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I have a friend in Japan that ordered them and has them in his possession. Having him grab some more stuff before shipping it over and then I'll get em dumped.

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Okay videos are recorded and up, unfortunately I could not get the sync to work well between the console and the capture for some reason so they are jumpy. I hope these are still useful. I could also record with my phone camera on a TV if that helps.

https://www.gamingalexandria.com/rx78/rx78videos.zip

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Thanks, I'll take a look over the next few days.

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The videos revealed that Prowrestling, Tekigahara, and Championship Racing have colour problems.

At this time I can't see any generic solution, so I've added specific code to handle Prowrestling and Tekigahara without breaking anything else. Since freeze time is upon us, I'll commit this, and it can be revisited later.

Championship Racing however is problematic. Not only do the colour overlays and priorities not make much sense, but the game itself runs differently to what is in the video. When you start the race, a traffic-light is supposed to show on the right, with lights indicating a countdown, while your car is stationary. When the countdown finishes you may start moving. In MAME, the race starts immediately you hit Space, without bothering to wait for the traffic lights. This causes a corrupted display on the right for a short while. Also, the video shows the roadside poles and the hills as orange, but there's no orange in the palette, being replaced by pink.

So, for now this game will be set to "partial" support in the hash file.

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Maybe Hubz could check if he gets the same behaviour on the real machine? Ie can start the race without waiting for the traffic lights by pressing space? Who knows might be an actual game bug...

Great to see most of the color issues sorted out, nice work on this.

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I can confirm on the actual hardware the race can't start until the lights go by even when pressing space.

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Just a heads up I noticed the title screen music on Gundam is messed up too.

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The controls in MAME of Sekigahara seem to not be working as well. I kinda got the hang of it on the console with the joysticks and they do work in MAME as well but when I get to a battle the controls seem to stop working and I'm not sure why. On the console you simply move your joystick around and you can select units to move and attack. But on MAME i can't get either player's cursors to move once in battle.

In MAME to get the game to start in joystick mode hit S then G. Otherwise it starts in keyboard mode and that is a royal pain to use.

Last edited by Hubz; 02/07/21 09:52 PM.
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I have no idea how to play Sekigahara. I've noted the pressing of S in the usage.

In the driver I've added a section for noticeable problems. Sekigahara and Mobile Gundam have been added there.

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Coming new stuff...

[Linked Image from messui.1emulation.com] [Linked Image from messui.1emulation.com]

[Linked Image from messui.1emulation.com] [Linked Image from messui.1emulation.com]

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