It's been fun watching all the handheld games added over the last few months (at a surprisingly fast rate). I was wondering about the status of the Tiger R-Zone carts I sent. Indy 500 and Batman Forever are supported now. Is there something different about the others, or are they just in the backlog? I do have some others if you run out.
Hey man! So far I've only opened 4 R-Zone carts; 3 that you sent multiples of (Indy 500, Daytona USA and Star Wars Jedi Adventure) and one that I bought (Batman Forever). I've got one each of these that you sent me: Star Wars Rebel Forces, Star Wars Millennium Falcon Challenge, Panzer Dragoon, Virtua Cop, Virtua Fighter 2, Battle Arena Toshinden, Mortal Kombat 3, Primal Rage and Zorro.
Daytona USA and Jedi Adventure both have a 2nd glob for their extra sound effects. They look like ROMs, and since the bits are so small, they will have to be electronically dumped, which will be tricky. Daytona USA's LCD panel also has a finer connector pitch, 0.8 mm instead of 0.9 mm on the other 3 games. I don't have a PCB for that size yet.
I'll open the other carts and see if they have 1 glob or 2. If they have 1 glob and 0.9 mm pitch, they aren't any harder to dump than the Tigers.
Package 1: "Sea Ranger" and "Hunting" by Fucked-If-I-Know Technologies. No, seriously, there's no manufacturer listed on the box, the instructions, or the games themselves.
Package 2: Casio CG-360, "SL Bankman". What the SL stands for, I don't know. What makes him a Bank-man, I don't know that either. But it's got a box too, which I will scan.
Package 1: "Sea Ranger" and "Hunting" by Fucked-If-I-Know Technologies. No, seriously, there's no manufacturer listed on the box, the instructions, or the games themselves.
Haha, think I'll move them to that company name on my website! Probably manufactured by a Chinese company we can't pronounce, but they've been sold under many names (Radio Shack, 'Mini Arcade', lots of others). They just put a sticker in that little square on the upper right.
Yesterday I de-globbed the 18 Tiger games that go with the last 2 batches of SVGs. 2 came out perfectly clean and I could read the die ID on 8 more. Today I cleaned the epoxy off the 16 dirty ones with hot sulfuric acid. I put the 8 that I could read the IDs into one beaker, since I can sort them out by the IDs, but I had to do the other 8 one-by-one. I also cleaned the Tetris and Golden Tee CPUs, and Whinked the 2 Tiger dies that were clean.
Sulfuric acid works much better on the epoxy than nitric acid, but it didn't clean stuck plastic off a TI die at all.
Will be interesting to see if it's the same tech, I'm expecting the rom to be 2MB or 4MB in this case as the game seems to have a large static course image at the start of each course, and those take up a fair bit of space.
Peter pointed out that there's a Radica 'Play TV Monster Truck' game that has a controller that looks like an RC truck too, that looks very similar to these. There's also a few compilations of Radica adverts on YouTube
Also interestingly Huntin'2 has a XaviX logo on the box, but Huntin'3 doesn't, I would have thought XaviX was the more advanced technology (the 6502 is more advanced) so either at some point they decided to ditch XaviX for the cheaper option we've been looking at again, or they moved onto a 3rd tech. XaviX is something I need to look at in the future as there are actually a lot of really interesting things using it.
That CubeWorld thing in the video looks curious, I'm not sure how we'd emulate it, you're literally meant to plug dozens of them together, with them knowing which side you've connected them in order to do animations that span across multiple screens. Also possible each one has different code (or if we're lucky the different behaviours will be a jumper pad inside or something) Either way that will be a real test of MAME as you'd probably have to have a base system that was one of them, and also allow that system to be a pluggable device, with each one adding a slot for all 4 sides of the cube (8 slots on the big ones?) that could be plugged into any given side of another cube (so you'd need source AND destination 'slots') and add a new screen / layout to the system each time. MAME would need some architectural improvements to handle that for sure! Looks like a fascinating idea tho, with units running different kind of games that respond differently depending on the other cubes you connect.
btw, did you get back to Klaus / Team Europe? He was telling me he had offered you some cash to buy one or two Radica products over in the US because otherwise the postage makes no sense (as they'd be posted to Europe only to be posted back, at a greater cost than the item)
There's also a few compilations of Radica adverts on YouTube
It's on a tangent but right here is a handheld I recall samy kamkar of myspace worm infamy using to open garage doors, he'll likely have hw knowledge or dumps from that.