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Joined: May 2010
Posts: 1,051
Very Senior Member
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Very Senior Member
Joined: May 2010
Posts: 1,051 |
Yes, like Sonic; S1 to 39K resistor to anode of diode, R to 120K resistor to anode of another diode, both diodes' cathodes to base of transistor. It actually looks like N81. This die doesn't have the 2nd die ID, just the one under the top metal text KMS 73B: www.seanriddle.com/batmantasid.jpgSince I dumped this one electronically from a 2nd game, I haven't removed the top metal layer yet.
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Joined: Mar 2002
Posts: 1,375 Likes: 133
Very Senior Member
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Very Senior Member
Joined: Mar 2002
Posts: 1,375 Likes: 133 |
Yeah, N81 makes more sense. The game is between Sonic(N71) and Sonic 2(N86). Did you scan the background inlay?
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Joined: May 2010
Posts: 1,051
Very Senior Member
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Very Senior Member
Joined: May 2010
Posts: 1,051 |
I had a Batman TAS and was sent one, so I scanned both backgrounds: batmantasbkg.tif and batmantasbkg2.tif
I've only looked closely at 3 of the "girl" style games that are in the larger, more colorful cases, but the PCBs are all very similar. In contrast, there were very few PCBs in the other style that were similar.
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Joined: Mar 2002
Posts: 1,375 Likes: 133
Very Senior Member
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Very Senior Member
Joined: Mar 2002
Posts: 1,375 Likes: 133 |
Who knows why, maybe the model 72-xxx series ("girl" games) were done by a different team. Here's tbatmana in MAME: ![[Linked Image from i.imgur.com]](https://i.imgur.com/Wmqiu7b.jpg) external artwork: http://tsk-tsk.net/net/extart/tbatmana.zip
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Joined: May 2010
Posts: 1,051
Very Senior Member
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Very Senior Member
Joined: May 2010
Posts: 1,051 |
I uploaded info for R-Zone Battle Arena Toshinden: www.seanriddle.com/rztoshden.htmlIt had a Sharp SM510, and appears to be hooked up the same as Indy 500: S1 is LED control, S2 is SCLOCK, K1 is SDATA, R2 is SCTRL, R1 is AUDIO
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Joined: Mar 2002
Posts: 1,375 Likes: 133
Very Senior Member
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Very Senior Member
Joined: Mar 2002
Posts: 1,375 Likes: 133 |
Thanks, I added it to MAME.
Something went wrong with your conversion from rzarenatoshindenraw.bin to rzarenatoshinden.bin(rzarenatoshindenraw.bin itself is fine compared to the die). When I convert it, the CRC32 I get is 282c641f, lots of differences when doing a binary compare with yours.
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Joined: May 2010
Posts: 1,051
Very Senior Member
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Very Senior Member
Joined: May 2010
Posts: 1,051 |
Oops, I converted it as an SM511 instead of SM510. It looks like I did the same thing with Number Muncher, but you must have figured that out, too.
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Joined: Jul 2004
Posts: 517
Senior Member
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Senior Member
Joined: Jul 2004
Posts: 517 |
I dug out my R-Zone carts. I have a Super Screen (filter with color background) for these games: Battle Arena Toshinden, Area 51, Panzer Dragoon, Virtual Fighter 2, Virtua Cop, and Road Rash 3.
These games had a release with no filter (can't guarantee they weren't repackaged later) : Batman and Robin, Daytona USA, Jedi Adventure, Millennium Falcon Challenge, Primal Rage, Imperial Assault, Rebel Forces, and Apollo 13.
A few of these had been marked down to as little as 90 cents, haha. Any other carts I don't have the packaging for.
Any idea how to scan or photograph these?
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