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Re: SVN builds - new driver flood [Re: Anna Wu] #114500
12/29/18 12:24 AM
12/29/18 12:24 AM
Joined: Mar 2001
Posts: 16,223
USA
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R. Belmont Online content
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Joined: Mar 2001
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Nice, although people shouldn't be adjusting disks to suit MAME, if I understand correctly.

Re: SVN builds - new driver flood [Re: Anna Wu] #114501
12/29/18 12:26 AM
12/29/18 12:26 AM
Joined: May 2004
Posts: 876
Germany
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Duke Offline
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Germany
It's not adjusted, the existing disk image we had was just bad.

Re: SVN builds - new driver flood [Re: Anna Wu] #114502
12/29/18 12:32 AM
12/29/18 12:32 AM
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R. Belmont Online content
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Perfect.

Re: SVN builds - new driver flood [Re: Anna Wu] #114503
12/29/18 02:04 PM
12/29/18 02:04 PM
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Reuental Offline
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Great to see this working.

Re: SVN builds - new driver flood [Re: Anna Wu] #114556
01/09/19 01:12 AM
01/09/19 01:12 AM
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Posts: 1,797
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Just Desserts Offline
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The SunPlus SPG24x/SPG28x/PAC300 video emulation has been converted to being scanline-based rather than screen-based. After fixing up some silly bugs on my part, the JAKKS Pacific Fantastic Four TV plug-and-play game is now working with no missing graphics:

[Linked Image] [Linked Image]

Additionally, after fixing the sprite DMA handling to treat a 0-length DMA as a full-length (0x400 words) DMA, WWE (again, the TV plug-and-play game from JAKKS Pacific) is fully playable, albeit with some priority issues:

[Linked Image] [Linked Image]

Lastly, the aforementioned fix also kicks Bob The Builder, on the Leapfrog Clickstart console, into showing a proper legal screen and title screen, rather than just an all-white screen followed by a pastoral landscape:

[Linked Image]

Re: SVN builds - new driver flood [Re: Anna Wu] #114563
01/09/19 06:07 PM
01/09/19 06:07 PM
Joined: May 2009
Posts: 1,797
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Just Desserts Offline
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Just Desserts  Offline
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Posts: 1,797
You can now select the low digit of the serial number for games that have the Midway security PIC, PIC revision 2, or IOASIC.

[Linked Image] [Linked Image]

[Linked Image] [Linked Image]

[Linked Image] [Linked Image]

[Linked Image]

[Linked Image]

Re: SVN builds - new driver flood [Re: Anna Wu] #114581
01/15/19 03:20 AM
01/15/19 03:20 AM
Joined: May 2009
Posts: 1,797
J
Just Desserts Offline
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With my latest changes, the remaining non-booting V.Smile games boot and run just fine with the interpreter.

Part 1/2:

[Linked Image] [Linked Image]

[Linked Image] [Linked Image]

[Linked Image] [Linked Image]

[Linked Image]

Re: SVN builds - new driver flood [Re: Anna Wu] #114582
01/15/19 03:21 AM
01/15/19 03:21 AM
Joined: May 2009
Posts: 1,797
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Just Desserts Offline
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Part 2/2:

[Linked Image] [Linked Image]

[Linked Image] [Linked Image]

[Linked Image] [Linked Image]

Re: SVN builds - new driver flood [Re: Anna Wu] #114621
02/07/19 09:14 AM
02/07/19 09:14 AM
Joined: May 2004
Posts: 876
Germany
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Duke Offline
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Duke  Offline
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Joined: May 2004
Posts: 876
Germany
Turns out Windows 1.03 for the Apricot XEN will run on the Apricot Xi (at least to some extent):

[Linked Image]
[Linked Image]

It's not working too well though, complains about not enough memory while trying to run PAINT:

[Linked Image]

I've just run it from floppy, maybe a real installation to HDD would work better.

Re: SVN builds - new driver flood [Re: Duke] #114626
02/08/19 11:33 AM
02/08/19 11:33 AM
Joined: May 2017
Posts: 1
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daviunic Offline
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Posts: 1
Yeah, we figured back when it was found that the XEN was at least somewhat backwards compatible with the Xi, though we did hit some mouse and keyboard issues. But I think that was on QDAE.

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