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Joined: Feb 2014
Posts: 836 Likes: 39
Senior Member
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Senior Member
Joined: Feb 2014
Posts: 836 Likes: 39 |
Hi AJR, I've been reading the upd7810 datasheet and yes, you're right, the NMI shouldn't get stopped by the iff (interrupt enable flip flop). I did come across this while trying to understand the interrupt flags: It looks like the INTOV flag is kept in the IRR but it gets set in the ITF. grep INTOV src/devices/cpu/upd7810/ -r
src/devices/cpu/upd7810/upd7810_opcodes.cpp: if (IRR & INTOV)
src/devices/cpu/upd7810/upd7810_opcodes.cpp: IRR &= ~INTOV;
src/devices/cpu/upd7810/upd7810_opcodes.cpp: if (0 == (IRR & INTOV))
src/devices/cpu/upd7810/upd7810_opcodes.cpp: IRR &= ~INTOV;
src/devices/cpu/upd7810/upd7810.h: INTOV = 0x1000,
src/devices/cpu/upd7810/upd7810.cpp: ITF |= INTOV; /* set overflow flag if counter wrapped */
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Joined: Mar 2001
Posts: 16,914 Likes: 56
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,914 Likes: 56 |
We now have Apple IIe RGB card support, which adds a handful of interesting video enhancements that had surprising amounts of software support. See more here: https://rbelmont.mameworld.info/?p=1389
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Joined: Mar 2001
Posts: 16,914 Likes: 56
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,914 Likes: 56 |
The HAL Labs Gizmo discussed several pages back on this thread is now in Github. Works great with Vindicator and Super Taxman 2, as advertised.
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Joined: Mar 2001
Posts: 16,914 Likes: 56
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,914 Likes: 56 |
OG's updating the SC-01 got me to add it to our Mockingboard emulation, upgrading it to "Sound/Speech I". Unfortunately most software that used speech on the Mockingboard assumes the later SC-02/SSI-263 version, but Total Replay does detect it as a talker  See (and hear!) a demo: https://www.youtube.com/watch?v=HmRAHcV1OZE
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Joined: Aug 2020
Posts: 4
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Member
Joined: Aug 2020
Posts: 4 |
Hi, I'm new to this forum but fond of Mame since the very first versions - I was young then... and owned a real Apple ][ - I was even younger then  Recently I used Mame for Apple emulation and used a couple of games which make Mame crash. How may I report those problems? Thank you!
Last edited by JeanPhi; 08/24/20 02:21 PM.
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Joined: Feb 2014
Posts: 836 Likes: 39
Senior Member
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Senior Member
Joined: Feb 2014
Posts: 836 Likes: 39 |
what games are you having trouble with?
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Joined: Mar 2001
Posts: 16,914 Likes: 56
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,914 Likes: 56 |
Yeah, it shouldn't be possible to crash MAME itself. Point us to the specific disk image and let us know what version of MAME you're using and on what OS.
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Joined: Aug 2020
Posts: 4
Member
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Member
Joined: Aug 2020
Posts: 4 |
The host OS is Windows 10. Mame version was 0.222 and it still crashes with the 0.223. Games are Lode Runner (1983) - at the end of level 32 / I have a 0.223 savegame - with a Apple 2e config and Zany Golf (1988) - I have a 0.222 savegame - on a 2gs config.
Last edited by JeanPhi; 08/24/20 03:54 PM.
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Joined: Mar 2001
Posts: 16,914 Likes: 56
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 16,914 Likes: 56 |
Odd. I've finished Zany Golf on MAME. Can you post the savegames?
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Joined: Aug 2020
Posts: 4
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Member
Joined: Aug 2020
Posts: 4 |
Yep sure, where may I put the files?
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