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Ha - I just found a way to speed things up by about half a second (that is, I found out what I did "wrong" in one place)! So I'm down to 2.15 seconds for everything now, even less than 2.1s when I switch off the loading animation. Try SVN r7328 smile.


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You're now less than 3 seconds from having negative loading times laugh


Last edited by remax; 01/29/16 05:03 PM.
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Heh - that's the hard part smile.


A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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@Rene, now i try investigate where is problem with crashed "NOTES" tab. ALL ok , but if enable options
"SYSTEM Notes Template"
"Software notes template"
and tab "Notes" start crash.
Tnx smile

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oddi: I answered it twice already! Your problem is the MSYS2's Qt 4 package / their build of QtWebKit. I have no control over it, and the official build (which comes with a clean Qt 4 / QtWebKit build) works absolutely fine. So, I can and will not "fix" anything as it has to be fixed elsewhere.


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Also, this feature will likely be no longer available when we switch to Qt 5 because they ditched QtWebKit (and a few more modules that we use in QMC2). I can't say yet if the new QWebEngine API and its support for JavaScript is equivalent enough to what QtWebKit supports (AFAIK, it's not a 100% replacement yet) so that the feature could be ported, but if not, it may get dropped anyway, and be replaced by something similar in the future.

That's also a reason why I don't pay too much attention to this MSYS2/MinGW specific problem. The solution could be to create a local Qt 4.8.7, but that's your own job.


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Okeyyy, back to 4.8.6 from old buildtools, now all it's fine smile

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Yeah, that's another option (good you still have it) wink!


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One thing I wish QMC could do is filter out categories of games from display or hide games based on criteria. For example, if I didn't want to display anything made after 2000, I could specify that, or if I wanted to hide all Electromechanical games, I could do that, too.

I went looking for that functionality, but it doesn't seem to be there. Any chance of getting it?

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Something like that is already possible with QMC2 Arcade, but not yet in the main GUI. There will be a flexible way to do this (and similar things) in the future, but there's more important stuff I have to do first...


A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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