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Re: Misc Arcade Wip thread [Re: R. Belmont] #108267
12/26/16 11:52 PM
12/26/16 11:52 PM
Joined: May 2009
Posts: 1,671
J
Just Desserts Offline
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Just Desserts  Offline
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J
Joined: May 2009
Posts: 1,671
Someone said something about miscellaneous arcade WIP?

Here's a screenshot of the current netlist for Stunt Cycle:



The bus sprites are upside-down, the image cuts off after 256 pixels, and for some damn reason the score starts at 81. That said, for a schematic that I pretty much blindly transcribed into a netlist and then for which I fixed only one bug (swapped chip enables on the sprite ROM), I'm pretty amazed that anything at all is showing up. smile

Re: Misc Arcade Wip thread [Re: Haze] #108268
12/27/16 02:55 AM
12/27/16 02:55 AM
Joined: Feb 2004
Posts: 1,965
Sydney, Australia
Vas Crabb Offline
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Vas Crabb  Offline
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Joined: Feb 2004
Posts: 1,965
Sydney, Australia
I'll just leave this here:


Re: Misc Arcade Wip thread [Re: Vas Crabb] #108271
12/27/16 01:14 PM
12/27/16 01:14 PM
Joined: May 2009
Posts: 1,671
J
Just Desserts Offline
Very Senior Member
Just Desserts  Offline
Very Senior Member
J
Joined: May 2009
Posts: 1,671
There, that looks a bit more like Stunt Cycle:



Typing in netlists can be dangerous work, because there's nothing stopping you from typing TTL_7402_NOR when you meant to type TTL_7400_NAND, seeing as the three parameters are the same for both. smile

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