Add the game to the rx78 softlist just like Kale instructed and then load it in MAME using softlists and you'll be up and running. Graphics are broken for me though, unsure if Kale made applied any code fix to get it to run as in that screenshot. Works fine in Takeda's emu if you swap the ROM halves.
The colours aren't *that* terrible, but not that good either. The main thing is the sky should be blue not green, and the text/player/flag should be white not yellow.
The game is actually quite awful, and I defy anyone to score less than 30 on a hole. When you consider that the putter goes further than an iron, well...
The controls that I've figured out are: keys in the middle row, and ] select different clubs, or Ctrl to cycle through them. Z,X,C,V to rotate the player. Arrow keys to rotate the view. Alt or Space to make a shot. If you hold down Space for a fraction too long, he'll try to hit the ball toward you, nothing happens, and you've wasted a shot.
Player 1 or 2: Home = 1, Backspace = 2 Level 1 or 2: Backslash = 1, End = 2
The colours aren't *that* terrible, but not that good either. The main thing is the sky should be blue not green, and the text/player/flag should be white not yellow.
The game is actually quite awful, and I defy anyone to score less than 30 on a hole. When you consider that the putter goes further than an iron, well...
The controls that I've figured out are: keys in the middle row, and ] select different clubs, or Ctrl to cycle through them. Z,X,C,V to rotate the player. Arrow keys to rotate the view. Alt or Space to make a shot. If you hold down Space for a fraction too long, he'll try to hit the ball toward you, nothing happens, and you've wasted a shot.
Player 1 or 2: Home = 1, Backspace = 2 Level 1 or 2: Backslash = 1, End = 2
Enter abandons the hole and goes to the next one.
Thanks for the control key explanation.
"The main thing is the sky should be blue not green, and the text/player/flag should be white not yellow."
Not only, the colors for the mountains, some parts of the golf ground and so forth are wrong too.
Well, I managed to get the ball in the cup in just 12 shots, and a scorecard screen appeared. All very nice - except the game stopped responding at that point.
I've dumped quite a few new RX-78 games and sent them to SSJ to get added to MAME but there's two I am unable to run as they are 32KB instead of 16KB. I am wondering if its because the emulator address space doesn't go that high when loading the ROM? I've put the ROMs here if somebody wants to try to mess with them. I only tried them on Takeda's emulator so far and not MAME. I believe they're both good dumps but I can try to redump them if someone thinks they are no good.
Sekigahara I got to boot to the title screen by taking the first moving the first 8K of the ROM to the end of it but the logo of the game doesn't seem to load and i can't get it to do anything. According to the manual space bar should start the game, I think it also oddly uses the 2nd controller port instead of the 1st maybe.
Also just added a tape dump to that folder. I haven't gotten it to work in Takeda's emulator yet though, maybe it will in MAME? You need to load the BASIC cart first then type -