|
Joined: Mar 2001
Posts: 16,989 Likes: 84
Very Senior Member
|
Very Senior Member
Joined: Mar 2001
Posts: 16,989 Likes: 84 |
That sounds great already! And I think common base classes for Yamaha sample player chips will be a much bigger thing as more of them are reverse-engineered.
|
|
|
|
Joined: May 2005
Posts: 48 Likes: 34
Member
|
Member
Joined: May 2005
Posts: 48 Likes: 34 |
I fixed up segment limit checks in i386 and added an IDE card to my MCA bus (SCSI would require a controller device and junk, IDE is just an option ROM and a connector), giving the PS/2 a hard drive to boot from. ![[Linked Image from i.imgur.com]](https://i.imgur.com/NxM7RgW.png)
Last edited by Luigi30; 03/26/23 03:49 AM.
|
5 members like this:
Justin, dxl, Duke, robcfg, R. Belmont |
|
|
|
Joined: Apr 2012
Posts: 333 Likes: 39
Senior Member
|
Senior Member
Joined: Apr 2012
Posts: 333 Likes: 39 |
BBC Model B, ATPL Sidewise, Acorn Speech, 2xWatford Floppy Drives, AMX Mouse, Viglen case, etc.
|
5 members like this:
Just Desserts, Duke, robcfg, Kale, R. Belmont |
|
|
|
Joined: Feb 2023
Posts: 1 Likes: 1
Member
|
Member
Joined: Feb 2023
Posts: 1 Likes: 1 |
First time posting here, just wanted to share that after the recent Sega Beena breakthroughs, I've been working on the existing skeleton driver. It's at a point where one of the tile planes is being correctly rendered, this one is used in the "no cartridge found" screen: https://imgur.com/rX5Cj5gA pull request will eventually follow, I still need to test the intro screens.
Last edited by QUFB; 03/26/23 02:59 PM.
|
1 member likes this:
Osso |
|
|
|
Joined: Mar 2008
Posts: 220 Likes: 4
Senior Member
|
Senior Member
Joined: Mar 2008
Posts: 220 Likes: 4 |
Nice!
I have a couple of Acorn PocketBooks and may a couple of SSDs, plus a serial link. I'll tell you if I find them around!
|
1 member likes this:
Pernod |
|
|
|
Joined: Jan 2021
Posts: 51 Likes: 30
Member
|
Member
Joined: Jan 2021
Posts: 51 Likes: 30 |
That sounds great already! And I think common base classes for Yamaha sample player chips will be a much bigger thing as more of them are reverse-engineered. As it turns out, this has also led to some improvements to the existing GEW8 implementation. Here's what the MU5 demo sounds like now: https://revenant1.net/mu5_test.oggStill has some issues compared to the real device (e.g. the synth strings around 0:24 are totally missing) but it's still a pretty clear improvement. Once I'm finished with all this GEW7 stuff I may focus on being able to get this promoted next.
|
1 member likes this:
R. Belmont |
|
|
|
Joined: Mar 2001
Posts: 16,989 Likes: 84
Very Senior Member
|
Very Senior Member
Joined: Mar 2001
Posts: 16,989 Likes: 84 |
That's much improved on the MU-5! And I completely feel the "god dammit yamaha" you posted on Twitter, although it's definitely not unknown for some chips to manage to read on lines where the DDR is set to output.
|
1 member likes this:
Revenant |
|
|
|
Joined: Jun 2001
Posts: 496 Likes: 19
Senior Member
|
Senior Member
Joined: Jun 2001
Posts: 496 Likes: 19 |
There tend to be three possibililties there: - h8 mode, some directions for some bits are fixed, and the ddr register just does not implement the corresponding bits which are ignored - 6522 mode, some ports are open-collector, e.g. the pin drives to 0 but it just a pull-up for 1. Allows to do easy bidirectional for things like i2c and its ancestors - crap mode, the external device drives the pins harder than the i/o device
|
1 member likes this:
Just Desserts |
|
|
|
Joined: Jun 2001
Posts: 68 Likes: 3
Member
|
Member
Joined: Jun 2001
Posts: 68 Likes: 3 |
In way less exciting news then the Namco System 10 progress in the Shout Box or recent developments in this thread, games in funworld/supercrd.cpp start to run enough to show something: ![[Linked Image from i.imgur.com]](https://i.imgur.com/JcO37Fg.png)
Last edited by Osso; 03/28/23 02:05 PM.
|
2 members like this:
TeamE, Duke |
|
|
Forums9
Topics9,171
Posts120,123
Members5,039
|
Most Online1,283 Dec 21st, 2022
|
|
These forums are sponsored by Superior Solitaire, an ad-free card game collection for macOS and iOS. Download it today!
|
|
|
|