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Joined: Sep 2000
Posts: 481 Likes: 2
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OP
Senior Member
Joined: Sep 2000
Posts: 481 Likes: 2 |
I noticed some unexpected behavior when trying out Thayer's Quest; Although the game appears to work, pressing 'Tab' does not appear to bring up the MAME internal menu, and perhaps more disturbing, pressing 'Esc' does not exit MAME (I need to force quit, in order to exit). The in-game keys appear to work, but I'd like to at least be able to see the key assignments... Is this expected behavior, or am I missing a step somewhere?
The following statement is true... The preceding statement is false.
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Joined: Mar 2001
Posts: 17,180 Likes: 211
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 17,180 Likes: 211 |
Correct. Thayer's Quest has a keyboard that overlaps with some of the common MAME keys so MAME treats it as a computer and the UI mode toggle applies.
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Joined: Aug 2009
Posts: 1,237 Likes: 141
Very Senior Member
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Very Senior Member
Joined: Aug 2009
Posts: 1,237 Likes: 141 |
https://github.com/mamedev/mame/issues/11993Crossposted basically everywhere. I believe the confusion here starts from Keyboard Mode not being exactly well thought with default behaviour and with Arcade games, I also have confirm_quit enabled locally for everything just because I quitted Windows OSes and The Typing of the Dead/La Keyboard one too many times for misremembering what mode I'm in.
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Joined: Nov 2006
Posts: 23
Member
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Joined: Nov 2006
Posts: 23 |
Is this the sort of thing a first time UI popup/flag could assist with? Akin to MACHINE_REQUIRES_ARTWORK, sort of MACHINE_USES_KEYBOARD, with a suitable explanation of the default control setup?
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Joined: Sep 2000
Posts: 481 Likes: 2
Senior Member
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OP
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Joined: Sep 2000
Posts: 481 Likes: 2 |
Thank you! I knew it was something relatively simple... Incidentally, just in case there's anyone reading this thread who is - A) Using a keyboard without a 'Scroll Lock' key (i.e. Mac Users) -and/or- B) The same kind of clueless as I can sometimes be The 'Forward Delete' key (above the arrow keys on an extended keyboard) activates the UI Toggle
The following statement is true... The preceding statement is false.
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1 member likes this:
exidyboy |
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Joined: Feb 2004
Posts: 2,574 Likes: 276
Very Senior Member
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Very Senior Member
Joined: Feb 2004
Posts: 2,574 Likes: 276 |
Is this the sort of thing a first time UI popup/flag could assist with? Akin to MACHINE_REQUIRES_ARTWORK, sort of MACHINE_USES_KEYBOARD, with a suitable explanation of the default control setup? It would get annoying far too quickly.
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Joined: Apr 2004
Posts: 1,561 Likes: 9
Very Senior Member
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Very Senior Member
Joined: Apr 2004
Posts: 1,561 Likes: 9 |
A) Using a keyboard without a 'Scroll Lock' key (i.e. Mac Users) Fn + Backspace
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1 member likes this:
exidyboy |
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Joined: Mar 2013
Posts: 344 Likes: 3
Senior Member
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Senior Member
Joined: Mar 2013
Posts: 344 Likes: 3 |
For systems which automatically disable the UI, having MAME just display on startup the same "UI disabled" message as when pressing Scroll Lock would give users a clue on what's going on.
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Joined: Feb 2004
Posts: 2,574 Likes: 276
Very Senior Member
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Very Senior Member
Joined: Feb 2004
Posts: 2,574 Likes: 276 |
For systems which automatically disable the UI, having MAME just display on startup the same "UI disabled" message as when pressing Scroll Lock would give users a clue on what's going on. And it would become intolerably annoying very quickly for people who routinely emulate computers.
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