Previous Thread
Next Thread
Print Thread
Page 3 of 4 1 2 3 4
Re: LCD Handhelds invisible graphics (OSX) [Re: MacBox360] #116335 11/05/19 12:42 AM
Joined: Mar 2001
Posts: 16,371
R
R. Belmont Online Content
Very Senior Member
Online Content
Very Senior Member
R
Joined: Mar 2001
Posts: 16,371
This is what it looks like on my Mac, which I believe is correct. (macOS 10.15.1 beta, latest MAME, -video bgfx -bgfx_backend metal).

[Linked Image from rbelmont.mameworld.info]

Re: LCD Handhelds invisible graphics (OSX) [Re: MacBox360] #116337 11/05/19 02:35 AM
Joined: Feb 2004
Posts: 2,080
Vas Crabb Online Content
Very Senior Member
Online Content
Very Senior Member
Joined: Feb 2004
Posts: 2,080
Yes, there's definitely more to it than just running on Mac. ArBee, if you change your number format settings to comma decimal separator (e.g. select French number format) does it cause the breakage these guys are describing?

Re: LCD Handhelds invisible graphics (OSX) [Re: MacBox360] #116338 11/05/19 04:48 AM
Joined: Mar 2001
Posts: 16,371
R
R. Belmont Online Content
Very Senior Member
Online Content
Very Senior Member
R
Joined: Mar 2001
Posts: 16,371
Setting LANG to "fr_FR.UTF-8" resulted in the broken display the users are describing. Putting it back to "en_US.UTF-8" restored the correct display.

Re: LCD Handhelds invisible graphics (OSX) [Re: MacBox360] #116339 11/05/19 07:37 AM
Joined: Feb 2004
Posts: 2,080
Vas Crabb Online Content
Very Senior Member
Online Content
Very Senior Member
Joined: Feb 2004
Posts: 2,080
Fixed. But once again, this demonstrates that we need information on your environment to be able to solve issues like this. Just saying it doesn't work isn't helpful, as it clearly works for plenty of other people, otherwise it would've been noticed and fixed a lot sooner.

Re: LCD Handhelds invisible graphics (OSX) [Re: MacBox360] #116340 11/05/19 10:43 AM
Joined: Mar 2002
Posts: 1,112
H
hap Offline
Very Senior Member
Offline
Very Senior Member
H
Joined: Mar 2002
Posts: 1,112
That's great =)

Re: LCD Handhelds invisible graphics (OSX) [Re: MacBox360] #116341 11/05/19 11:15 AM
Joined: Oct 2019
Posts: 3
G
Game&Watch Lover Offline
Member
Offline
Member
G
Joined: Oct 2019
Posts: 3
@Vas Crabb and R Belmont: Great, if I change LANG to en_US.UTF-8 everything works. And on the mainscreen there are a lot more information :-)
Because I'm new, I did not know, that a lot more should be visible on the right side.

@all:Thanks for the fast help.

Re: LCD Handhelds invisible graphics (OSX) [Re: R. Belmont] #116342 11/05/19 01:06 PM
Joined: Jan 2007
Posts: 195
M
MacBox360 Offline OP
Senior Member
OP Offline
Senior Member
M
Joined: Jan 2007
Posts: 195
Originally Posted by R. Belmont
Why does the window say "MESS"? Is this actually up-to-date MAME?


Yes, it is. I simply prefer to have two separate binaries, one for the arcade games and the other for home sysyems, since I decided to use no more external frontends but to rely only on the default OSD menus it is much more comfortable to navigate thru arcade games if I want to play them and home system if I decide otherwise instead of having a huge list of arcade/home systems with thousands entries to dodge. Ok, I could simply go straight to the game/system I intend to run thru the "Search" tab but it is also fun to discover exotic systems simply scrolling one name after the other. I have just downloaded the actual snapshot of SDLmame source code and now I am recompiling the home/system part to have the VFD graphics fixed, as far I know there are no arcade games that uses this technology for in-game action so I will wait the 0.216 release for recompile the arcade part.
Anyway thanks to all the MAME team for the active support and a prey to the other Mac users around here to be more partecipative and understand that MAME evolution is a collective effort therefore everyone interested in this project should actively support it so I was really happy to see the posts of "Game&WatchLover" in this discussion. I hope to see more and more Mac users around to show their love for this wonderful project.

In the mean time the compile task has ended and I can post the snapshot of actual SDLmame (mess) build, with perfect graphics not only on the VFD games:

Alien Chase
Burger Time
Dig Dug

but also on the LCD handheld games.

Popeye

Another excellent fix from the incredible MAMEdev team! :-)

Last edited by MacBox360; 11/05/19 01:08 PM.
Re: LCD Handhelds invisible graphics (OSX) [Re: MacBox360] #116343 11/05/19 01:50 PM
Joined: Mar 2001
Posts: 16,371
R
R. Belmont Online Content
Very Senior Member
Online Content
Very Senior Member
R
Joined: Mar 2001
Posts: 16,371
Glad we could fix it!

Re: LCD Handhelds invisible graphics (OSX) [Re: MacBox360] #116344 11/05/19 02:19 PM
Joined: Jan 2007
Posts: 195
M
MacBox360 Offline OP
Senior Member
OP Offline
Senior Member
M
Joined: Jan 2007
Posts: 195
Ok, comparing further snapshots with the real thing I found another issue with many chess games: the pieces are not displayed on the checkerboard, their place is taken by a tiny zebra pattern, this is what Chess 2001 (ch2001) looks like:

Chess 2001 (actual Mame build)

And this (the snapshot on the right side of screen) is what it should be:

Chess 2001 (official snapshot)

Re: LCD Handhelds invisible graphics (OSX) [Re: MacBox360] #116345 11/05/19 02:30 PM
Joined: Mar 2002
Posts: 1,112
H
hap Offline
Very Senior Member
Offline
Very Senior Member
H
Joined: Mar 2002
Posts: 1,112
It's unrelated to the SVG problem.

Do you have a complete MAME install? It includes an "artwork" folder with a couple of pngs in it, and a "chess" folder and "bgfx" folder in it. The chessmen images are in the chess folder.
Or, did you change artpath in mame.ini to something else? It should still include the artwork path for it to load the chess images.

for example you might have:
artpath c:/my_mame/my_artwork
change to:
artpath artwork;c:/my_mame/my_artwork

Page 3 of 4 1 2 3 4

Moderated by  R. Belmont 

Who's Online Now
7 registered members (AJR, Pernod, robcfg, Carbon, Lord Nightmare, 2 invisible), 135 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
ShoutChat Box
Comment Guidelines: Do post respectful and insightful comments. Don't flame, hate, spam.
Forum Statistics
Forums9
Topics8,710
Posts114,489
Members4,869
Most Online510
Aug 26th, 2019
Powered by UBB.threads™ PHP Forum Software 7.7.3