Previous Thread
Next Thread
Print Thread
Page 129 of 318 1 2 127 128 129 130 131 317 318
Re: TMS-09xx/1xxx thread (was New Dumps) [Re: hap] #104429
03/07/16 04:42 AM
03/07/16 04:42 AM
Joined: May 2010
Posts: 1,049
S
seanriddle Offline OP
Very Senior Member
seanriddle  Offline OP
Very Senior Member
S
Joined: May 2010
Posts: 1,049
Originally Posted By hap
I found some bad bits, but it doesn't change anything with the emulation. Plus1 locks up rightaway whether these bits are changed or not. I will look into it again when we get the Mattel games playable(these run on the same COP400 model)

certain bad: bitmap x,y=
- 687, 1325
- 875, 17

maybe bad: bitmap x,y=
- 1673, 2067
- 2798, 17
- 2844, 17


I see 2897,17 and 2844,17 are the bits under a smudge, and 1673,2067 has dirt or damage to the bit. But 687,1325 looks OK (0 bit) and 875,17 looks OK (1 bit).

I'm pretty sure about the 3 "maybe" bits- take a look at the space below those bits; you can see a faint line, the same as under other 1 bits that have zeroes below them. Unfortunately, I lost the Plus One die, but I do have a top metal pic. The top smudge is there, too, so you can't directly see 2798,17 and 2844,17, but 1673,2067 looks good.

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #104430
03/07/16 10:05 AM
03/07/16 10:05 AM
Joined: Mar 2002
Posts: 1,060
H
hap Offline
Very Senior Member
hap  Offline
Very Senior Member
H
Joined: Mar 2002
Posts: 1,060
Hmm, I see now why. The plusone.bin on your site is different from the one I had downloaded at back in 30 april 2015, maybe you post-corrected some bits back then?

Of the GIMP picture you linked, I only extracted the die photo (bit mask was completely black on my picture viewer app). So I had to make a new mask from the old downloaded plusone.bin and compared it to that.

For Coleco h2h stuff, if Rik's list is complete the only one remaining is Boxing. That has a TMS1xxx according to the patent. patents linked from here: http://www.handheldmuseum.com/Coleco/H2HBoxing.htm
RB: They're essentially the same game, I'll only need to make 1 generic internal artwork.
- Soccer: https://www.youtube.com/watch?v=3wX02CXpiYw
- Hockey https://www.youtube.com/watch?v=U-Afgoql5yA

*edit* except, Coleco h2h game system, wth is this? :P NES on a chip thingie? https://www.youtube.com/watch?v=sseZKhZmRww

Last edited by hap; 03/07/16 10:20 AM.
Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #104431
03/07/16 12:51 PM
03/07/16 12:51 PM
Joined: Mar 2001
Posts: 16,223
USA
R
R. Belmont Online content
Very Senior Member
R. Belmont  Online Content
Very Senior Member
R
Joined: Mar 2001
Posts: 16,223
USA
Oh, haha. I figured out how they'd turn soccer and hockey into the same game, but not basketball. Makes sense now.

That plug-and-play looks like NES-on-a-chip, although it could be u'N'SP like a lot of the other plug-and-plays too.

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: R. Belmont] #104432
03/07/16 03:02 PM
03/07/16 03:02 PM
Joined: Oct 2006
Posts: 974
S
Stiletto Online content
Senior Member
Stiletto  Online Content
Senior Member
S
Joined: Oct 2006
Posts: 974
Originally Posted By R. Belmont
Oh, haha. I figured out how they'd turn soccer and hockey into the same game, but not basketball. Makes sense now.


Yeah, think "1950's college basketball". Pass-pass-pass-pass-pass-pass-shoot. wink

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: hap] #104470
03/09/16 11:32 PM
03/09/16 11:32 PM
Joined: May 2010
Posts: 1,049
S
seanriddle Offline OP
Very Senior Member
seanriddle  Offline OP
Very Senior Member
S
Joined: May 2010
Posts: 1,049
Originally Posted By hap
Hmm, I see now why. The plusone.bin on your site is different from the one I had downloaded at back in 30 april 2015, maybe you post-corrected some bits back then?

For Coleco h2h stuff, if Rik's list is complete the only one remaining is Boxing. That has a TMS1xxx according to the patent. patents linked from here: http://www.handheldmuseum.com/Coleco/H2HBoxing.htm

Yeah, it looks like I updated the bin on 10 May 2015.

