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Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #111521
12/06/17 09:23 PM
12/06/17 09:23 PM
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seanriddle Offline OP
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Thanks! Here's Battletoads: www.seanriddle.com/battletoads.html

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #111523
12/06/17 10:42 PM
12/06/17 10:42 PM
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seanriddle Offline OP
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And here's Karnov: www.seanriddle.com/karnov.html

They did some tricky trace routing under the glob; I think it was to avoid having any jumpers on the one-sided PCB. So I'm not 100% sure about K1-K4.

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #111524
12/07/17 01:39 AM
12/07/17 01:39 AM
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I added Gakken Invader 2000 to MAME.
SVG is cleaned up too: http://tsk-tsk.net/net/svg/ginv2000.svg

[Linked Image]

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #111543
12/08/17 12:49 AM
12/08/17 12:49 AM
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some corrections for the recent Tiger decaps:

karnovraw.bin
offset $028, change $A0 to $A1 (this one was under a blob)

shadowraw.bin, bits were corroded away
offset $4E4: change $B8 to $BA
offset $56A: change $4B to $6B
offset $57A: change $2F to $6F

I haven't made a raw2sm510 converter, could you share the source code of yours?

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #111545
12/08/17 03:45 AM
12/08/17 03:45 AM
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seanriddle Offline OP
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Thanks. I've reduced the amount of time I wash the die in Whink. Hopefully that will quit erasing bits!

Code
	blockorder[0]=4
	blockorder[1]=5
	blockorder[2]=7
	blockorder[3]=6
	blockorder[4]=3
	blockorder[5]=2
	blockorder[6]=0
	blockorder[7]=1	
	blockorder[8]=11
	blockorder[9]=10
	blockorder[10]=8
	blockorder[11]=9
	blockorder[12]=12
	blockorder[13]=13
	blockorder[14]=15
	blockorder[15]=14

	rx=0

	FOR Pu=0 TO 3
		FOR Pm=0 TO 15  // only 4*11=44 pages, but the other 4*5=20 need to be skipped
			FOR i=0 TO 15  //16 blocks in each row
				FOR j=0 TO 3  // 4 rows in a page
					rom[rx]=0
					FOR b=0 TO 7  // bits spread out in each row
						ix=(j+Pu*4+Pm*16)*128+b*16+blockorder[i]
						rom[rx]=rom[rx]*2+rawbits[ix]
					NEXT
					rx=rx+1
				NEXT
			NEXT
		NEXT
	NEXT

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #111595
12/11/17 12:33 AM
12/11/17 12:33 AM
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hap Offline
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Tiger Karnov, Robin Hood, Battletoads, The Shadow are added to MAME.
external artwork for the backgrounds on this page: http://tsk-tsk.net/net/extart/

Robin Hood is the same game as Gauntlet. They reused the ROM and changed the LCD screen.

Karnov buttons are like this:
Code
       K3         K2         K1          K4       Beta       BA
S6  Max Score     --         --          --        --        --
S1     --         --         Up          --        --        --
S2     --        Left       Right        --        --        --
S3     --        Down        --          --        --        --
S4     --      Fireball      --          --        --        --
S5   Shield   Boomerang      --          --        --        --
GND    --         --         --          On        --        --
VDD    --         --         --          --       Off      Sound


And a random high five:
[Linked Image]

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: hap] #111596
12/11/17 12:59 AM
12/11/17 12:59 AM
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Stiletto Offline
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Originally Posted by hap
Robin Hood is the same game as Gauntlet. They reused the ROM and changed the LCD screen.


90's me is amazed! shocked

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #111597
12/11/17 03:25 AM
12/11/17 03:25 AM
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seanriddle Offline OP
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That is cool! I should have noticed the die IDs were the same.

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #111600
12/11/17 08:22 AM
12/11/17 08:22 AM
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Rik Offline
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Would not be at all surprised if that is not the only time we discover this... smile

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: Rik] #111607
12/11/17 05:12 PM
12/11/17 05:12 PM
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Originally Posted by Rik
Would not be at all surprised if that is not the only time we discover this... smile


Hey Rik, are there any cases the handheld collector community already know about? Or was this news to you too?

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