I should have some nice video / stability fixes to submit for it too if I get my act together, they've been sitting here for a few months now, based on hardware research done a couple of years back (before the guy doing the research gave up because his unit broke, and he decided they were too fragile to risk another, even a donated one, due to the cost)
Can't that unit be revived? I don't see why risking a donated unit would be a problem though
Yeah this stuff is getting insanely expensive these days, I bought Formosa Duel maybe 2 or 3 years back for like €200 iirc today it would be way more expensive than that (if we can even find one for sale that is). Rebel Star is still undumped and the only hope to get it preserved is to hopefully find a collector willing to get it dumped it.
Either way, you should definitely submit those fixes I know the driver still has quite some issues, but I definitely wasn't expecting to see sound working out of the blue like that.
Can't that unit be revived? I don't see why risking a donated unit would be a problem though
best he could tell one of the customs blew, so no
and yes, he was finding people wanting $1000 for a system / game, even the more common ones, and that was 2 years ago.
the strange thing is the tests he did manage to do confirmed MAME's sprite size behavior, which the Speedy D pre-title attract demo disagrees with. I do wonder if there might be some bad bits in ROM.
Currently waiting to hopefully make some other improvements before submitting a pull request, but DMA-driven samples are now working, albeit in a hacky way. This fixes voice samples and certain sound effects in both Sango Fighter and Monopoly, possibly others as well: