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Mechanical games... #113903
09/04/18 08:18 AM
09/04/18 08:18 AM
Joined: Jan 2015
Posts: 19
S
SpecialMove Offline OP
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SpecialMove  Offline OP
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Joined: Jan 2015
Posts: 19
Good morning.

Any plans to add an option to not display mechanical games in the machine list? I'm sure this would be a popular option...

Re: Mechanical games... [Re: SpecialMove] #113905
09/04/18 01:17 PM
09/04/18 01:17 PM
Joined: Apr 2015
Posts: 378
E
EoceneMiacid Offline
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EoceneMiacid  Offline
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Joined: Apr 2015
Posts: 378
Best way to do this is to compile a 'tiny build', which only lets you include the drivers you're interested in.

https://docs.mamedev.org/initialsetup/compilingmame.html

Re: Mechanical games... [Re: SpecialMove] #113908
09/04/18 05:38 PM
09/04/18 05:38 PM
Joined: Mar 2001
Posts: 16,068
USA
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R. Belmont Offline
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R. Belmont  Offline
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Joined: Mar 2001
Posts: 16,068
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Doesn't QMC2 support CatVer.ini? I think that would work as well.

Re: Mechanical games... [Re: SpecialMove] #113909
09/05/18 09:51 AM
09/05/18 09:51 AM
Joined: Jan 2015
Posts: 19
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SpecialMove Offline OP
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SpecialMove  Offline OP
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Posts: 19
Thanks guys. CatVer.ini, which I hadn't come across before, does what I need.

Re: Mechanical games... [Re: SpecialMove] #113912
09/05/18 12:44 PM
09/05/18 12:44 PM
Joined: Aug 2004
Posts: 1,365
Robbbert Online content
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Robbbert  Online Content
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Joined: Aug 2004
Posts: 1,365
Yeah it supports catver.ini and category.ini, but not the dozens of others.


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