I'll look for H2H Boxing. It seems like I bid on one a while back, but must have lost.

It looks like I damaged the TI35 die too much to read the bits visually. I must have cooked it with the blow torch. I'll see if I can pick up another one cheap.

I visually read the bits from the TMS1000s in Entex Soccer, Conic Basketball and ELECSonic Football. I had dumped the lower 7 bits from those electronically, then dumped the high bits by executing each opcode and checking the program counter. They all had several "ambiguous" bits where I couldn't tell if the opcodes were jumps or not. It turns out that 3 in Soccer, 1 in Basketball and 4 in Football were not jumps, but all the other bits matched.

Also, I've been helping a guy dump the TMS1100 from the Radio Shack Microcomputer Trainer. He got it working, but it's a rev E, so he only gets the lower 7 bits. I just gave him my code to get the high bits, but since they are visible in my bad decap, he combined those with his dump to get a complete image. I'll document that and send the link.

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #104481
03/11/16 01:20 AM
03/11/16 01:20 AM
Joined: Mar 2002
Posts: 1,060
H
hap Offline
Very Senior Member
hap  Offline
Very Senior Member
H
Joined: Mar 2002
Posts: 1,060
The luck with the Radio Shack Shack Microcomputer Trainer makes up for the broken TI35. =)
I hope we can eventually emulate TSI Speech+ as well, with this method. It's too expensive to be worth decapping. And Rik if you're reading, Black Knight Pinball(was that the name?) is a possibility too.

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: hap] #104482
03/11/16 02:03 AM
03/11/16 02:03 AM
Joined: Dec 2012
Posts: 242
Dunedin, NZ
L
LoganB Offline
Senior Member
LoganB  Offline
Senior Member
L
Joined: Dec 2012
Posts: 242
Dunedin, NZ
Originally Posted By hap
Black Knight Pinball(was that the name?) is a possibility too.

http://www.handheldmuseum.com/Entex/BlackKnight.htm
Wonder if Raise the Devil is identical ROM-wise.

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #104483
03/11/16 04:42 AM
03/11/16 04:42 AM
Joined: May 2010
Posts: 1,049
S
seanriddle Offline OP
Very Senior Member
seanriddle  Offline OP
Very Senior Member
S
Joined: May 2010
Posts: 1,049
The chips in Black Knight and Raise the Devil are labeled differently, so the code is likely different.

I uploaded info for ELECsonic Football (TMS1000). It uses a DS8874N 9-digit shift input LED driver. The PCB is labeled Conic. http://www.seanriddle.com/tms1000.html
I also have another Football in the same case that uses a PIC instead.

I picked up a TI-35, BA-35 and TI-30-III. I think they all use TP0456 chips.

Last edited by seanriddle; 03/11/16 08:27 AM.
Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #104486
03/11/16 10:52 AM
03/11/16 10:52 AM
Joined: Mar 2002
Posts: 1,060
H
hap Offline
Very Senior Member
hap  Offline
Very Senior Member
H
Joined: Mar 2002
Posts: 1,060
hehe, ELECsonic Football (TMS1000) == http://www.handheldmuseum.com/Conic/Football.htm
I'll start working on adding it to MAME.

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #104487
03/11/16 11:55 AM
03/11/16 11:55 AM
Joined: May 2010
Posts: 1,049
S
seanriddle Offline OP
Very Senior Member
seanriddle  Offline OP
Very Senior Member
S
Joined: May 2010
Posts: 1,049
I posted the Science Fair Microcomputer Trainer info: http://www.seanriddle.com/tms1100.html

The pics are pretty bad frown

Gakken made a replica a few years ago:
http://www.retrothing.com/2009/07/new-gakken-4bit-micro-computer-kit.html)

Page 129 of 318 1 2 127 128 129 130 131 317 318

Who's Online Now
1 registered members (R. Belmont), 36 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Shout Box
Forum Statistics
Forums9
Topics8,659
Posts113,502
Members4,846
Most Online324
Dec 20th, 2018
Powered by UBB.threads™ PHP Forum Software 7.6.1.1
(Release build 20180111)
Page Time: 0.152s Queries: 15 (0.066s) Memory: 5.7398 MB (Peak: 5.9625 MB) Zlib enabled. Server Time: 2019-06-16 21:07:31 UTC