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Joined: Apr 2021
Posts: 51 Likes: 27
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Joined: Apr 2021
Posts: 51 Likes: 27 |
I was finally able to beat the last boss and verify it's completable in MAME. Barely managed to hit F12 in time on that last one!
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Joined: Jul 2007
Posts: 42 Likes: 2
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Joined: Jul 2007
Posts: 42 Likes: 2 |
You can simulate TV overscan by going to the Tab menu in MAME, then Slider Controls, and adjusting the Screen Horiz Stretch and Screen Vert Stretch settings. Justin, Great idea. That works great. A-Noid
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Joined: Jul 2015
Posts: 115
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Senior Member
Joined: Jul 2015
Posts: 115 |
Some additional 680x0 FPU fixes allow us to load and view wireframes in Strata StudioPro, a popular early 3D modeling program for the Mac. (Strata was used to render the graphics in Myst). Incredible memories . Will be other 3D programs added too? i.e. Electric Image or Sculpt? AFAIK many 3D programs where dongle-protected, what are the options for such cases? I think i still have at least one dongle for Electric Image. If it is needed, i would donate that, would be awesome to see that 3D program in MAME. At that time, it was the fastest Phong-Renderer of the world and could eat millions of polygons easily.
Last edited by u-man; 11/02/21 10:49 AM.
I live... I die... I live again.
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Joined: Apr 2021
Posts: 51 Likes: 27
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Joined: Apr 2021
Posts: 51 Likes: 27 |
A minor milestone: I believe Minna no Taabou no Nakayoshi Daisakusen was the last officially licensed standard NES/Famicom cartridge to not make it past a grey screen in MAME. Now, there are plenty of licensed games that still don't work or have major issues, but they at least put something on screen other than grey. Well, here you have it, a cute little tile matching/maze game aimed at a younger crowd. Silly that reliance on uninitialized RAM should have kept it from running in MAME all these years. [img] https://imgur.com/A7se4h6[/img] [img] https://imgur.com/fkIeYxc[/img]
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Joined: Mar 2001
Posts: 17,215 Likes: 234
Very Senior Member
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OP
Very Senior Member
Joined: Mar 2001
Posts: 17,215 Likes: 234 |
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2 members like this:
Duke, MrBogi |
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Joined: Mar 2001
Posts: 17,215 Likes: 234
Very Senior Member
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OP
Very Senior Member
Joined: Mar 2001
Posts: 17,215 Likes: 234 |
Also, I have two blog posts (one with a YouTube video) discussing recent Apple II clone work, located here and here.
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1 member likes this:
Stiletto |
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Joined: Apr 2021
Posts: 51 Likes: 27
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Member
Joined: Apr 2021
Posts: 51 Likes: 27 |
Fun with input devices: I started writing code for SNES joypad emulation within NES. As the real SNES pad is a slight extension of the NES one, it could have been done with a few lines of code extending the existing joypad. But with a tiny bit more elbow work setting up the connection I was able to just reuse the existing SNES joypad device by emulating an adapter that connects the relevant pins—just like a real adapter. And now the real payoff: I don't have to write SNES mouse emulation! God, I love MAME. Edit: Nice. It turns out the NesDev competition compilation carts have mouse games/demos if anybody wants to try it out. In the NES software list set a53vol1 has a game called Thwaite (like Missile Command), and a53vol2 has the game Sliding Blaster and a Theremin demo (for annoying your coworkers).
Last edited by kmg; 12/22/21 11:29 AM.
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1 member likes this:
R. Belmont |
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Joined: Mar 2001
Posts: 17,215 Likes: 234
Very Senior Member
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OP
Very Senior Member
Joined: Mar 2001
Posts: 17,215 Likes: 234 |
An external contributor who contacted me and is waiting for Richard to approve him to join us here has been working with the unixpc.cpp driver, and he's now gotten it this far:
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3 members like this:
Duke, pmackinlay, robcfg |
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Joined: May 2004
Posts: 996 Likes: 103
Senior Member
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Senior Member
Joined: May 2004
Posts: 996 Likes: 103 |
That's awesome. I was planning to eventually take a closer look, but it's great to see progress.
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Joined: May 2004
Posts: 996 Likes: 103
Senior Member
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Senior Member
Joined: May 2004
Posts: 996 Likes: 103 |
Current status of the HDS200 terminal: It's missing some kind of synchronization between the Z80DMA and the SCN2674, so the video looks a bit weird. Hard to figure out what exaclty it needs without schematics or being able to trace some lines. Bonus screenshot: RS232 works, most keyboard keys work, so it's kind of usable.
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1 member likes this:
R. Belmont |
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