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Re: 8bit Apples - Apple I, II, /// and the 16 bit GS [Re: rfka01] #114125
10/29/18 10:07 PM
10/29/18 10:07 PM
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Posts: 36
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Anon01 Offline
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Posts: 36
I just noticed a typo with the infocom games list. SORCERERR.15 should be SORCERER.15. The Infocom CHD has the correct spelling, but I had to fix the games list in the 7z file. This is the fixed version. Apple 1.7z

Re: 8bit Apples - Apple I, II, /// and the 16 bit GS [Re: rfka01] #114159
11/03/18 06:19 PM
11/03/18 06:19 PM
Joined: Feb 2016
Posts: 36
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Anon01 Offline
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Once again I made a mistake. ZorkII.48 had an incorrect data file (Infocom.dat) in the infocom chd. This new upload has the correct version. Apple 1.7z

I've also added all the known .z3 versions of Zork 1 in the updated chd. You can read more about these versions here.

They are :

ZORKI.20
ZORKI.23
ZORKI.25
ZORKI.26
ZORKI.28
ZORKI.30
ZORKI.75
ZORKI.76
ZORKI.88 is the last .z3 version. There was a 'Solid Gold Edition (.z5), but the infocom CFFA1 only supports z3.

Hopefully this is my last upload (cross fingers). If anyone notices a mistake please leave a message. Feel free to leave any message about my uploads.Good bad or whatever.

Thanks. smile

Off topic, THIS YouTube video shows a tutorial on how to install a Generic Bezel for MAME. How flattering because I made that plastic bezel. No that isn't me in the video.

Last edited by Anon01; 11/04/18 12:04 AM. Reason: Showing a bezel I made.
Re: 8bit Apples - Apple I, II, /// and the 16 bit GS [Re: rfka01] #114393
12/04/18 11:53 AM
12/04/18 11:53 AM
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Posts: 150
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Golden Child Offline
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Have you Apple II guys heard about the VidHD from the apple II wizard John Brooks?


It outputs 1080p video and has some interesting text mode abilities like HD text modes: 40x24, 80x24, 80x45, 120x67, 240x135.

A few tidbits from the discussion on google groups:

Quote

Yes, the mirroring was only to easily demo at kfest the equivalent number of 80x24 text pages usable in each extended text mode.

The normal mode stores text in aux mem at $2000-$9E90 (240x135 chars).


Quote
The feature set at launch will be aimed at displaying existing Apple II video modes via HDMI and also adding three high-resolution 1080p text modes:

1) 80 x 45 (24x24 font)
2) 120 x 67 (16x16 font)
3) 240 x 135 (8x8 font)


> Also, I gathered from the video that you were accessing some type of
control panel. How is that accessed?

The VidHD control panel is currently activated by pressing Ctrl-^ (Ctrl-6) in any app. VidHD watches the CPU bus for a read of Ctrl-^ from $C000. When this happens, VidHD pauses the CPU, takes over the bus, reads the keyboard, and runs the control panel UI.

From the control panel screen, when the user presses return (to accept changes), or esc (to cancel), VidHD restores the active AppleII video display and the AppleII CPU is released to continue running.





Quote

BTW: I stumbled on one other undocumented Apple //e mode while making VidHD, which I forgot to include in the slides:

1KB 4-color 280x48 mode!

You enable double-lores, but then disable 80 column mode. IE, lores graphics mode with AN3 on.

It's cool because it's partial hires in only 1KB.

And yes, VidHD includes this crazy 280x48 mode and 4-color hires too.

-JB
@JBrooksBSI


Google groups discussion about the VidHD:

https://groups.google.com/forum/#!msg/comp.sys.apple2/QzlPKoV9nzg/U0318aB_AAAJ

Youtube videos:

Kansas Fest 2018

https://www.youtube.com/watch?v=Xl50RZ8kfN0

Text Modes demo

https://www.youtube.com/watch?v=qmiIFyvbMn0&t=27s

Re: 8bit Apples - Apple I, II, /// and the 16 bit GS [Re: rfka01] #114394
12/04/18 12:35 PM
12/04/18 12:35 PM
Joined: Mar 2001
Posts: 16,068
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R. Belmont Offline
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Yes, of course I have heard of it, I have two on order smile

Re: 8bit Apples - Apple I, II, /// and the 16 bit GS [Re: rfka01] #114395
12/04/18 10:49 PM
12/04/18 10:49 PM
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peter ferrie Offline
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Yes, I was at KansasFest where it was demonstrated. :-)

Re: 8bit Apples - Apple I, II, /// and the 16 bit GS [Re: rfka01] #114400
12/06/18 11:45 AM
12/06/18 11:45 AM
Joined: Feb 2014
Posts: 150
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Golden Child Offline
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I should figure you guys know about the VidHd. Especially considering the text on the "Bitsy Bye" screen. smile

That's the coolest thing I've seen for a long time.

Reading up on the discussion around it, other Apple video boards were mentioned which got me searching on Apple II RGB cards.

I found some interesting pictures and video of a DigiCard IIe RGB board with a blue text screen that looked really interesting, where the inverse text color wasn't just inverse bits but different colors.

I'm guessing this is the Light Blue/DarkBlue/Orange/DarkBlue combination. It's a "Fingerprint Plus" screen.

This was a look I'd never seen before.

[Linked Image]

[Linked Image]

[Linked Image]


These pictures are from a cool webpage at

http://www.cvxmelody.net/AppleUsersGroupSydneyAppleIIDiskCollection.htm#IIECOLLECTION

Video at:

https://www.youtube.com/watch?v=X8HMnRuc_t8

Manual at:

https://archive.org/details/DIGICARD64KExtended80ColumnRGBCardForAppleIIeInstructionManual

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