Interesting fact:
In Brazil, Tec Toy distributed R-Zone, but from reports from users, it seems that only the cartridges which came in R-Zone itself was compatible with the system (cartridges which came with other consoles doesn't work), and it's unknown if cartridges was available to buy locally.
(in Portuguese)


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Another interesting TMS MCU to dump/decap might be in the Capsella CRC 2000 (https://en.wikipedia.org/wiki/Capsela)

My audio dev friend Chris Randall has posted a photo of his acquisition here:
https://instagram.com/p/4f0PQPn6eX
https://instagram.com/p/4h84nCH6bd

Asked him to open it to know what sort of MCU it had, and from the photo, I'm pretty sure its a TMS1400 or similar (same pinout and markings as my Coleco Talking Teacher)

Photo credits: Chris Randall
[Linked Image from plogue.com]

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looks like a fun creative/learning toy, I didn't hear about it until now.
MP1359: our serial numbers list suggests 13xx is for the TMS1100

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My *guess* btw as to the MPxxxx markings with the MSl△xyyzz style datecodes (with 5 digits; the old ones use 4 digit YYWW year + week datecodes) is:
MS - ?
l = location of manufacture?
x = last digit of year (first digits are 198)
yy = week during year
zz = day during week (first digit is always 0)

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Originally Posted by plgDavid
Another interesting TMS MCU to dump/decap might be in the Capsella CRC 2000 (https://en.wikipedia.org/wiki/Capsela)

Fuck, Capsela! That's one part of my childhood I'd completely forgotten. Capsela was the shit when I was growing up, second only to LEGO. Thank you for the nostalgia trip! laugh

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I uploaded the TMNT ROM dump transcribed from the die shot. As expected, the one typed in from the patent had a bunch of errors, but comparing the two, I'm confident of the file. The only differences between the dumped file and the patent file are the 64th byte of each page. I guess they didn't license TI's method of detecting all 1s and forcing 0s to get all 64 counts.

I also posted the melody ROM. It's the same except that the patent ends with 5 $FFs, but the die has $00s.

www.seanriddle.com/tmnt.html

I don't have a Contra to decap, but the printout in the patent is pretty sharp. I'll double-check what I typed in previously.

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