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Joined: Feb 2004
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Originally Posted by Duke
That's awesome. Why does the CD-ROM list "available space"?
Because it’s an HFS CD-ROM and the filesystem has some free blocks in it. It was probably prepared on a hard disk partition and then burned to CD-ROM.

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The terminal for Sega's "Bingo Circus" was dumped last year. I've made it mostly work:

[Linked Image from i.imgur.com]

You can see the attract mode and use the service mode. However when you insert coins it tells you to wait for the game to start - here it wants to communicate with the host. In reality there are 8 terminals attached to the host system. Not an issue for MAME of course:

[Linked Image from i.imgur.com]

The machine info looks cool with 17 Z80 CPUs and more :P

Here's a picture of the full unit: https://segaretro.org/File:BingoCircus_Arcade_Cabinet.jpg

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I'd love to see one of these server+terminals games actually fully working, so this is cool progress. Looks like the server is System 16-ish, and the terminals are upgraded Master Systems, so it oughta be possible to get it running.

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the problem is a lot of the time there are more boards than just server / terminal, at least with the EM ones, but yes, it would be good if one day we can just type "mame bingoc" and have it fire up a server and all the terminals

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I'm curious about the Pontoon one in the 16-bit drivers, to this day I'm not sure if that's a terminal or the main screen.

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Reached an initial milestone for the extremely rare NS32016-based Tektronix 6130 Intelligent Graphic Workstation. It was supposed to be part of a family of 6100 systems, but it never gained much traction. There's a slightly younger 4132 model which is very similar, mainly exchanging the MFM hard disk controller for SCSI, so hopefully that will be fairly straightforward to emulate as soon as firmware shows up.

It's starting up and passing a number of diagnostics before failing to boot and reverting to a strange monitor on the second serial port. The Am9516 DMA controller used by the floppy controller isn't implemented yet (also needed elsewhere, like Sun 3), and it doesn't like something about the i82586, but otherwise looking pretty good. Now we just need the 6100 version of UTek installation media or a hard disk image and we should be able to claim another unique Unix workstation emulation for MAME.

With this and the Acorn 32016 second processor now running the Panos operating system successfully, it seems like most of the bugs in the NS32000 CPU core are sorted out; the major remaining task is to implement the 32082 MMU. Fortunately given the abysmal performance of this CPU, emulating at full speed via interpreter is no problem.

[Linked Image from i.imgur.com]

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Coming soon (most likely tomorrow) to a pull request near you, the VTech "Smart Keyboard" peripheral for V.Smile:

[Linked Image from i.imgur.com]

EDIT: Pull request submitted.

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Haze pointed out that x68000 Terra Drive doesn't move unless a keyboard key is pressed (and even that is flaky). https://github.com/mamedev/mame/commit/381d97ed9d8385058b06ebd2f22dc482e95642a4 fixes it.
[Linked Image from i.imgur.com]

1 member likes this: R. Belmont
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it's noted in the software list (that note should be updated now it's fixed) so I can't take credit for the observation, I just mentioned it in passing conversation because I'm trying to put together some driving games to play on stream, and noticed both this and overtake had problems, with this one being mentioned, but no note at all for overtake (so I don't know if I'm doing something wrong there, but I can't get that one to recognize disk changes)

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Overtake is a bit weird with how it handles the disks. You need to:

- Boot with the system disk on drive 1 and data disk A on drive 2
- Select "game" from the first menu
- Wait a long time until it requests disk B
- At this point the machine should have ejected the system disk from drive 1 (the X68k has a Mac-like software-controlled ejection mechanism). Insert data disk B in its place.
- It will continue loading and eventually show another menu where you can actually start the game

It seems to have a lot of graphical glitches, though.

Last edited by r09; 05/14/21 09:43 AM.
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